The New Trinity
Title | The New Trinity PDF eBook |
Author | Christopher Alan Anderson |
Publisher | First Edition Design Pub. |
Pages | 30 |
Release | 2012-09-11 |
Genre | Body, Mind & Spirit |
ISBN | 1622871774 |
"The New Trinity is the marriage of a man and a woman..." So starts the author's treatise on the Trinity covering the subjects: Creation, The Fall, Grace, The Messiah, The Virgin Birth, Death and Resurrection, Salvation and Redemption, The Holy Spirit, the Second Coming, Prayer and Faith, and Eternal Life. "Creation is the moment-by-moment interchange/outcome between man and woman. To say, 'In the beginning God created' is to say that from the unity Father-Mother divide, or that from the seed of male deposited into the womb of female comes the next birth of individuality. This universe is a creating one, not a created one. There isn't any beginning nor is there an ending. There is only life..." The New Trinity Author Bio: Christopher Alan Anderson (1950 - ) received the basis of his education from the University of Science and Philosophy, Swannanoa, Waynesboro, Virginia. He resides in the transcendental/romantic tradition, that vein of spiritual creativity of the philosopher and poet. His quest has been to define and express an eternal romantic reality from which a man and a woman could together stand in their difference and create a living universe of procreative love. Mr. Anderson began these writings in 1971. The first writings were published in 1985. On a personal note, when Mr. Anderson was asked to describe the writings and what he felt their message was he responded, "Spiritual procreation. Mankind has yet to distinguish the two sexes on the spiritual level. In this failure lies the root of our problems and why we cannot yet touch the eternal together. The message of man and woman balance brings each of us together in love with our eternal other half right now." keywords: Creation, God, The Trinity, Man And Woman, Birth, Life, Salvation, Eternal Life
The New Yearbook for Phenomenology and Phenomenological Philosophy
Title | The New Yearbook for Phenomenology and Phenomenological Philosophy PDF eBook |
Author | Burt Hopkins |
Publisher | Routledge |
Pages | 400 |
Release | 2015-03-24 |
Genre | Philosophy |
ISBN | 1317401603 |
The New Yearbook for Phenomenology and Phenomenological Philosophy provides an annual international forum for phenomenological research in the spirit of Husserl's groundbreaking work and the extension of this work by such figures as Scheler, Heidegger, Sartre, Levinas, Merleau-Ponty and Gadamer.
Unity
Title | Unity PDF eBook |
Author | |
Publisher | |
Pages | 856 |
Release | 1879 |
Genre | Liberalism (Religion) |
ISBN |
Mastering Unity 2D Game Development
Title | Mastering Unity 2D Game Development PDF eBook |
Author | Simon Jackson |
Publisher | Packt Publishing Ltd |
Pages | 693 |
Release | 2014-08-26 |
Genre | Computers |
ISBN | 1849697353 |
If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Augmented Reality with Unity AR Foundation
Title | Augmented Reality with Unity AR Foundation PDF eBook |
Author | Jonathan Linowes |
Publisher | Packt Publishing Ltd |
Pages | 383 |
Release | 2021-08-16 |
Genre | Computers |
ISBN | 1838982965 |
Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key FeaturesBuild functional and interactive augmented reality applications using the Unity 3D game engineLearn to use Unity's XR and AR components, including AR Foundation and other standard Unity featuresImplement common AR application user experiences needed to build engaging applicationsBook Description Augmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content. The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly. By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways. What you will learnDiscover Unity engine features for building AR applications and gamesGet up to speed with Unity AR Foundation components and the Unity APIBuild a variety of AR projects using best practices and important AR user experiencesUnderstand the core concepts of augmented reality technology and development for real-world projectsSet up your system for AR development and learn to improve your development workflowCreate an AR user framework with interaction modes and UI, saved as a template for new projectsWho this book is for This augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.
Unity Cookbook
Title | Unity Cookbook PDF eBook |
Author | Matt Smith |
Publisher | Packt Publishing Ltd |
Pages | 781 |
Release | 2023-11-30 |
Genre | Computers |
ISBN | 1805129139 |
Are you ready to take your Unity game development skills to the next level? Look no further! The "Unity Cookbook 2023, 5th Edition" is your essential guide to mastering the latest features of Unity 2023, packed with over 140 recipes to empower your game development journey. Purchase of the print or Kindle book includes a free eBook in the PDF format. Key Features Explore VR and AR development to create immersive experiences that redefine gaming Craft captivating mobile games with optimized performance and user-friendly controls Elevate gameplay with expertly composed music, dynamic sound effects, and seamless audio integration Book DescriptionUnleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.What you will learn Craft stylish user interfaces, from power bars to radars, and implement button-driven scene changes effortlessly Enhance your games with AI controlled characters, harnessing Unity's navigation meshes, surfaces, and agents Discover the power of Cinemachine in Unity for intelligent camera movements Elevate games with immersive audio, including background music and dynamic sound effects Bring your games to life with captivating visual effects, from smoke and explosions to customizable particle systems Build your own shaders using Unity's Shader Graph tool Who this book is for If you’re a Unity developer looking for better ways to resolve common recurring problems, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.
Biblical Theology of the New Testament
Title | Biblical Theology of the New Testament PDF eBook |
Author | Bernhard Weiss |
Publisher | |
Pages | 472 |
Release | 1885 |
Genre | Bible |
ISBN |