The Multi-Skilled Designer
Title | The Multi-Skilled Designer PDF eBook |
Author | Newton D'souza |
Publisher | Routledge |
Pages | 257 |
Release | 2019-11-21 |
Genre | Architecture |
ISBN | 1317309421 |
The Multi-Skilled Designer presents and analyzes different approaches to contemporary architectural design and interprets them through the theory of multiple intelligences. The book establishes a systematic framework that uses the lens of cognitive psychology and developments in psychometric and brain research to analyze the unique cognitive thought processes of architectural designers and compiles design projects that could serve as a pedagogical companion for the reader. The book is aimed at design practitioners and students interested in examining their own thinking styles as well as those involved in design cognition research.
What CEOs Need to Know about Design
Title | What CEOs Need to Know about Design PDF eBook |
Author | Audrey Crane |
Publisher | |
Pages | |
Release | 2019-12-07 |
Genre | |
ISBN | 9780578321134 |
As a leader, you've heard that design is important, and you believe it. But you may not know what you need to know about it, how to buy it, and how to manage it. This is the book for you."The strongest companies I work with use design as their secret weapon. This short primer makes it not such a secret any more. If how to leverage and lead design is still a secret to your company, buy this book." - Jeff Patton"If you're the CEO of a technology-powered company, you owe it to your customers, your employees and your investors to learn the power and potential of professional product design. Audrey has been there since the start of the Internet and has worked with countless companies, product teams, and executive teams to leverage the value of product design." -Marty Cagan
Design It!
Title | Design It! PDF eBook |
Author | Michael Keeling |
Publisher | Pragmatic Bookshelf |
Pages | 449 |
Release | 2017-10-18 |
Genre | Computers |
ISBN | 1680503448 |
Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software! With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.
Design Computing and Cognition’24
Title | Design Computing and Cognition’24 PDF eBook |
Author | John S. Gero |
Publisher | Springer Nature |
Pages | 279 |
Release | |
Genre | |
ISBN | 3031719220 |
Teaching and Designing in Detroit
Title | Teaching and Designing in Detroit PDF eBook |
Author | Stephen Vogel |
Publisher | Routledge |
Pages | 298 |
Release | 2019-11-18 |
Genre | Architecture |
ISBN | 1000764605 |
This book provides a compelling and insightful portrait of ten female architects, artists, and designers who explored unique approaches to teaching, practice, and research in the postindustrial city of Detroit. These women explored the phenomenon of a new “ecological urbanism” through their own work in art, architecture, design, planning, landscape architecture, and installation as well as the work of their students. Teaching and Designing in Detroit provides an eighteen-year snapshot of this work, how it affected the women’s practice, how they influenced student relationships to design and community development, and how their visions are now being carried out in Detroit. This book is organized into sections that group stories according to their focus on practice, pedagogy, and community engagement. Included in the book is a foreword by Leslie Kanes Weisman, the only female architecture professor at the University of Detroit Mercy in the 1970s, and an afterword by Sharon Egretta Sutton reflecting on how working and practicing in Detroit foreshadowed the future vision now being carried out in the rebounding city of Detroit. An intriguing read for students and professionals, this book will illustrate how these lessons learned can be applied by universities and communities in other postindustrial cities.
Ethical Design Intelligence
Title | Ethical Design Intelligence PDF eBook |
Author | Philippe d'Anjou |
Publisher | Routledge |
Pages | 250 |
Release | 2020-02-14 |
Genre | Architecture |
ISBN | 0429648081 |
Ethical Design Intelligence: The Virtuous Designer explores the deep significance of philosophy and ethics to the practice of design. It offers designers from disciplines such as architecture, urban design, planning, landscape, interior, and industrial design an alternative ethical framework in which to expand their thinking about their practice. Arguing that design today is primarily an agency driven by the momentum of globalization, embedded in economy, materialism, and utility, the book reconceptualizes the notion of virtue in design practice. Across chapters covering topics such as virtuous character, creative agency, and unsustainable practices, the book scrutinizes design through a philosophical lens. d’Anjou dissects articulations from different philosophical thinkers from antiquity to contemporary time to reveal that ethics is fundamental to everything affected by design. Countering well-established modes of postmodern relativism in design, which has led to “defuturing” and “unsustainability,” ethical realism is presented as an alternative solution. This book is written for designers, educators, researchers, and students.
Design for the IB MYP 4&5
Title | Design for the IB MYP 4&5 PDF eBook |
Author | Lenny Dutton |
Publisher | Hodder Education |
Pages | 427 |
Release | 2021-09-03 |
Genre | Study Aids |
ISBN | 1398308080 |
Ensure your students navigate the MYP framework with confidence using a concept-driven and assessment-focused approach to Design, presented in global contexts. - Develop conceptual understanding with key concepts and related concepts, set in global contexts, at the heart of each chapter. -Prepare for every aspect of assessment using support and tasks designed by an experienced educator. - Extend learning through research projects and interdisciplinary opportunities. - Apply global contexts in meaningful ways with an internationally-minded perspective. - Develop practical and creative-thinking skills to solve design problems with a statement of inquiry in each chapter. - Confidently cover the framework with chapters covering digital, product and combined design. Table Content: Unit 1 Global Goals Design Challenge Unit 2 Design to help people express their emotions Unit 3 Playground design Unit 4 Lights change lives Unit 5 Service promotion Unit 6 Gamified exercise Unit 7 Pedestrian safety Unit 8 The importance of toilets Unit 9 Human impact animation Unit 10 Play with the past Unit 11 Dealing with change Unit 12 Turning drawings into products