Aliens: Fire and Stone
Title | Aliens: Fire and Stone PDF eBook |
Author | Chris Roberson |
Publisher | Dark Horse Comics |
Pages | 113 |
Release | 2015-05-26 |
Genre | Comics & Graphic Novels |
ISBN | 1630080802 |
Directly tying in with the Prometheus and Aliens films, this excursion into terror is not to be missed! An unlikely hero tries to save a small group of researchers and miners from the doomed, deep-space Hadley's Hope colony--which is now infested with vicious xenomorphs! Terraforming engineer Derrick Russell takes control during an outbreak of aliens and leads his desperate survivors onto the Onager, a rickety mining vessel. This role is new to Russell, as are the horrors he and his crew will face both in space and on the strange planet they crash on.
Atari to Zelda
Title | Atari to Zelda PDF eBook |
Author | Mia Consalvo |
Publisher | MIT Press |
Pages | 269 |
Release | 2022-06-07 |
Genre | Games & Activities |
ISBN | 0262545764 |
The cross-cultural interactions of Japanese videogames and the West—from DIY localization by fans to corporate strategies of “Japaneseness.” In the early days of arcades and Nintendo, many players didn’t recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the “Japaneseness” of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness—cultural motifs or technical markers. Games were “localized,” subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players’ interest in Japanese games (and Japanese culture in general) and then investigating players’ DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market.
Dissonant Harmonies
Title | Dissonant Harmonies PDF eBook |
Author | Brian Keene |
Publisher | Cemetery Dance Publications |
Pages | 176 |
Release | 2021-03-16 |
Genre | |
ISBN | 9781587678035 |
Inspired by specially curated mixtapes, Bev Vincent and Brian Keene present two new spine-chilling novellas... As a blizzard descends upon the sleepy town of Bayport, Rhode Island, brothers Joey and Frank Shaw investigate the mysterious disappearances of several townsfolk. After the discovery of strange tunnels, tunnels that only Joey can see, the trio suspect something is lurking beneath the snowbound town. Something burrowing. Something hungry. And it looks like Joey might be next in The Dead of Winter. Did you imagine the world vanishing to a flood or a comet, the hand of God or nuclear war? What if it started with something as innocuous as the Berenstain Bears, and something known as the Mandela Effect? Barricaded in a seedy motel room, one man makes sense of love, loss, and life as the end of the world looms. Do you see what he sees? Do you know what he knows?
Forgotten Realms Campaign Setting
Title | Forgotten Realms Campaign Setting PDF eBook |
Author | Ed Greenwood |
Publisher | |
Pages | 0 |
Release | 2001 |
Genre | Dungeons and Dragons (Game) |
ISBN | 9780786918362 |
Everything a player needs to adventure in the Forgotten Realms, the most popular setting in the D&D "RM" game can be found right here: history, maps, non-player characters, geography, economics, societies, organizations, religions, politics, monsters, magic items, spells ... even a start-up adventure in the Realms!
Alien: the Original Screenplay
Title | Alien: the Original Screenplay PDF eBook |
Author | Cris Seixas |
Publisher | Dark Horse Books |
Pages | 116 |
Release | 2020 |
Genre | Comics & Graphic Novels |
ISBN | 1506717667 |
In 1976, Twentieth Century Fox bought a screenplay by Dan O'Bannon entitled Star Beast. Three years later with Ridley Scott at the helm, Alien was unleashed on unsuspecting filmgoers. En route to back to Earth, the crew of the starship Snark intercepts an alien transmission. Their investigation leads them to a desolate planetoid, a crashed alien spacecraft, and a pyramidic structure of unknown origin. Then the terror begins . . . Writer Cristiano Seixas and artist Guilherme Balbi have attempted to stay true to the characters, settings, and creatures described in O'Bannon's original screenplay--without replicating the famous designs of Ron Cobb, Moebius, and H.R. Giger. A new experience, but still terrifying! Collects Alien: The Original Screenplay issues #1-#5.
Geiger 80-Page Giant #1
Title | Geiger 80-Page Giant #1 PDF eBook |
Author | Geoff Johns |
Publisher | Image Comics |
Pages | 80 |
Release | 2022-02-02 |
Genre | Comics & Graphic Novels |
ISBN |
MAD GHOST COMICS presents a MONSTROUS 80 PAGES of all-new stories featuring GEIGER, as well as his allies and enemies! First, in an extra-sized lead story, GEOFF JOHNS & BRYAN HITCH introduce the mysterious man known as REDCOAT and reveal his bizarre ties to the American Revolution, the Unknown War, and Geiger himself. Then, discover the secrets of the Warlords of Las Vegas—Bonnie Borden! Goldbeard! Mr. Karloff! And more!—in a series of tales written and drawn by some of the greatest writers and artists today! Plus, the special origin tale of Geiger’s favorite two-headed dog, BARNEY, and a PREVIEW of GEOFF JOHNS & GARY FRANK’s new upcoming series: JUNKYARD JOE!
The Mystery Knight: A Graphic Novel
Title | The Mystery Knight: A Graphic Novel PDF eBook |
Author | George R. R. Martin |
Publisher | Bantam |
Pages | 160 |
Release | 2017-08-08 |
Genre | Comics & Graphic Novels |
ISBN | 0345549406 |
A graphic novel edition of The Mystery Knight, one of the thrilling Dunk and Egg novellas from George R. R. Martin’s A Knight of the Seven Kingdoms and a prequel of sorts to A Game of Thrones “Every wedding needs a singer, and every tourney needs a mystery knight.” Westeros is eerily peaceful. King Aerys I sits on the Iron Throne. A ravaging plague has abated. Yet beneath the surface, tensions linger sixteen years after a failed rebellion. In these restless times, noble hedge knight Ser Duncan the Tall—Dunk, to his friends—and his precocious boy squire, Egg, travel the Seven Kingdoms performing chivalrous deeds, though Egg’s bloodline must be concealed at all costs. After heading north for Winterfell, Dunk and Egg are lured off the kingsroad by a wedding feast—and an unusually lucrative tournament. The champion jouster will claim a rare trophy indeed: a dragon’s egg. Dunk, always better in a melee, would be satisfied with a hot meal, a cup of wine, and a purse full of coins. But a treasonous plot is more likely to hatch before another dragon ever stretches its wings. Someone’s on to Egg. And a mystery knight with designs on an even bigger prize soon throws the entire affair into chaos.