Steel Designers' Manual

Steel Designers' Manual
Title Steel Designers' Manual PDF eBook
Author SCI (Steel Construction Institute)
Publisher John Wiley & Sons
Pages 1410
Release 2016-06-27
Genre Technology & Engineering
ISBN 1119249864

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In 2010 the then current European national standards for building and construction were replaced by the EN Eurocodes, a set of pan-European model building codes developed by the European Committee for Standardization. The Eurocodes are a series of 10 European Standards (EN 1990 – EN 1999) that provide a common approach for the design of buildings, other civil engineering works and construction products. The design standards embodied in these Eurocodes will be used for all European public works and are set to become the de-facto standard for the private sector in Europe, with probable adoption in many other countries. This classic manual on structural steelwork design was first published in 1955, since when it has sold many tens of thousands of copies worldwide. For the seventh edition of the Steel Designers' Manual all chapters have been comprehensively reviewed, revised to ensure they reflect current approaches and best practice, and brought in to compliance with EN 1993: Design of Steel Structures (the so-called Eurocode 3).

Steel Designers' Manual

Steel Designers' Manual
Title Steel Designers' Manual PDF eBook
Author Buick Davison
Publisher John Wiley & Sons
Pages 1370
Release 2008-04-15
Genre Technology & Engineering
ISBN 1405148187

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This classic manual on structural steel design provides a major source of reference for structural engineers and fabricators working with the leading construction material. Based fully on the concepts of limit state design, the manual has been revised to take account of the 2000 revisions to BS 5950. It also looks at new developments in structural steel, environmental issues and outlines the main requirements of the Eurocode on structural steel.

The Inform Designer's Manual

The Inform Designer's Manual
Title The Inform Designer's Manual PDF eBook
Author Graham Nelson
Publisher Interactive Fiction Library
Pages 576
Release 2006-03-01
Genre Computers
ISBN 9780971311930

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Since its invention in 1993, Inform has been used to design hundreds of interactive novels and short stories in eight languages. This text includes a critical history of interactive writings and the university games of the 1970s. (Computer Books--Languages/Programming)

The Cambridge Companion to Popular Fiction

The Cambridge Companion to Popular Fiction
Title The Cambridge Companion to Popular Fiction PDF eBook
Author David Glover
Publisher Cambridge University Press
Pages 244
Release 2012-04-05
Genre Literary Criticism
ISBN 1107493854

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Popular commercial fiction emerged in the nineteenth century, with serialised novels and sensational penny dreadfuls. Today it remains a multi-million dollar industry giving pleasure to many, but it is also a field of growing interest for scholars and students of literature. This Companion covers the major developments in the history of popular fiction, with specially commissioned chapters on pulp fiction, bestsellers, and comics and graphic narratives. The volume also examines the public and personal everyday contexts within which popular texts are read, highlighting the ways in which such narratives have circulated across a variety of constantly changing media, including theatre, television, cinema and new computer-based digital forms. Case studies from key genres - crime fiction, romance and Gothic horror - as well as a full chronology and guide to further reading make this collection indispensable to all those interested in this complex and vibrant cultural field.

Concrete Bridge Designer's Manual

Concrete Bridge Designer's Manual
Title Concrete Bridge Designer's Manual PDF eBook
Author E. Pennells
Publisher CRC Press
Pages 171
Release 2003-09-02
Genre Architecture
ISBN 0203221818

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This book gives bridge engineers clear guidance on design and includes 88 data sheets of design information, charts and check lists.

Introductory Programming with Simple Games

Introductory Programming with Simple Games
Title Introductory Programming with Simple Games PDF eBook
Author Brian C. Ladd
Publisher John Wiley & Sons
Pages 531
Release 2010-03-29
Genre Computers
ISBN 0470212845

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This is an excellent resource for programmers who need to learn Java but aren’t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start. It includes code examples and problems that are easy to understand and motivates them to work through to find the solutions. This game-motivated presentation will help programmers quickly apply what they’ve learned in order to build their skills.

Playing Video Games

Playing Video Games
Title Playing Video Games PDF eBook
Author Peter Vorderer
Publisher Routledge
Pages 605
Release 2012-10-12
Genre Games & Activities
ISBN 1135257477

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From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives, Responses, and Consequences integrates communication, psychology, and technology to examine the psychological and mediated aspects of playing video games. It is the first volume to delve deeply into these aspects of computer game play. It fits squarely into the media psychology arm of entertainment studies, the next big wave in media studies. The book targets one of the most popular and pervasive media in modern times, and it will serve to define the area of study and provide a theoretical spine for future research. This unique and timely volume will appeal to scholars, researchers, and graduate students in media studies and mass communication, psychology, and marketing.