The Geometry Toolbox for Graphics and Modeling
Title | The Geometry Toolbox for Graphics and Modeling PDF eBook |
Author | Gerald Farin |
Publisher | CRC Press |
Pages | 288 |
Release | 2017-07-12 |
Genre | Computers |
ISBN | 1439863830 |
The Geometry Toolbox takes a novel and particularly visual approach to teaching the basic concepts of two- and three-dimensional geometry. It explains the geometry essential for today's computer modeling, computer graphics, and animation systems. While the basic theory is completely covered, the emphasis of the book is not on abstract proofs but rather on examples and algorithms. The Geometry Toolbox is the ideal text for professionals who want to get acquainted with the latest geometric tools. The chapters on basic curves and surfaces form an ideal stepping stone into the world of graphics and modeling. It is also a unique textbook for a modern introduction to linear algebra and matrix theory.
The Geometry Toolbox for Graphics and Modeling
Title | The Geometry Toolbox for Graphics and Modeling PDF eBook |
Author | Gerald Farin |
Publisher | CRC Press |
Pages | 344 |
Release | 2017-07-12 |
Genre | Computers |
ISBN | 1351991779 |
The Geometry Toolbox takes a novel and particularly visual approach to teaching the basic concepts of two- and three-dimensional geometry. It explains the geometry essential for today's computer modeling, computer graphics, and animation systems. While the basic theory is completely covered, the emphasis of the book is not on abstract proofs but rather on examples and algorithms. The Geometry Toolbox is the ideal text for professionals who want to get acquainted with the latest geometric tools. The chapters on basic curves and surfaces form an ideal stepping stone into the world of graphics and modeling. It is also a unique textbook for a modern introduction to linear algebra and matrix theory.
Applied Geometry for Computer Graphics and CAD
Title | Applied Geometry for Computer Graphics and CAD PDF eBook |
Author | Duncan Marsh |
Publisher | Springer |
Pages | 361 |
Release | 2006-03-30 |
Genre | Computers |
ISBN | 1846281091 |
Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). Over 300 exercises are included, some new to this edition, and many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and useful links.
3D Math Primer for Graphics and Game Development, 2nd Edition
Title | 3D Math Primer for Graphics and Game Development, 2nd Edition PDF eBook |
Author | Fletcher Dunn |
Publisher | CRC Press |
Pages | 848 |
Release | 2011-11-02 |
Genre | Computers |
ISBN | 1568817231 |
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
NURBS for Curve & Surface Design
Title | NURBS for Curve & Surface Design PDF eBook |
Author | Gerald Farin |
Publisher | CRC Press |
Pages | 284 |
Release | 1999-03-02 |
Genre | Computers |
ISBN | 1439863903 |
Non-Uniform Rational B-Splines have become the de facto standard in CAD/CAM and computer graphics. This well-known book covers NURBS from their geometric beginnings to their industrial applications. The second edition incorporates new results and a chapter on Pythagorean curves, a development that shows promise in applications such as NC machining
Multiple View Geometry in Computer Vision
Title | Multiple View Geometry in Computer Vision PDF eBook |
Author | Richard Hartley |
Publisher | Cambridge University Press |
Pages | 676 |
Release | 2004-03-25 |
Genre | Computers |
ISBN | 1139449141 |
A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.
Graphics Gems
Title | Graphics Gems PDF eBook |
Author | Andrew S. Glassner |
Publisher | Morgan Kaufmann |
Pages | 0 |
Release | 1993-06-29 |
Genre | Computers |
ISBN | 9780122861666 |
"The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.