The Game of Authors Compendium
Title | The Game of Authors Compendium PDF eBook |
Author | Stuart R Kaplan |
Publisher | |
Pages | |
Release | 2021-09 |
Genre | |
ISBN | 9781646710591 |
This massive compendium reproduces in full color the graphics that appear on over 300 American editions of Authors Card Game dating from 1861 to the present. The collection by U.S. Games Systems also presents selected poems and popular phrases from forty 18th and 19th century authors. The Authors Compendium book is divided into five sections, starting with the Dr. Busby card games dating from 1843. The next section presents four different editions of the 1861 Authors Card Game. A selection of published writings from 19th century authors are included for the readers' enjoyment. The main section of the book reproduces the cards fronts and backs, portraits of the authors, and the charming box covers. The book also includes Authors Card Games from foreign language publishers, and other card games that employ the Authors method of game play. This historical book is for everyone interested in card games in general, and especially about the Authors Card Game. It is an invaluable reference work for researchers and libraries. Collectors will enjoy the opportunity to see so many Authors Card Games from a private collection never seen before in one location.
The Penguin Book of Card Games
Title | The Penguin Book of Card Games PDF eBook |
Author | David Parlett |
Publisher | Penguin UK |
Pages | 592 |
Release | 2008-08-07 |
Genre | Games & Activities |
ISBN | 0141916109 |
The Penguin Book of Card Games is the authoritative up-to-date compendium, describing an abundance of games to be played both for fun and by serious players. Auctions, trumpless hands, cross-ruffing and lurching: card players have a language all of their own. From games of high skill (Bridge) to games of high chance (Newmarket) to trick-taking (Whist) and banking (Pontoon), David Parlett, seasoned specialist in card games, takes us masterfully through the countless games to choose from. Not content to merely show us games with the conventional fifty-two card pack, Parlett covers many games played with other types of cards - are you brave enough to play with Tarot? With a 'working description' of each game, with the rules, variations and origins of each, as well as an appendix of games invented by the author himself, The Penguin Book of Card Games will delight, entertain and inform both the novice and the seasoned player.
The Complete Book of Solitaire and Patience Games
Title | The Complete Book of Solitaire and Patience Games PDF eBook |
Author | Albert H. Morehead |
Publisher | Read Books Ltd |
Pages | 164 |
Release | 2015-05-06 |
Genre | Games & Activities |
ISBN | 1473395380 |
This antique text contains a complete catalogue of Solitaire and Patience games, including tips, instructions, tactics, rules, and more. Written in plain language and compete with a plethora of helpful diagrams, this text is ideal for the novice card player and will be of interest to anyone looking to expand their card gaming repertoire. The chapters of this book include: 'About Solitaire Games', 'How to Choose a Solitaire Game', 'General Procedure of Solitaire', 'One-Deck Games', 'Two-Deck Games', 'Stripped-Deck and Four-Deck Games', and 'Russian Bank'. We are proud to republish this book complete with a new introduction on card games.
The CRPG Book: A Guide to Computer Role-Playing Games
Title | The CRPG Book: A Guide to Computer Role-Playing Games PDF eBook |
Author | Felipe Pepe |
Publisher | |
Pages | 528 |
Release | 2019-09 |
Genre | Computer games |
ISBN | 9781999353308 |
Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
The Wargaming Compendium
Title | The Wargaming Compendium PDF eBook |
Author | Henry Hyde |
Publisher | Casemate Publishers |
Pages | 573 |
Release | 2013-08-19 |
Genre | Games & Activities |
ISBN | 1783830697 |
An extensive reference guide to the exciting hobby, for beginners as well as longtime players. Wargaming is a fascinating, engrossing, and exciting pastime that encompasses a wide range of different talents. The average wargamer uses the skills of artist, designer, sculptor, illustrator, historian, librarian, researcher, mathematician, and creative writer, as well as the more obvious ones of general, admiral, or air marshal for large games, or perhaps lieutenant, commodore, or squadron leader for skirmishes. Aside from calling upon many skills, wargaming also covers many aspects of combat, spanning the history of Earth. With science fiction gaming, we plunge into imagined worlds many thousands of years into the future, and a fantasy gamer, of course, deals with eons of imagined history, as anyone who has read The Lord of the Rings will know. A wargamer may find themselves recreating an encounter between a handful of adversaries one day, or a massed battle involving perhaps hundreds of miniature troops the next. Moreover, it is possible to play wargames that recreate warfare on land, on sea, in the air, or even in outer space. This book demonstrates the wonderfully varied hobby of wargaming with miniatures, looking at the broad scope of what it has to offer as well as detailed explanations of how to get involved, including comprehensive rules for gladiator combat, Wild West skirmishes, and the horse and musket era, as well as lots of advice for anyone new to wargaming. Whether you’re a complete newcomer to the hobby, or a veteran of many years, you’ll find plenty in The Wargaming Compendium to entertain and inspire you.
GURPS Compendium I
Title | GURPS Compendium I PDF eBook |
Author | Jackson, Steve, Games Staff |
Publisher | Steve Jackson Games |
Pages | 0 |
Release | 1994-12 |
Genre | Fantasy games |
ISBN | 9781556342905 |
-- The top-selling rules supplement for the GURPS system. GURPS Compendium I collects in one volume all the new rules that have been added to the GURPS character creation system since the GURPS Basic Set, 3rd Edition, was released in 1988. Compendium I contains hundreds of advantages, disadvantages, and skills, and other rules for character creation, all in one place!
A Compendium of ZX Spectrum Games - Volume One
Title | A Compendium of ZX Spectrum Games - Volume One PDF eBook |
Author | Kieren Hawken |
Publisher | AG Books |
Pages | 162 |
Release | 2019-06-27 |
Genre | |
ISBN | 9781789821291 |
The ZX Spectrum was created as a computer for the masses rather than the classes. A follow-up to the hugely successful Sinclair ZX81, the Speccy - as it affectionately became known - was advertised as the first colour computer that could be bought for under £100. Thanks to its affordable price, wide range of software, easy to learn BASIC language and simple set-up, the Spectrum went on to become the best-selling computer in the UK and revolutionised the country's games industry. This book takes you through the history of the much-loved platform, sampling a varied cross-section of the many thousands of games from the very first releases to modern retro classics and even previously unreleased prototypes. Each entry features a screenshot, review and publishing information, along with the author's personal rating for the title. With ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games; neither is it a complete guide to all that's available. It is simply a meandering journey through well over thirty years of home computing history, designed to interest both the dedicated fan and the casual reader. A Compendium of ZX Spectrum Games is a celebration of Sir Clive's wonder machine, filled with nostalgic memories, new opinions, interesting stories and so much more!