Media Education

Media Education
Title Media Education PDF eBook
Author David Buckingham
Publisher John Wiley & Sons
Pages 235
Release 2013-06-26
Genre Education
ISBN 074567576X

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This book examines recent changes in media education and in young people’s lives, and provides an accessible set of principles on which the media curriculum should be based, with a clear rationale for pedagogic practice. David Buckingham is one of the leading international experts in the field - he has more than twenty years’ experience in media education as a teacher and researcher. This book takes account of recent changes both in the media and in young people’s lives, and provides an accessible and cogent set of principles on which the media curriculum should be based. Introduces the aims and methods of media education or 'media literacy'. Includes descriptions of teaching strategies and summaries of relevant research on classroom practice. Covers issues relating to contemporary social, political and technological developments.

Multimedia Projects in Education

Multimedia Projects in Education
Title Multimedia Projects in Education PDF eBook
Author Karen S. Ivers
Publisher Bloomsbury Publishing USA
Pages 240
Release 2010-09-13
Genre Language Arts & Disciplines
ISBN 1598845357

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This practical and easy-to-use resource will help teachers and library media specialists effectively integrate multimedia projects into their curriculum. Like the three earlier editions, Multimedia Projects in Education: Designing, Producing, and Assessing, Fourth Edition addresses the need to help students use their knowledge to analyze, create, solve problems, communicate, collaborate, and innovate. With 40 percent new materials and updates to everything else, it offers the perfect, hands-on approach to using multimedia in everyday practice. The book is centered around the easy-to-use DDD-E model—Decide, Design, Develop, and Evaluate—coupled with practical advice on how to effectively integrate the development of multimedia projects into classrooms. Focus is on student learning outcomes and such issues as classroom management, grouping alternatives, computer scheduling options, design stages, and assessments. Readers will learn how to select and plan multimedia projects; use hypermedia programs and presentation and development tools; manage graphics, audio, and digital video; and create webpages. Project suggestions come complete with a scenario, overview, topics, and reproducible worksheets, and can be easily adapted for different grade levels.

Traditional Storytelling Today

Traditional Storytelling Today
Title Traditional Storytelling Today PDF eBook
Author Margaret Read MacDonald
Publisher Routledge
Pages 644
Release 2013-12-16
Genre Literary Criticism
ISBN 1135917140

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Traditional Storytelling Today explores the diversity of contemporary storytelling traditions and provides a forum for in-depth discussion of interesting facets of comtemporary storytelling. Never before has such a wealth of information about storytelling traditions been gathered together. Storytelling is alive and well throughout the world as the approximately 100 articles by more than 90 authors make clear. Most of the essays average 2,000 words and discuss a typical storytelling event, give a brief sample text, and provide theory from the folklorist. A comprehensive index is provided. Bibliographies afford the reader easy access to additional resources.

Handbook of Research on the Societal Impact of Digital Media

Handbook of Research on the Societal Impact of Digital Media
Title Handbook of Research on the Societal Impact of Digital Media PDF eBook
Author Guzzetti, Barbara
Publisher IGI Global
Pages 823
Release 2015-08-27
Genre Computers
ISBN 1466683112

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The evolution of digital media has enhanced global perspectives in all facets of communication, greatly increasing the range, scope, and accessibility of shared information. Due to the tremendously broad-reaching influence of digital media, its impact on learning, behavior, and social interaction has become a widely discussed topic of study, synthesizing the research of academic scholars, community educators, and developers of civic programs. The Handbook of Research on the Societal Impact of Digital Media is an authoritative reference source for recent developments in the dynamic field of digital media. This timely publication provides an overview of technological developments in digital media and their myriad applications to literacy, education, and social settings. With its extensive coverage of issues related to digital media use, this handbook is an essential aid for students, instructors, school administrators, and education policymakers who hope to increase and optimize classroom incorporation of digital media. This innovative publication features current empirical studies and theoretical frameworks addressing a variety of topics including chapters on instant messaging, podcasts, video sharing, cell phone and tablet applications, e-discussion lists, e-zines, e-books, e-textiles, virtual worlds, social networking, cyberbullying, and the ethical issues associated with these new technologies.

Resources in Education

Resources in Education
Title Resources in Education PDF eBook
Author
Publisher
Pages 764
Release 2001
Genre Education
ISBN

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Multimedia Learning

Multimedia Learning
Title Multimedia Learning PDF eBook
Author Richard E. Mayer
Publisher Cambridge University Press
Pages 321
Release 2009-01-19
Genre Computers
ISBN 0521514126

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An evidence based, rigorous text reviewing 12 principles of experimental studies grounded in cognitive theory of multi-media learning.

Multiple Perspectives on Problem Solving and Learning in the Digital Age

Multiple Perspectives on Problem Solving and Learning in the Digital Age
Title Multiple Perspectives on Problem Solving and Learning in the Digital Age PDF eBook
Author Dirk Ifenthaler
Publisher Springer Science & Business Media
Pages 397
Release 2010-11-13
Genre Education
ISBN 1441976124

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This edited volume with selected expanded papers from CELDA (Cognition and Exploratory Learning in the Digital Age) 2009 (http://www.celda-conf.org/) addresses the main issues concerned with problem solving, evolving learning processes, innovative pedagogies, and technology-based educational applications in the digital age. There have been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a fast pace and affecting academia and professional practice in many ways. Paradigms such as just-in-time learning, constructivism, student-centered learning and collaborative approaches have emerged and are being supported by technological advancements such as simulations, virtual reality and multi-agents systems. These developments have created both opportunities and areas of serious concerns. This volume aims to cover both technological as well as pedagogical issues related to these developments.