Vintage Board Games
Title | Vintage Board Games PDF eBook |
Author | Adrian Seville |
Publisher | |
Pages | 0 |
Release | 2019-08-22 |
Genre | Antiques & Collectibles |
ISBN | 9788854415195 |
The printed board game reached new heights of beauty and ingenuity during the nineteenth century, covering almost every conceivable theme, from geography or history to contemporary crazes. Some relied on dice or a numbered spinning top called a teetotum, others were meant for gambling, and still more were "mind games" requiring serious thought. They all appear in this lavish book, which displays elaborately designed boards and traces their development through time.
Vintage Games
Title | Vintage Games PDF eBook |
Author | Bill Loguidice |
Publisher | Taylor & Francis |
Pages | 603 |
Release | 2012-08-21 |
Genre | Computers |
ISBN | 1136137572 |
Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.
The Book of Classic Board Games
Title | The Book of Classic Board Games PDF eBook |
Author | Sid Sackson |
Publisher | Klutz |
Pages | 0 |
Release | 1991 |
Genre | Board games |
ISBN | 9780932592941 |
Definitive rules for 15 classic games, each illustrated in a different and beautiful style. Comes with a supply of black and white playing pieces and a pair of dice, all of which can always be kept handy in the book's bound-in, zip-up storage pouch. Neat!
The Book of Vintage Board Games
Title | The Book of Vintage Board Games PDF eBook |
Author | Adrian Seville |
Publisher | Mango Media |
Pages | 289 |
Release | 2024-10-08 |
Genre | Antiques & Collectibles |
ISBN | 1684813921 |
Discover and Delight in Old-Fashioned Board Games from the Past Discover the world of old-fashioned board games from Wall Street Journal acclaimed Adrian Seville, an international expert on the cultural history of printed board games. The golden age of board games. Explore the world of vintage board games in this lavishly illustrated book that traces their evolution and cultural significance. From geography and moral lessons to just fun, discover the diverse array of old-fashioned board games from a bygone era. Step back in time. Delve into a bygone era of gaming with this remarkable illustrated board game book. It showcases the exquisite artistry and ingenuity of these games, which covered themes ranging from educational to gambling to simply pure entertainment. Learn all about the moral board games that aimed to instill proper behavior or immerse yourself in the excitement of lottery board games, all while gaining insights into the cultural influences that shaped these games. The Book of Vintage Board Games offers a glimpse into where games started in Europe and the emergence of board games in America. Inside explore: The history of geography board games and more Distant lands through war or journey board games A treasure trove of beautifully designed boards each reflecting its unique historical context If you enjoyed board game books such as Board and Table Games from Many Civilizations, Oxford History of Board Games, or Seven Games: A Human History, then you will love Adrian Seville’s The Book of Vintage Board Games.
Board Games in 100 Moves
Title | Board Games in 100 Moves PDF eBook |
Author | Ian Livingstone |
Publisher | Penguin |
Pages | 178 |
Release | 2019-09-17 |
Genre | Games & Activities |
ISBN | 1465498710 |
Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy.
More Board Games
Title | More Board Games PDF eBook |
Author | Desi Scarpone |
Publisher | Schiffer Pub Limited |
Pages | 174 |
Release | 2000 |
Genre | Antiques & Collectibles |
ISBN | 9780764311611 |
Board games continue to fascinate players and collectors alike, and their appeal is rapidly growing. This completely new book presents over 1000 color photographs of board games ranging from the 1920s to the 1990s, an informative text, vintage advertisements, and current prices. It is sure to satisfy the game playing appetites of collectors, dealers, and enthusiasts everywhere.
It's All a Game
Title | It's All a Game PDF eBook |
Author | Tristan Donovan |
Publisher | Macmillan |
Pages | 296 |
Release | 2017-05-30 |
Genre | Games & Activities |
ISBN | 1250082730 |
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books