The Book Game

The Book Game
Title The Book Game PDF eBook
Author Tyndale House Publishers
Publisher
Pages
Release 1984-01-01
Genre
ISBN 9780842309837

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The Board Game Book

The Board Game Book
Title The Board Game Book PDF eBook
Author
Publisher
Pages 256
Release 2020-10-22
Genre
ISBN 9781916456228

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After the Game

After the Game
Title After the Game PDF eBook
Author Abbi Glines
Publisher Simon and Schuster
Pages 352
Release 2017-08-22
Genre Juvenile Fiction
ISBN 148143893X

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The third book in Glines' #1 "New York Times"-bestselling Field Party series. Two years ago, Riley Young fled Lawton, Alabama, after accusing the oldest Lawton son, Rhett, of rape. Everyone had called her a liar. Now she's back, raising the little girl that no one believed was Rhett's.

Game Anim

Game Anim
Title Game Anim PDF eBook
Author Jonathan Cooper
Publisher CRC Press
Pages 307
Release 2021-04-19
Genre Computers
ISBN 1000357805

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The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.

Game Feel

Game Feel
Title Game Feel PDF eBook
Author Steve Swink
Publisher CRC Press
Pages 377
Release 2008-10-13
Genre Art
ISBN 1482267330

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"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe

The CRPG Book: A Guide to Computer Role-Playing Games

The CRPG Book: A Guide to Computer Role-Playing Games
Title The CRPG Book: A Guide to Computer Role-Playing Games PDF eBook
Author Felipe Pepe
Publisher
Pages 528
Release 2019-09
Genre Computer games
ISBN 9781999353308

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Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Start Something That Matters

Start Something That Matters
Title Start Something That Matters PDF eBook
Author Blake Mycoskie
Publisher Random House
Pages 226
Release 2011-09-06
Genre Business & Economics
ISBN 0679603522

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The incredible story of the man behind TOMS Shoes and One for One, the revolutionary business model that marries fun, profit, and social good. “A creative and open-hearted business model for our times.”—The Wall Street Journal Why this book is for you: • You’re ready to make a difference in the world—through your own start-up business, a nonprofit organization, or a new project that you create within your current job. • You want to love your work, work for what you love, and have a positive impact on the world—all at the same time. • You’re inspired by charity: water, method, and FEED Projects and want to learn how these organizations got their start. • You’re curious about how someone who never made a pair of shoes, attended fashion school, or worked in retail created one of the fastest-growing footwear companies in the world by giving shoes away. • You’re looking for a new model of success to share with your children, students, co-workers, and members of your community. You’re ready to start something that matters.