The Blockbuster Entertainment Guide to Movies and Videos

The Blockbuster Entertainment Guide to Movies and Videos
Title The Blockbuster Entertainment Guide to Movies and Videos PDF eBook
Author
Publisher Dell
Pages 1610
Release 1998
Genre Performing Arts
ISBN 9780440225980

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From Blockbuster Video, America's number one video source, comes the ultimate film guide. Each entry provides a clear, unbiased plot summary, MPAA ratings, extensive indices, and quality rating on a one-to-five star system. This one-stop reference is the handiest and most complete video authority on new releases, classics, made-for-tv, children's, and foreign films.

Blockbuster Entertainment Guide to Movies and Videos, 1998

Blockbuster Entertainment Guide to Movies and Videos, 1998
Title Blockbuster Entertainment Guide to Movies and Videos, 1998 PDF eBook
Author Dell Publishing
Publisher Island Books
Pages 1604
Release 1997
Genre Performing Arts
ISBN 9780440224198

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The leading expert on video sales and rentals presents the ultimate video sourcebook--the most complete and comprehensive one on the market, with over 22,500 entries of every film available on video in an easy-to-use A-Z format, cross-indexed by title, director, celebrity and film category, including a special section listing films suitable for children.

Blockbuster Video Guide to Movies and Videos 1996

Blockbuster Video Guide to Movies and Videos 1996
Title Blockbuster Video Guide to Movies and Videos 1996 PDF eBook
Author Ron Castell
Publisher Island Books
Pages 1606
Release 1995
Genre Performing Arts
ISBN 9780440221142

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With over 300 new entries added since the 1995 edition, this ultimate video guidebook for all video viewers gives a clear plot summary of each film, an MPAA rating, and extensive indices. From new releases to classics, foreign films to children's viewing, this reference contains over 20,000 entries of films available on video.

Creating Blockbusters!

Creating Blockbusters!
Title Creating Blockbusters! PDF eBook
Author Gene Del Vecchio
Publisher Pelican Publishing Company, Inc.
Pages 308
Release 2012-03-08
Genre Business & Economics
ISBN 9781455615292

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A guide to creating "ever-cool" entertainment. An asset to entertainment executives or anyone aiming to create the next big hit, this book offers guidelines for developing concepts and marketing blockbusters. Whether it is a best-selling novel, a video game, or a high-tech toy, blockbusters play a big part in American society. Despite the prominence of these breakthrough hits, most entertainment ventures do not survive in today's competitive market. This guide identifies the key principles that will ensure lasting success.

Blockbusters

Blockbusters
Title Blockbusters PDF eBook
Author Anita Elberse
Publisher Henry Holt and Company
Pages 321
Release 2013-10-15
Genre Business & Economics
ISBN 142994532X

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Why the future of popular culture will revolve around ever bigger bets on entertainment products, by one of Harvard Business School's most popular professors What's behind the phenomenal success of entertainment businesses such as Warner Bros., Marvel Entertainment, and the NFL—along with such stars as Jay-Z, Lady Gaga, and LeBron James? Which strategies give leaders in film, television, music, publishing, and sports an edge over their rivals? Anita Elberse, Harvard Business School's expert on the entertainment industry, has done pioneering research on the worlds of media and sports for more than a decade. Now, in this groundbreaking book, she explains a powerful truth about the fiercely competitive world of entertainment: building a business around blockbuster products—the movies, television shows, songs, and books that are hugely expensive to produce and market—is the surest path to long-term success. Along the way, she reveals why entertainment executives often spend outrageous amounts of money in search of the next blockbuster, why superstars are paid unimaginable sums, and how digital technologies are transforming the entertainment landscape. Full of inside stories emerging from Elberse's unprecedented access to some of the world's most successful entertainment brands, Blockbusters is destined to become required reading for anyone seeking to understand how the entertainment industry really works—and how to navigate today's high-stakes business world at large.

Movie Geek

Movie Geek
Title Movie Geek PDF eBook
Author Den of Geek
Publisher Cassell
Pages 582
Release 2017-10-05
Genre Performing Arts
ISBN 1844039366

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A comprehensive compendium of cult website Den of Geek's most popular articles combined with new material to create the ultimate alternative encyclopedia of film.

From Betamax to Blockbuster

From Betamax to Blockbuster
Title From Betamax to Blockbuster PDF eBook
Author Joshua M. Greenberg
Publisher MIT Press
Pages 229
Release 2010-09-24
Genre Technology & Engineering
ISBN 026226076X

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How the VCR was transformed from a machine that records television into a medium for movies. The first video cassette recorders were promoted in the 1970s as an extension of broadcast television technology—a time-shifting device, a way to tape TV shows. Early advertising for Sony's Betamax told potential purchasers “You don't have to miss Kojak because you're watching Columbo.” But within a few years, the VCR had been transformed from a machine that recorded television into an extension of the movie theater into the home. This was less a physical transformation than a change in perception, but one that relied on the very tangible construction of a network of social institutions to support this new marketplace for movies. In From Betamax to Blockbuster, Joshua Greenberg explains how the combination of neighborhood video stores and the VCR created a world in which movies became tangible consumer goods. Greenberg charts a trajectory from early “videophile” communities to the rise of the video store—complete with theater marquee lights, movie posters, popcorn, and clerks who offered expert advice on which movies to rent. The result was more than a new industry; by placing movies on cassette in the hands (and control) of consumers, video rental and sale led to a renegotiation of the boundary between medium and message, and ultimately a new relationship between audiences and movies. Eventually, Blockbuster's top-down franchise store model crowded local video stores out of the market, but the recent rise of Netflix, iTunes, and other technologies have reopened old questions about what a movie is and how (and where) it ought to be watched. By focusing on the “spaces in between” manufacturers and consumers, Greenberg's account offers a fresh perspective on consumer technology, illustrating how the initial transformation of movies from experience into commodity began not from the top down or the bottom up, but from the middle of the burgeoning industry out.