A Guide to ZX Spectrum Adventure Games - 1982 - 1985

A Guide to ZX Spectrum Adventure Games - 1982 - 1985
Title A Guide to ZX Spectrum Adventure Games - 1982 - 1985 PDF eBook
Author Shaun McClure
Publisher
Pages 579
Release 2021-10-28
Genre
ISBN

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This book is a guide to ZX Spectrum adventure games released between 1982 to 1985. It includes all of the hit games, plus many that you've probably never even heard of (188 games in total), complete with screenshots, covers and some adverts from the era... Plus oodles of new artwork from Robin Grenville-Evans. This thick tome (over 575 pages) has an introduction from Mike Gerrard (Your Sinclair adventure game columist), plus interviews with developers Don Woods (Colossal Caves), Mel Croucher (Automata), Charles Cecil (Artic Computing), Scott Adams (Adventure International), Tim Gilberts (Gilsoft), Trevor Hall (Mikro Gen), Terry Greer (Interceptor Micros), Tony Barber (Phipps Associates, RamJam Corporation), Pete Austin (Level 9 Computing) and Roy Carnell (Carnell Software). You can download free maps from www.retro-spective-books.co.uk

Sinclair ZX Spectrum: A Visual Compendium

Sinclair ZX Spectrum: A Visual Compendium
Title Sinclair ZX Spectrum: A Visual Compendium PDF eBook
Author Clive Sinclair
Publisher
Pages 304
Release 2015-11-17
Genre
ISBN 9780993012938

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A Guide to ZX Spectrum Games - 1982 To 1984

A Guide to ZX Spectrum Games - 1982 To 1984
Title A Guide to ZX Spectrum Games - 1982 To 1984 PDF eBook
Author Hilary Wells
Publisher Independently Published
Pages 570
Release 2017-09-04
Genre
ISBN 9781522090755

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Retrospective reviews of over 200 ZX Spectrum games published between 1982 and 1984 - An Introduction from Crash Editor Roger Kean, and interviews from developers such as Steve Turner (Hewson Consultants), Charles Cecil (Artic, US Gold, Activision), Mel Croucher (Automata), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Malcolm Evans (New Generation), Don Priestley (DK, Troniks, Pirahna), Simon Brattel (Crystal Computing, Design Design), Scott Adams (Adventure International), Kevin Toms (Addictive Games), Mike Lamb (CDS, Ocean), Daren White (Gem Software, Rainbow Arts), David Leitch (Silversoft, Binary Design, Sales Curve), Ally Noble (Imagine, Denton Designs), Andy Stagg (Automata), and Bruce Everiss (Bug Byte, Imagine, Codemasters). Fully illustrated with Screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).

The Spectrum Girl's Survival Guide

The Spectrum Girl's Survival Guide
Title The Spectrum Girl's Survival Guide PDF eBook
Author Siena Castellon
Publisher Jessica Kingsley Publishers
Pages 258
Release 2020-03-19
Genre Young Adult Nonfiction
ISBN 1787751848

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Moonbeam Children's Book Awards - Silver Medal Winner Nautilus Silver Book Award Winner Purple Dragonfly Book Awards - First Place "Never be ashamed of being different: it is this difference that makes you extraordinary and unique." This essential go-to guide gives you all the advice and tools you'll need to help you flourish and achieve what you want in life. From the answers to everyday questions such as 'Am I using appropriate body language?' and 'Did I say the wrong thing?', through to discussing the importance of understanding your emotions, award-winning neurodiversity campaigner Siena Castellon uses her own experiences to provide you with the skills to overcome any challenge. She shares authentic advice for looking after your physical and mental health, as well as how to cope with anxiety and sensory overloads With practical tips on friendships, dating, body image, consent and appearance, as well as how to survive school and bullying, The Spectrum Girl's Survival Guide gives you the power to embrace who you are, reminding you that even during the toughest of teen moments, you are never alone.

The ZX Spectrum ULA

The ZX Spectrum ULA
Title The ZX Spectrum ULA PDF eBook
Author Chris Smith
Publisher
Pages 324
Release 2010
Genre Computers
ISBN 9780956507105

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This book takes the reader through the design and implementation of the Sinclair ZX Spectrum's custom chip, revealing for the first time the decisions behind its design and its hidden secrets. By using it as case study, the techniques required to design an 8-bit microcomputer are explained, along with comprehensive details of the Ferranti ULA manufacturing process. If you have ever wanted to design your own computer or wondered what was behind the most successful microcomputer of the 1980s, then this is the book for you. For the first time, the inner working of the Sinclair ZX Spectrum's custom chip and heart of the computer, the Ferranti ULA, is exposed in minute detail. Packed with over 140 illustrations and circuit diagrams, this book takes the reader through the cutting edge technology that was the Ferranti ULA and the design of the ZX Spectrum home computer, illustrating the principles and techniques involved in creating a cost effective computer that required nothing more than a television set and a cassette recorder. The ZX Spectrum ULA is an essential read for the electronics hobbyist, student or electronic engineer wishing to design their own retro-style microcomputer or anyone with an interest in historical micro-electronic and digital design. All topics are explained in simple yet precise terms, building on their careful introduction towards the full functionality presented by the Sinclair computer. Some of the topics covered are: The architecture of the standard microcomputer, Ferranti and their ULA, manufacturing process and structure, The functional layout of the ZX Spectrum ULA, Video display generation, Memory contention and timing, ZX Spectrum design bugs such as "The Snow Effect," Hidden features, ULA version differences.

ZX Spectrum Games Code Club

ZX Spectrum Games Code Club
Title ZX Spectrum Games Code Club PDF eBook
Author Gary Plowman
Publisher Gazzapper Press
Pages 128
Release 2015-11-29
Genre
ISBN 9780993474408

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This book is ideal for ZX Spectrum fans and beginner coders of any age that want to learn or practice building simple games. Contains 20 games specifically created for this book, from Arcade classics to more wacky game ideas. No special equipment needed! Works on... Windows Mac Original ZX Spectrum Recreated ZX Spectrum Internet Browsers: Chrome / FF etc Linux Raspberry Pi Ideal for Retro Computing fans that want to dust off their ZX Spectrum or an emulator and type in some code, 'old school'. In one sitting type in a game, play it and then we will go through it. The book does not go over every single line of code, but rather summarises key components and newer sections for each game. This keeps the process fun and engaging. An interactive learning book intended for all ages and is also useful for Code Clubs. So type in a game and have some fun! Includes: ZX Breakout, MiniPong, Astral Invaders, Battleship War, Flappy Bird, Takeaway Ted and many more...

Quantum Theory

Quantum Theory
Title Quantum Theory PDF eBook
Author Jeremy San
Publisher Century
Pages 187
Release 1984
Genre Sinclair QL (Computer)
ISBN 9780712606431

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