The Arcades Project
Title | The Arcades Project PDF eBook |
Author | Walter Benjamin |
Publisher | Harvard University Press |
Pages | 1100 |
Release | 1999 |
Genre | History |
ISBN | 9780674043268 |
Focusing on the arcades of 19th-century Paris--glass-roofed rows of shops that were early centers of consumerism--Benjamin presents a montage of quotations from, and reflections on, hundreds of published sources. 46 illustrations.
The Arcades
Title | The Arcades PDF eBook |
Author | Jens Hoffmann |
Publisher | Jewish Museum New York |
Pages | 0 |
Release | 2017 |
Genre | Art, Modern |
ISBN | 9780300221992 |
Published in conjunction with an exhibition organized by the Jewish Museum, New York, March 17-August 6, 2017.
Walter Benjamin and the Arcades Project
Title | Walter Benjamin and the Arcades Project PDF eBook |
Author | Beatrice Hanssen |
Publisher | Bloomsbury Publishing |
Pages | 511 |
Release | 2006-07-27 |
Genre | Philosophy |
ISBN | 1441109250 |
One of the most significant cultural documents of the Weimar Republic and Nazi era, Walter Benjamin's unfinished Arcades Project has had a remarkable impact on present-day cultural theory, urban studies, cultural studies and literary interpretation. Originally designed as a panoramic study chronicling the rise and decline of the Parisian shopping arcades, Benjamin's work combines imaginative peregrinations through the changing city-scape of nineteenth-century Paris with passages that read like a blueprint for a new cultural theory of modernity. Walter Benjamin and the Arcades Project provides the first comprehensive introduction to this extraordinary work accessible to English-language readers. The diverse range of issues explored include the nature of collecting, the anatomy of melancholy, the flâneur, the physiognomy of ruins, the dialectical image, Benjamin's relation to Baudelaire, the practice of history-writing, and modernity and architecture. Contributors include Susan Buck-Morss, Stanley Cavell, Jonathan Culler, Brigid Doherty, Barbara Johnson, Esther Leslie, Gerhard Richter, Andrew Benjamin, Howard Caygill, Beatrice Hanssen, Detlef Mertins, Elissa Marder, Tyrus Miller, and Irving Wohlfarth
The Encyclopedia of Arcade Video Games
Title | The Encyclopedia of Arcade Video Games PDF eBook |
Author | Bill Kurtz |
Publisher | Schiffer Pub Limited |
Pages | 238 |
Release | 2004 |
Genre | Games |
ISBN | 9780764319259 |
Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.
Benjamin's Arcades
Title | Benjamin's Arcades PDF eBook |
Author | Peter Buse |
Publisher | Manchester University Press |
Pages | 232 |
Release | 2006-09-19 |
Genre | Business & Economics |
ISBN | 9780719069895 |
'Benjamin's Arcades' is an innovative text for students and specialists on the intellectual and political context of Walter Benjamin's unfinished masterpiece, 'The Arcades Project'. It includes a special 'convoluted index' to aid the reader in discovering recurrent themes and ideas, both in the book itself and Benjamin's methods.
The Arcades
Title | The Arcades PDF eBook |
Author | Michael Davidson |
Publisher | |
Pages | 104 |
Release | 1998 |
Genre | Poetry |
ISBN |
Poetry/ War, commodities, and the body link together this often intensely autobiographical series of poems. Michael Davidson's most recent collection represents a stunning exploration of the uneasy relation between public and private, pain and pleasure, in our puzzled and puzzling end of the millennium culture. --Susan Howe
Marx at the Arcade
Title | Marx at the Arcade PDF eBook |
Author | Jamie Woodcock |
Publisher | Haymarket Books |
Pages | 172 |
Release | 2019-06-18 |
Genre | Games & Activities |
ISBN | 1608468674 |
More people are playing video games than ever before, and yet much of the work of their production remains obscured to us. Deploying a Marxist approach, Jamie Woodcock delves into the hidden abode of the gaming industry, unravelling the vast networks of artists, software developers, and factory and logistics workers whose material and immaterial labor flows into the products we consume on a gargantuan scale. Beyond this, the book analyzes the increasingly important role the gaming industry plays in contemporary capitalism, and the broader transformations of work and economy that it embodies. Woodcock also presents game-play itself not as a “deviant activity,” as it is often understood, but as a commentary of estrangement from contemporary forms of work. In so doing, it offers a fresh and much needed analysis of a sector which has for too long been neglected by scholars and labor activists alike.