Techno-Vernacular Creativity and Innovation

Techno-Vernacular Creativity and Innovation
Title Techno-Vernacular Creativity and Innovation PDF eBook
Author Nettrice R. Gaskins
Publisher MIT Press
Pages 207
Release 2021-08-10
Genre Education
ISBN 0262542668

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A novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education. The growing maker movement in education has become an integral part of both STEM and STEAM learning, tapping into the natural DIY inclinations of creative people as well as the educational power of inventing or making things. And yet African American, Latino/a American, and Indigenous people are underrepresented in maker culture and education. In this book, Nettrice Gaskins proposes a novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education. Techno-vernacular creativity (TVC) connects technical literacy, equity, and culture, encompassing creative innovations produced by ethnic groups that are often overlooked. TVC uses three main modes of activity: reappropriation, remixing, and improvisation. Gaskins looks at each of the three modes in turn, guiding readers from research into practice. Drawing on real-world examples, she shows how TVC creates dynamic learning environments where underrepresented ethnic students feel that they belong. Students who remix computationally, for instance, have larger toolkits of computational skills with which to connect cultural practices to STEAM subjects; reappropriation offers a way to navigate cultural repertoires; improvisation is firmly rooted in cultural and creative practices. Finally, Gaskins explores an equity-oriented approach that makes a distinction between conventional or dominant pedagogical approaches and culturally relevant or responsive making methods and practices. She describes TVC habits of mind and suggests methods of instructions and projects.

Techno-Vernacular Creativity and Innovation

Techno-Vernacular Creativity and Innovation
Title Techno-Vernacular Creativity and Innovation PDF eBook
Author Nettrice R. Gaskins
Publisher MIT Press
Pages 207
Release 2021-08-10
Genre Education
ISBN 0262365944

Download Techno-Vernacular Creativity and Innovation Book in PDF, Epub and Kindle

A novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education. The growing maker movement in education has become an integral part of both STEM and STEAM learning, tapping into the natural DIY inclinations of creative people as well as the educational power of inventing or making things. And yet African American, Latino/a American, and Indigenous people are underrepresented in maker culture and education. In this book, Nettrice Gaskins proposes a novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education. Techno-vernacular creativity (TVC) connects technical literacy, equity, and culture, encompassing creative innovations produced by ethnic groups that are often overlooked. TVC uses three main modes of activity: reappropriation, remixing, and improvisation. Gaskins looks at each of the three modes in turn, guiding readers from research into practice. Drawing on real-world examples, she shows how TVC creates dynamic learning environments where underrepresented ethnic students feel that they belong. Students who remix computationally, for instance, have larger toolkits of computational skills with which to connect cultural practices to STEAM subjects; reappropriation offers a way to navigate cultural repertoires; improvisation is firmly rooted in cultural and creative practices. Finally, Gaskins explores an equity-oriented approach that makes a distinction between conventional or dominant pedagogical approaches and culturally relevant or responsive making methods and practices. She describes TVC habits of mind and suggests methods of instructions and projects.

Captivating Technology

Captivating Technology
Title Captivating Technology PDF eBook
Author Ruha Benjamin
Publisher Duke University Press Books
Pages 0
Release 2019-06-07
Genre Social Science
ISBN 9781478003236

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The contributors to Captivating Technology examine how carceral technologies such as electronic ankle monitors and predictive-policing algorithms are being deployed to classify and coerce specific populations and whether these innovations can be appropriated and reimagined for more liberatory ends.

Learning at Not-School

Learning at Not-School
Title Learning at Not-School PDF eBook
Author Julian Sefton-Green
Publisher MIT Press
Pages 101
Release 2013
Genre Education
ISBN 0262518244

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This book focuses on programs, organizations, and institutions that have developed in parallel to public schooling which offer education in a non-traditional, non-school setting.

The Creativity Hoax

The Creativity Hoax
Title The Creativity Hoax PDF eBook
Author George Morgan
Publisher Anthem Press
Pages 176
Release 2018-01-22
Genre Art
ISBN 1783087188

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Politicians, educators and business leaders often tell young people they will need to develop their creative skills to be ready for the new economy. Vast numbers of school leavers enrol in courses in media, communications, creative and performing arts, yet few will ever achieve the creative careers they aspire to. The big cities are filled with performers, designers, producers and writers who cannot make a living from their art/craft. They are told their creative skills are transferable but there is little available work outside retail, service and hospitality jobs. Actors can use their skills selling phone plans, insurance or advertising space from call centres, but usually do so reluctantly. Most people in the ‘creative industries’ work as low-paid employees or freelancers, or as unpaid interns. They put up with exploitation so that they can do what they love. The Creativity Hoax argues that in this individualistic and competitive environment, creative aspirants from poor and minority backgrounds are most vulnerable and precarious. Although governments in the West stress the importance of culture and knowledge in economic renewal, few invest in the support and infrastructure that would allow creative aspirants to make best use of their skills.

Designing Constructionist Futures

Designing Constructionist Futures
Title Designing Constructionist Futures PDF eBook
Author Nathan Holbert
Publisher MIT Press
Pages 433
Release 2020-10-27
Genre Education
ISBN 0262361094

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A diverse group of scholars redefine constructionism--introduced by Seymour Papert in 1980--in light of new technologies and theories. Constructionism, first introduced by Seymour Papert in 1980, is a framework for learning to understand something by making an artifact for and with other people. A core goal of constructionists is to respect learners as creators, to enable them to engage in making meaning for themselves through construction, and to do this by democratizing access to the world's most creative and powerful tools. In this volume, an international and diverse group of scholars examine, reconstruct, and evolve the constructionist paradigm in light of new technologies and theories.

Teach Truth to Power

Teach Truth to Power
Title Teach Truth to Power PDF eBook
Author David R. Garcia
Publisher MIT Press
Pages 249
Release 2022-02-08
Genre Education
ISBN 0262367610

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How academics and researchers can influence education policy: putting research in a policy context, finding unexpected allies, interacting with politicians, and more. Scholarly books and journal articles routinely close with policy recommendations. Yet these recommendations rarely reach politicians. How can academics engage more effectively in the policy process? In Teach Truth to Power, David Garcia offers a how-to guide for scholars and researchers who want to influence education policy, explaining strategies for putting research in a policy context, getting “in the room” where policy happens, finding unexpected allies, interacting with politicians, and more. Countering conventional wisdom about research utilization (also referred to as knowledge mobilization), Garcia explains that engaging in education policy is not a science, it is a craft—a combination of acquired knowledge and intuition that must be learned through practice. Engaging in policy is an interpersonal process; academics who hope to influence policy have to get face-to-face with the politicians who create policy. Garcia’s experience as trusted insider, researcher, and political candidate make him uniquely qualified to offer a roadmap that connects research to policy. He explains that academics can leverage their content expertise to build relationships with politicians (even before they are politicians); demonstrates the effectiveness of the research one-pager; and shows how academics can teach politicians to be champions of research.