Techniques and Principles in Three-Dimensional Imaging: An Introductory Approach
Title | Techniques and Principles in Three-Dimensional Imaging: An Introductory Approach PDF eBook |
Author | Richardson, Martin |
Publisher | IGI Global |
Pages | 324 |
Release | 2013-12-31 |
Genre | Technology & Engineering |
ISBN | 146664933X |
"This book provides the reader with a concrete understanding of basic principles and pitfalls for 3-D capturing, highlighting stereoscopic imaging systems including holography"--
Spaces Mapped and Monstrous
Title | Spaces Mapped and Monstrous PDF eBook |
Author | Nick Jones |
Publisher | Columbia University Press |
Pages | 210 |
Release | 2020-04-21 |
Genre | Performing Arts |
ISBN | 0231550715 |
Digital 3D has become a core feature of the twenty-first-century visual landscape. Yet 3D cinema is a contradictory media form: producing spaces that are highly regimented and exhaustively detailed, it simultaneously relies upon distortions of vision and space that are inherently strange. Spaces Mapped and Monstrous explores the paradoxical nature of 3D cinema to offer a critical analysis of an inescapable part of contemporary culture. Considering 3D’s distinctive visual qualities and its connections to wider digital systems, Nick Jones situates the production and exhibition of 3D cinema within a web of aesthetic, technological, and historical contexts. He examines 3D’s relationship with computer interfaces, virtual reality, and digital networks as well as tracing its lineage to predigital models of visual organization. Jones emphasizes that 3D is not only a technology used in films but also a tool for producing, controlling, and distorting space within systems of surveillance, corporatization, and militarization. The book features detailed analysis of a wide range of films—including Avatar (2009), Goodbye to Language (2014), Love (2015), and Clash of the Titans (2010)—demonstrating that 3D is not merely an augmentation of 2D cinema but that it has its own unique properties. Spaces Mapped and Monstrous brings together media archaeology, digital theory, and textual analysis to provide a new account of the importance of 3D to visual culture today.
Document Image Processing for Scanning and Printing
Title | Document Image Processing for Scanning and Printing PDF eBook |
Author | Ilia V. Safonov |
Publisher | Springer |
Pages | 314 |
Release | 2019-03-25 |
Genre | Technology & Engineering |
ISBN | 3030053423 |
This book continues first one of the same authors “Adaptive Image Processing Algorithms for Printing” and presents methods and software solutions for copying and scanning various types of documents by conventional office equipment, offering techniques for correction of distortions and enhancement of scanned documents; techniques for automatic cropping and de-skew; approaches for segmentation of text and picture regions; documents classifiers; approach for vectorization of symbols by approximation of their contour by curves; methods for optimal compression of scanned documents, algorithm for stitching parts of large originals; copy-protection methods by microprinting and embedding of hidden information to hardcopy; algorithmic approach for toner saving. In addition, method for integral printing is considered. Described techniques operate in automatic mode thanks to machine learning or ingenious heuristics. Most the techniques presented have a low computational complexity and memory consumption due to they were designed for firmware of embedded systems or software drivers. The book reflects the authors’ practical experience in algorithm development for industrial R&D.
Principles Of Three-dimensional Imaging In Confocal Microscopes
Title | Principles Of Three-dimensional Imaging In Confocal Microscopes PDF eBook |
Author | Min Gu |
Publisher | World Scientific |
Pages | 351 |
Release | 1996-07-29 |
Genre | Science |
ISBN | 9814499404 |
This book discusses the various principles in confocal scanning microscopy which has become a useful tool in many practical fields including biological studies and industrial inspection. The methodology presented in this book is unique and is based on the concept of the three-dimensional transfer functions which have been developed by the author and his colleagues over the last five years. With the 3-D transfer functions, resolving power in 3-D confocal imaging can be defined in a unified way, different optical arrangements can be compared with an insight into their inter-relationship, and images of thick objects can be modeled in terms of the Fourier transform which makes the analysis easy. The aim of this book is to provide a systematic introduction to the concept of the 3-D transfer functions in various confocal microscopes, to describe the methods for the derivation of different 3-D transfer functions, and to explain the principles of 3-D confocal imaging in terms of these functions.
Contemporary Research on Intertextuality in Video Games
Title | Contemporary Research on Intertextuality in Video Games PDF eBook |
Author | Duret, Christophe |
Publisher | IGI Global |
Pages | 390 |
Release | 2016-06-16 |
Genre | Computers |
ISBN | 1522504788 |
Culture is dependent upon intertextuality to fuel the consumption and production of new media. The notion of intertextuality has gone through many iterations, but what remains constant is its stalwart application to bring to light what audiences value through the marriages of disparate ideology and references. Videogames, in particular, have a longstanding tradition of weaving texts together in multimedia formats that interact directly with players. Contemporary Research on Intertextuality in Video Games brings together game scholars to analyze the impact of video games through the lenses of transmediality, intermediality, hypertextuality, architextuality, and paratextuality. Unique in its endeavor, this publication discusses the vast web of interconnected texts that feed into digital games and their players. This book is essential reading for game theorists, designers, sociologists, and researchers in the fields of communication sciences, literature, and media studies.
Cases on the Societal Effects of Persuasive Games
Title | Cases on the Societal Effects of Persuasive Games PDF eBook |
Author | Ruggiero, Dana |
Publisher | IGI Global |
Pages | 387 |
Release | 2014-06-30 |
Genre | Technology & Engineering |
ISBN | 1466662077 |
"This book investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of serious games in modern societies, offering examples from the fields of education, business, healthcare, and more"--Provided by publisher.
Emerging Research on Networked Multimedia Communication Systems
Title | Emerging Research on Networked Multimedia Communication Systems PDF eBook |
Author | Kanellopoulos, Dimitris |
Publisher | IGI Global |
Pages | 471 |
Release | 2015-08-14 |
Genre | Technology & Engineering |
ISBN | 1466688513 |
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