Drive

Drive
Title Drive PDF eBook
Author Daniel H. Pink
Publisher Penguin
Pages 275
Release 2011-04-05
Genre Business & Economics
ISBN 1101524383

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The New York Times bestseller that gives readers a paradigm-shattering new way to think about motivation from the author of When: The Scientific Secrets of Perfect Timing Most people believe that the best way to motivate is with rewards like money—the carrot-and-stick approach. That's a mistake, says Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others). In this provocative and persuasive new book, he asserts that the secret to high performance and satisfaction-at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of life. He examines the three elements of true motivation—autonomy, mastery, and purpose-and offers smart and surprising techniques for putting these into action in a unique book that will change how we think and transform how we live.

Stop Motion: Craft Skills for Model Animation

Stop Motion: Craft Skills for Model Animation
Title Stop Motion: Craft Skills for Model Animation PDF eBook
Author Susannah Shaw
Publisher CRC Press
Pages 219
Release 2012-09-10
Genre Art
ISBN 1136135103

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To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it live, then make it perform. Susannah Shaw provides the first truly practical introduction to the craft skills of model animation. This is a vital book in the development of model animation which, following the success of Aardman's first full-length film 'Chicken Run',is now at the forefront of modern animation. Illustrated in full colour throughout you are shown step by step how to create successful model animation. Starting with some basic exercises, readers will learn about developing a story, making models, creating sets and props, the mechanics of movement, filming, post production and how to set about finding that elusive first job in a modern studio.

Super Skills: Movie Making

Super Skills: Movie Making
Title Super Skills: Movie Making PDF eBook
Author Robert Blofield
Publisher
Pages 64
Release 2015-06-15
Genre
ISBN 9781784931186

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So, you want to make a movie, but you haven’t got a spare million pounds? Don’t let that stop you! From writing your script and planning a storyboard, to filming with a camera or just a mobile phone, this book leads the way. Breaking a daunting subject into easy-to-manage chunks with insider tips, this book provides a framework for budding directors, camera-operators, and editors. By following each lesson and giving it a go, readers can learn the 10 Super Skills needed to create their very own film. QED are publishing this title in two different formats: Super Skills: Movie Making (Concealed Spiral): 978-1-78493-118-6 Super Skills: Movie Making (Library Bound): 978-1-78493-036-3

How to Draw Manga Next Generation Super Skills TPB

How to Draw Manga Next Generation Super Skills TPB
Title How to Draw Manga Next Generation Super Skills TPB PDF eBook
Author Fred Perry
Publisher Antarctic Press
Pages 132
Release 2010-10-01
Genre Art
ISBN

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Antarctic Press continues with the next evolution in our best-selling How to Draw series! This all-new supersize volume of How to Draw Manga: Next Generation schools you in all the sweet skills you're gonna need to make your manga magical! Fill your eyes and head with exclusively created art, step-by-step guides, designs and comments from the hottest rising stars of manga. Don't miss out on this chance to learn invaluable lessons that will catapult you to stardom.

Acting and Performance for Animation

Acting and Performance for Animation
Title Acting and Performance for Animation PDF eBook
Author Derek Hayes
Publisher Taylor & Francis
Pages 219
Release 2013
Genre Art
ISBN 0240812395

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Discover how to create dynamic, dramatic performances and believable character interactions with this invaluable resource.

Super Scratch Programming Adventure! (Scratch 3)

Super Scratch Programming Adventure! (Scratch 3)
Title Super Scratch Programming Adventure! (Scratch 3) PDF eBook
Author The LEAD Project
Publisher No Starch Press
Pages 160
Release 2019-08-27
Genre Juvenile Nonfiction
ISBN 1718500130

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Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3

The Fundamentals of Animation

The Fundamentals of Animation
Title The Fundamentals of Animation PDF eBook
Author Paul Wells
Publisher AVA Publishing
Pages 199
Release 2006-06
Genre Art
ISBN 2940373027

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The Fundamentals of Animation by Paul Wells offers an illustrated and visually stimulating introduction to the key elements of animation. It discusses the key principles and processes involved in animation, exploring the entirety of the creative process from finding and researching a concept, through the preparation and techniques used, to the execution of the work. Each stage is presented in an engaging visual style, accompanied by examples and analysis of contemporary student and commercial animation. The book also discusses the links between animation and the styles and narratives of other areas of popular culture, aligning theory and ideas to practical advice. It includes a section for aspiring animators examining career paths, portfolios and the structure of the creative industries.