Stereo View Synthesis for VR from a Moving Monocular 360 Camera
Title | Stereo View Synthesis for VR from a Moving Monocular 360 Camera PDF eBook |
Author | 顧晶 |
Publisher | |
Pages | |
Release | 2018 |
Genre | |
ISBN |
3D Visual Modeling and Virtual View Synthesis
Title | 3D Visual Modeling and Virtual View Synthesis PDF eBook |
Author | Kim Chai Ng |
Publisher | |
Pages | 608 |
Release | 2000 |
Genre | |
ISBN |
View Synthesis Using Stereo Vision
Title | View Synthesis Using Stereo Vision PDF eBook |
Author | Daniel Scharstein |
Publisher | Springer |
Pages | 173 |
Release | 2003-06-29 |
Genre | Computers |
ISBN | 3540487255 |
Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.
Real VR – Immersive Digital Reality
Title | Real VR – Immersive Digital Reality PDF eBook |
Author | Marcus Magnor |
Publisher | Springer Nature |
Pages | 361 |
Release | 2020-03-10 |
Genre | Computers |
ISBN | 3030418162 |
With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment is already on the horizon: real VR will enable us to experience live-action movies, sports broadcasts, concert videos, etc. in true visual (and aural) immersion. This book provides a comprehensive overview of the algorithms and methods that make it possible to immerse into real-world recordings. It brings together the expertise of internationally renowned experts from academia and industry who present the state of the art in this fascinating, interdisciplinary new research field. Written by and for scientists, engineers, and practitioners, this book is the definitive reference for anyone interested in finding out about how to import the real world into head-mounted displays.
Computer Vision – ECCV 2020
Title | Computer Vision – ECCV 2020 PDF eBook |
Author | Andrea Vedaldi |
Publisher | Springer Nature |
Pages | 840 |
Release | 2020-11-27 |
Genre | Computers |
ISBN | 3030586014 |
The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.
Advances in Computer Graphics
Title | Advances in Computer Graphics PDF eBook |
Author | Nadia Magnenat-Thalmann |
Publisher | Springer Nature |
Pages | 590 |
Release | 2023-01-01 |
Genre | Computers |
ISBN | 3031234731 |
This book constitutes the refereed proceedings of the 39th Computer Graphics International Conference on Advances in Computer Graphics, CGI 2022, held Virtually, during September 12–16, 2022. The 45 full papers included in this book were carefully reviewed and selected from 139 submissions. They were organized in topical sections as follows: image analysis & processing; graphs & networks; estimation & feature matching; 3d reconstruction; rendering & animation; detection & recognition; colors, paintings & layout; synthesis & generation; ar & user interfaces; medical imaging; segmentation; object detection; image attention & perception; and modeling & simulation.
Spatial Augmented Reality
Title | Spatial Augmented Reality PDF eBook |
Author | Oliver Bimber |
Publisher | CRC Press |
Pages | 386 |
Release | 2005-08-08 |
Genre | Computers |
ISBN | 1439864942 |
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r