SOFSEM 2019: Theory and Practice of Computer Science

SOFSEM 2019: Theory and Practice of Computer Science
Title SOFSEM 2019: Theory and Practice of Computer Science PDF eBook
Author Barbara Catania
Publisher Springer
Pages 548
Release 2019-01-10
Genre Computers
ISBN 3030108015

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This book constitutes the refereed proceedings of the 45th International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2019, held in Nový Smokovec, Slovakia, in January 2019. The 34 full papers presented together with 6 invited talks were carefully reviewed and selected from 92 submissions. They presented new research results in the theory and practice of computer science in the each sub-area of SOFSEM 2019: Foundations of theoretical Computer Science, foundations of data science and engineering, and foundations of software engineering.

SOFSEM 2021: Theory and Practice of Computer Science

SOFSEM 2021: Theory and Practice of Computer Science
Title SOFSEM 2021: Theory and Practice of Computer Science PDF eBook
Author Tomáš Bureš
Publisher Springer Nature
Pages 628
Release 2021-01-20
Genre Computers
ISBN 3030677311

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This book contains the invited and contributed papers selected for presentation at SOFSEM 2021, the 47th International Conference on Current Trends in Theory and Practice of Computer Science, which was held online during January 25–28, 2021, hosted by the Free University of Bozen-Bolzano, Italy. The 33 full and 7 short papers included in the volume were carefully reviewed and selected from 100 submissions. They were organized in topical sections on: foundations of computer science; foundations of software engineering; foundations of data science and engineering; and foundations of algorithmic computational biology. The book also contains 5 invited papers.

SOFSEM 2024

SOFSEM 2024
Title SOFSEM 2024 PDF eBook
Author Henning Fernau
Publisher Springer Nature
Pages 514
Release 2024
Genre Computer science
ISBN 3031521137

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This book constitutes the proceedings of the 49th International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2024, held in Cochem, Germany, in February 2024. The 33 full papers presented in this book were carefully reviewed and selected from 81 submissions. The book also contains one invited talk in full paper length. They focus on original research and challenges in foundations of computer science including algorithms, AI-based methods, computational complexity, and formal models.

SOFSEM 2020: Theory and Practice of Computer Science

SOFSEM 2020: Theory and Practice of Computer Science
Title SOFSEM 2020: Theory and Practice of Computer Science PDF eBook
Author Alexander Chatzigeorgiou
Publisher Springer Nature
Pages 725
Release 2020-01-16
Genre Mathematics
ISBN 3030389197

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This book constitutes the refereed proceedings of the 46th International Conference on Current Trends in Theory and Practice of Informatics, SOFSEM 2020, held in Limassol, Cyprus, in January 2020. The 40 full papers presented together with 17 short papers and 3 invited papers were carefully reviewed and selected from 125 submissions. They presented new research results in the theory and practice of computer science in the each sub-area of SOFSEM 2020: foundations of computer science, foundations of data science and engineering, foundations of software engineering, and foundations of algorithmic computational biology.

SOFSEM 2023: Theory and Practice of Computer Science

SOFSEM 2023: Theory and Practice of Computer Science
Title SOFSEM 2023: Theory and Practice of Computer Science PDF eBook
Author Leszek Gąsieniec
Publisher Springer Nature
Pages 401
Release 2022-12-19
Genre Computers
ISBN 3031231015

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This book constitutes the conference proceedings of the 48th International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2023, held in Nový Smokovec, Slovakia, during January 15–18, 2023. The 22 full papers presented together with 2 best papers and 2 best students papers in this book were carefully reviewed and selected from 43 submissions. This workshop focuses on graphs problems and optimization; graph drawing and visualization; NP-hardness and fixed parameter tractability; communication and temporal graphs; complexity and learning; and robots and strings.

Treewidth, Kernels, and Algorithms

Treewidth, Kernels, and Algorithms
Title Treewidth, Kernels, and Algorithms PDF eBook
Author Fedor V. Fomin
Publisher Springer Nature
Pages 350
Release 2020-04-20
Genre Computers
ISBN 303042071X

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This Festschrift was published in honor of Hans L. Bodlaender on the occasion of his 60th birthday. The 14 full and 5 short contributions included in this volume show the many transformative discoveries made by H.L. Bodlaender in the areas of graph algorithms, parameterized complexity, kernelization and combinatorial games. The papers are written by his former Ph.D. students and colleagues as well as by his former Ph.D. advisor, Jan van Leeuwen. Chapter “Crossing Paths with Hans Bodlaender: A Personal View on Cross-Composition for Sparsification Lower Bounds” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Tactile Internet

Tactile Internet
Title Tactile Internet PDF eBook
Author Frank H. P. Fitzek
Publisher Academic Press
Pages 510
Release 2021-03-06
Genre Technology & Engineering
ISBN 0128213558

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Tactile Internet with Human-in-the-Loop describes the change from the current Internet, which focuses on the democratization of information independent of location or time, to the Tactile Internet, which democratizes skills to promote equity that is independent of age, gender, sociocultural background or physical limitations. The book promotes the concept of the Tactile Internet for remote closed-loop human-machine interaction and describes the main challenges and key technologies. Current standardization activities in the field for IEEE and IETF are also described, making this book an ideal resource for researchers, graduate students, and industry R&D engineers in communications engineering, electronic engineering, and computer engineering. - Provides a comprehensive reference that addresses all aspects of the Tactile Internet – technologies, engineering challenges, use cases and standards - Written by leading researchers in the field - Presents current standardizations surrounding the IETF and the IEEE - Contains use cases that illustrate practical applications