HWM
Title | HWM PDF eBook |
Author | |
Publisher | |
Pages | 96 |
Release | 2003-03 |
Genre | |
ISBN |
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
Maximum PC
Title | Maximum PC PDF eBook |
Author | |
Publisher | |
Pages | 100 |
Release | 2003-03 |
Genre | |
ISBN |
Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
Play/Write
Title | Play/Write PDF eBook |
Author | Douglas Eyman |
Publisher | Parlor Press LLC |
Pages | 358 |
Release | 2016-04-06 |
Genre | Computers |
ISBN | 160235734X |
lay/Write: Digital Rhetoric, Writing, Games is an edited collection of essays that examines the relationship between games and writing – examining how writing functions both within games and the networks of activity that surround games and gameplay. The collection is organized based on the primary location and function of the game-writing relationship, examining writing about games (games as objects of critique and sites of rhetorical action), ancillary and instructional writing that takes place around games, the writing that takes place within the game, using games as persuasive forms of communication (writing through games), and writing that goes into the production of games. While not every chapter focuses exclusively on pedagogy, the collection includes many selections that consider the possibilities of using computer games in writing instruction. However, it also provides a bridge between academic views of games as contexts for writing and industry approaches to the writing process in game design, as well as an examination of a variety of game-related genres that could be used in composition courses.
Contextualizing Economics Through the Use of SimCity 3000
Title | Contextualizing Economics Through the Use of SimCity 3000 PDF eBook |
Author | |
Publisher | James Abela |
Pages | 93 |
Release | |
Genre | |
ISBN |
Videogame, player, text
Title | Videogame, player, text PDF eBook |
Author | Barry Atkins |
Publisher | Manchester University Press |
Pages | 265 |
Release | 2024-07-30 |
Genre | Social Science |
ISBN | 1526185601 |
Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation.
The Sims: The Complete Guide
Title | The Sims: The Complete Guide PDF eBook |
Author | Eric Boland |
Publisher | Lulu.com |
Pages | 200 |
Release | |
Genre | |
ISBN | 0557847397 |
The Place of Play
Title | The Place of Play PDF eBook |
Author | Maaike Lauwaert |
Publisher | Amsterdam University Press |
Pages | 160 |
Release | 2009 |
Genre | Social Science |
ISBN | 9089640800 |
A fascinating, eclectic analysis of the changing geographies of play in contemporary society.