Maya in 24 Hours, Sams Teach Yourself
Title | Maya in 24 Hours, Sams Teach Yourself PDF eBook |
Author | Kenny Roy |
Publisher | Sams Publishing |
Pages | 512 |
Release | 2013-07-29 |
Genre | Computers |
ISBN | 0133256332 |
In just 24 sessions of one hour or less, Sams Teach Yourself Maya® in 24 Hours will help you master Autodesk Maya 2014 and use it to create outstanding 3D graphics and animations. Using this book’s straightforward, step-by-step approach, you’ll master powerful Maya 2014 tools for modeling, texturing, rigging, animating, lighting, rendering, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Maya tasks. Quizzes and exercises test your knowledge of key Maya 2014 tools at the end of each hour. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Learn how to... Get comfortable with Autodesk Maya 2014's complex interface Quickly access the Maya 2014 tools you need for any task Efficiently manage your assets and files Model with polygonal geometry and NURBS curves/surfaces Unfold UVs and apply textures Create node networks in the hypershade Model highly realistic characters Utilize relationships and make nodes work together Rig your objects and characters for animation Add animated movement to your scenes Create and adjust cameras Build diverse shapes with BlendShapes Animate using dynamics and simulations Script and automate common tasks Improve realism with particles, hair/cloth effects, and more Correctly light your scenes Render your final imagery Work effectively with film Manage your projects and scene workflows more efficiently On the DVD: The accompanying DVD contains how-to videos for dozens of key Maya 2014 tasks, extensive sample art and models, and additional bonus content.
Sams Teach Yourself Maya in 24 Hours
Title | Sams Teach Yourself Maya in 24 Hours PDF eBook |
Author | Kenny Roy |
Publisher | Pearson Education |
Pages | 512 |
Release | 2014 |
Genre | Computers |
ISBN | 0672336839 |
"Full color, learn how to create impressive 3D imagery!--Cover.
Sams Teach Yourself Microsoft Office Word 2003 in 24 Hours
Title | Sams Teach Yourself Microsoft Office Word 2003 in 24 Hours PDF eBook |
Author | Heidi Steele |
Publisher | Sams Publishing |
Pages | 558 |
Release | 2004 |
Genre | Computers |
ISBN | 9780672325564 |
Whether new to Word 11 or upgrading from an earlier version, the reader can use the step-by-step tutorial lessons to accomplish everyday Word tasks. (Midwest).
Sams Teach Yourself Maya in 24 Hours (Companion Video)
Title | Sams Teach Yourself Maya in 24 Hours (Companion Video) PDF eBook |
Author | Fiona Rivera |
Publisher | |
Pages | 512 |
Release | 2013 |
Genre | Computer animation |
ISBN |
The media elements for Sams Teach Yourself Maya in 24 Hours demonstrate key points in the text.
Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself
Title | Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself PDF eBook |
Author | Aram Cookson |
Publisher | Sams Publishing |
Pages | 666 |
Release | 2016-06-01 |
Genre | Computers |
ISBN | 0134389107 |
In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them! Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Organize new projects and work with the Gameplay Framework Master Unreal’s units and control systems Import 3D models and work with the Static Mesh Editor Create new landscapes and use Unreal’s foliage system Bring characters and creatures to life with the Persona Editor Apply materials and build lighting Integrate and modify audio with the Unreal Sound Cue Editor Craft particle effects and simulate physics Set up and react to player inputs Build levels and entirely new worlds Get started with powerful Blueprint visual scripting system Script an arcade game from start to finish Create events that respond to player actions Spawn Actors during gameplay Design and create action-based encounters Optimize games for mobile devices and touch-based inputs Build menus with Unreal’s UMG UI Designer Prepare your game for deployment Step-by-step instructions carefully walk you through the most common Unreal Engine 4 game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and Exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise.
Unity Game Development in 24 Hours, Sams Teach Yourself
Title | Unity Game Development in 24 Hours, Sams Teach Yourself PDF eBook |
Author | Mike Geig |
Publisher | Sams Publishing |
Pages | 719 |
Release | 2021-10-08 |
Genre | Computers |
ISBN | 0137445156 |
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. * Step-by-step instructions carefully walk you through the most common Unity game development tasks. * Four sample game projects illustrate the topics. * Practical, hands-on examples show you how to apply what you learn. * Quizzes and exercises help you test your knowledge and stretch your skills. * Notes and Tips point out shortcuts and solutions. Learn how to... * Get up and running fast with the Unity 2021 game engine and editor * Work efficiently with Unity's graphical asset pipeline * Make the most of lights and cameras * Sculpt stunning worlds with Unity's terrain and environmental tools * Script tasks ranging from capturing input to building complex behaviors * Quickly create repeatable, reusable game objects with prefabs * Implement easy, intuitive game user interfaces * Control players through built-in and custom character controllers * Build realistic physical and trigger collisions * Leverage the full power of Unity's Animation and Timeline systems * Integrate complex audio into your games * Use mobile device accelerometers and multi-touch displays * Build engaging 2D games with Unity's 2D tools and Tilemap * Apply the "finishing touches"and deploy your games
Getting Paid to Work in 3D
Title | Getting Paid to Work in 3D PDF eBook |
Author | Don Rauf |
Publisher | The Rosen Publishing Group, Inc |
Pages | 82 |
Release | 2016-12-15 |
Genre | Juvenile Nonfiction |
ISBN | 1508172994 |
This informative book shows young people just how 3D works in movies, gaming, apps, and social media. It then guides readers on what courses to take to develop their tech skills in the field.