3ds Max in 24 Hours, Sams Teach Yourself
Title | 3ds Max in 24 Hours, Sams Teach Yourself PDF eBook |
Author | Stewart Jones |
Publisher | Sams Publishing |
Pages | 512 |
Release | 2013-11-11 |
Genre | Computers |
ISBN | 0133497267 |
Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself 3ds Max in 24 Hours will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Using this book’s straightforward, step-by-step approach, you’ll master powerful 3ds Max tools for modeling, animation, rendering, compositing, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common 3ds Max tasks. “Try It Yourself” guided mini tutorials offer quick hands-on experience with 3ds Max’s key tools. Quizzes and exercises test your knowledge. Notes, tips, and cautions offer extra information and alert you to possible problems. Learn how to... Quickly get comfortable with the 3ds Max 2014 interface Create, move, and modify 3D objects Edit and tweak the elements of any object Start modeling hard-surface and organic objects Work with materials and textures Explore and create animation Illuminate scenes with lighting Use cameras to control a scene’s point of view Render 3D creations for production Rig and skin objects, making them easier to animate Learn the 12 essential principles of character animation Create devastating dynamic simulations Add visual effects, cloth, hair, and fur Automate repetitive tasks with MAXScript Create a professional-quality showcase The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.
Sams Teach Yourself 3D Studio Max 3 in 24 Hours
Title | Sams Teach Yourself 3D Studio Max 3 in 24 Hours PDF eBook |
Author | David J. Kalwick |
Publisher | Sams Publishing |
Pages | 676 |
Release | 2000 |
Genre | Computers |
ISBN | 9780672318641 |
3D Studio MAX is a professional-level 3D modeling and animation program. This book is covers the details of each feature in one hour so that at the end of 24 hours of study, the reader should have completed an animated short using upwards of 30 features within the program. The CD includes all the graphics, exercise, tutorials, models, and MAX scripts.
Sams Teach Yourself 3ds Max in 24 Hours
Title | Sams Teach Yourself 3ds Max in 24 Hours PDF eBook |
Author | Stewart Jones |
Publisher | Sams Publishing |
Pages | 0 |
Release | 2013-12-09 |
Genre | Computers |
ISBN | 9780672336997 |
Full Color In just 24 sessions of one hour or less, "Sams Teach Yourself 3ds Max in 24 Hours "will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common 3ds Max tasks, complete with guided mini tutorials. Quizzes and exercises test your knowledge; notes, tips, and cautions offer extra information and alert you to possible problems. The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.
Unity 2018 Game Development in 24 Hours, Sams Teach Yourself
Title | Unity 2018 Game Development in 24 Hours, Sams Teach Yourself PDF eBook |
Author | Mike Geig |
Publisher | Sams Publishing |
Pages | 788 |
Release | 2018-05-01 |
Genre | Computers |
ISBN | 0134998898 |
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and Tips point out shortcuts and solutions Learn how to... Get up and running fast with the Unity 2018 game engine and editor Work efficiently with Unity’s graphical asset pipeline Make the most of lights and cameras Sculpt stunning worlds with Unity’s terrain and environmental tools Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Control players through built-in and custom character controllers Build realistic physical and trigger collisions Leverage the full power of Unity’s Animation and new Timeline systems Integrate complex audio into your games Use mobile device accelerometers and multi-touch displays Build engaging 2D games with Unity’s 2D tools and Tilemap Apply the “finishing touches” and deploy your games
Sams Teach Yourself Unity Game Development in 24 Hours
Title | Sams Teach Yourself Unity Game Development in 24 Hours PDF eBook |
Author | Mike Geig |
Publisher | Pearson Education |
Pages | 400 |
Release | 2014 |
Genre | Computers |
ISBN | 0672336960 |
A complete beginner's guide to game development with the powerful Unity game engine. CS Instructor and game designer, Mike Geig, offers a do-it-yourself approach to game development - with all of the main essentials covered. In just 24 hours, learn how to get started developing games with Unity with a hands-on and modular approach. Each chapter covers an essential component of the game development process, illustrated with sample projects, and including full source code, all 3rd party art assets (textures, fonts, models), and all 3rd party sound assets.
Unity Game Development in 24 Hours, Sams Teach Yourself
Title | Unity Game Development in 24 Hours, Sams Teach Yourself PDF eBook |
Author | Mike Geig |
Publisher | Sams Publishing |
Pages | 400 |
Release | 2013-11-07 |
Genre | Computers |
ISBN | 013348047X |
In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Unity 4 game development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Create and work with game objects, Unity’s fundamental building blocks Work efficiently with Unity’s graphical asset pipeline Apply shaders and textures to any 3D object Sculpt stunning game worlds with Unity’s terrain and environmental toolsets Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Create amazing effects with Unity’s new Shuriken particle system Leverage the full power of Unity’s new Mecanim animation system Integrate ambient 2D/3D audio into your games Use mobile device accelerometers and multi-touch displays Modify a desktop game for mobile platforms Apply the “finishing touches” and deploy your game
Unity Game Development in 24 Hours, Sams Teach Yourself
Title | Unity Game Development in 24 Hours, Sams Teach Yourself PDF eBook |
Author | Ben Tristem |
Publisher | Sams Publishing |
Pages | 692 |
Release | 2015-11-16 |
Genre | Computers |
ISBN | 0134272137 |
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.