Real-Time Vision for Human-Computer Interaction

Real-Time Vision for Human-Computer Interaction
Title Real-Time Vision for Human-Computer Interaction PDF eBook
Author Branislav Kisacanin
Publisher Springer Science & Business Media
Pages 324
Release 2005-08-23
Genre Computers
ISBN 9780387276977

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The need for natural and effective Human-Computer Interaction (HCI) is increasingly important due to the prevalence of computers in human activities. Computer vision and pattern recognition continue to play a dominant role in the HCI realm. However, computer vision methods often fail to become pervasive in the field due to the lack of real-time, robust algorithms, and novel and convincing applications. This state-of-the-art contributed volume is comprised of articles by prominent experts in computer vision, pattern recognition and HCI. It is the first published text to capture the latest research in this rapidly advancing field with exclusive focus on real-time algorithms and practical applications in diverse and numerous industries, and it outlines further challenges in these areas. Real-Time Vision for Human-Computer Interaction is an invaluable reference for HCI researchers in both academia and industry, and a useful supplement for advanced-level courses in HCI and Computer Vision.

Computer Vision for Human-Machine Interaction

Computer Vision for Human-Machine Interaction
Title Computer Vision for Human-Machine Interaction PDF eBook
Author Roberto Cipolla
Publisher Cambridge University Press
Pages 364
Release 1998-07-13
Genre Computers
ISBN 9780521622530

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Leading scientists describe how advances in computer vision can change how we interact with computers.

Micro-Electronics and Telecommunication Engineering

Micro-Electronics and Telecommunication Engineering
Title Micro-Electronics and Telecommunication Engineering PDF eBook
Author Devendra Kumar Sharma
Publisher Springer Nature
Pages 735
Release 2020-04-02
Genre Technology & Engineering
ISBN 9811523290

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This book presents selected papers from the 3rd International Conference on Micro-Electronics and Telecommunication Engineering, held at SRM Institute of Science and Technology, Ghaziabad, India, on 30-31 August 2019. It covers a wide variety of topics in micro-electronics and telecommunication engineering, including micro-electronic engineering, computational remote sensing, computer science and intelligent systems, signal and image processing, and information and communication technology.

Computer Vision in Human-Computer Interaction

Computer Vision in Human-Computer Interaction
Title Computer Vision in Human-Computer Interaction PDF eBook
Author Nicu Sebe
Publisher Springer
Pages 240
Release 2005-09-30
Genre Computers
ISBN 3540321292

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Human-Computer Interaction (HCI) lies at the crossroads of many scienti?c areas including arti?cial intelligence, computer vision, face recognition, motion tracking, etc. In order for HCI systems to interact seamlessly with people, they need to understand their environment through vision and auditory input. Mo- over, HCI systems should learn how to adaptively respond depending on the situation. The goal of this workshop was to bring together researchers from the ?eld of computer vision whose work is related to human-computer interaction. The selected articles for this workshop address a wide range of theoretical and - plication issues in human-computer interaction ranging from human-robot - teraction, gesture recognition, and body tracking, to facial features analysis and human-computer interaction systems. This year 74 papers from 18 countries were submitted and 22 were accepted for presentation at the workshop after being reviewed by at least 3 members of the Program Committee. We had therefore a very competitive acceptance rate of less than 30% and as a consequence we had a very-high-quality workshop. Wewouldliketo thankallmembersofthe ProgramCommitteefor their help in ensuring the quality of the papers accepted for publication. We are grateful to Dr. Jian Wang for giving the keynote address. In addition, we wish to thank the organizers of the 10th IEEE International Conference on Computer Vision and our sponsors, University of Amsterdam, Leiden Institute of Advanced Computer Science, and the University of Illinois at Urbana-Champaign, for support in setting up our workshop.

Entertainment Computing -- ICEC 2009

Entertainment Computing -- ICEC 2009
Title Entertainment Computing -- ICEC 2009 PDF eBook
Author Stéphane Natkin
Publisher Springer Science & Business Media
Pages 355
Release 2009-08-28
Genre Computers
ISBN 3642040519

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This book constitutes the thoroughly refereed proceedings of the 8th International Conference on Entertainment Computing, ICEC 2009, held in Paris, France, in September 2009, under the auspices of IFIP. The 14 revised long papers, 19 short papers and 23 poster papers and demos presented were carefully reviewed and selected from 105 submissions for inclusion in the book. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science.

The Essence of Human-computer Interaction

The Essence of Human-computer Interaction
Title The Essence of Human-computer Interaction PDF eBook
Author Christine Faulkner
Publisher
Pages 224
Release 1998
Genre Computers
ISBN

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The Prentice Hall Essence of Computer Science Series provides a concise, practical and uniform introduction to the core components of an undergraduate Computer Science degree. Acknowledging recent changes within higher education, this approach uses a variety of pedagogical tools - case-studies, worked examples and self-test questions - to underpin the student's learning.The Essence of Human-Computer Interaction provides a concise, no-nonsense introduction to studying HCI. It covers all of the essential elements of a standard Human-Computer Interaction course, including Artificial Intelligence, Psychology and Cognitive Science, and suggests ways in which to further develop areas of interest in the subject. It provides examples from everyday life as well as computer systems, such as "real" interfacing problems and solutions. It also includes practical "experiments" for the reader to try, through an examination of subjects such as ergonomics and other HCI issues.

Human Computer Interaction

Human Computer Interaction
Title Human Computer Interaction PDF eBook
Author Kikuo Asai
Publisher BoD – Books on Demand
Pages 396
Release 2008-10-01
Genre Computers
ISBN 9537619141

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The book consists of 20 chapters, each addressing a certain aspect of human-computer interaction. Each chapter gives the reader background information on a subject and proposes an original solution. This should serve as a valuable tool for professionals in this interdisciplinary field. Hopefully, readers will contribute their own discoveries and improvements, innovative ideas and concepts, as well as novel applications and business models related to the field of human-computer interaction. It is our wish that the reader consider not only what our authors have written and the experimentation they have described, but also the examples they have set.