Php Game Programming
Title | Php Game Programming PDF eBook |
Author | Matt Rutledge |
Publisher | Course Technology |
Pages | 356 |
Release | 2004-02-01 |
Genre | Computers |
ISBN | 9781592001538 |
"PHP Game Programming" offers you the introduction you need to begin creating your own online games. Youll be amazed at the games you can create with this powerfuland completely freedevelopment tool! Dive right in as you begin with coverage of server configuration and the major features of PHP. Then youre off and running as you use PHP to create and manipulate graphics, develop a chess game using a non-relational database, and send and receive data through sockets. Put your new skills to use as you create your own massively multiplayer online game! From the basics of PHP and HTML to the exciting task of creating dynamic terrain and Flash movies, "PHP Game Programming" will help you turn your online game ideas into reality!
PHP Game Programming
Title | PHP Game Programming PDF eBook |
Author | Matt Rutledge |
Publisher | Course Technology |
Pages | 356 |
Release | 2004 |
Genre | Computers |
ISBN | 9781592001538 |
"PHP Game Programming" offers you the introduction you need to begin creating your own online games. You'll be amazed at the games you can create with this powerful - and completely free - development tool! Dive right in as you begin with coverage of server configuration and the major features of PHP. Then you're off and running as you use PHP to create and manipulate graphics, develop a chess game using a non-relational database, and send and receive data through sockets. Put your new skills to use as you create your own massively multiplayer online game! From the basics of PHP and HTML to the exciting task of creating dynamic terrain and Flash movies, "PHP Game Programming" will help you turn your online game ideas into reality!
Game Programming
Title | Game Programming PDF eBook |
Author | Andrew Harris |
Publisher | John Wiley & Sons |
Pages | 662 |
Release | 2007-02-09 |
Genre | Computers |
ISBN | 0470068221 |
Provides information on creating a computer game using object-oriented programming with Python.
Tricks of the Windows Game Programming Gurus
Title | Tricks of the Windows Game Programming Gurus PDF eBook |
Author | André LaMothe |
Publisher | Sams Publishing |
Pages | 1092 |
Release | 2002 |
Genre | Computers |
ISBN | 9780672323690 |
"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
Game Programming Patterns
Title | Game Programming Patterns PDF eBook |
Author | Robert Nystrom |
Publisher | Genever Benning |
Pages | 353 |
Release | 2014-11-03 |
Genre | Computers |
ISBN | 0990582914 |
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Program Arcade Games
Title | Program Arcade Games PDF eBook |
Author | Paul Craven |
Publisher | Apress |
Pages | 403 |
Release | 2015-12-31 |
Genre | Computers |
ISBN | 148421790X |
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.
Just Enough Web Programming with XHTML, PHP, and MySQL
Title | Just Enough Web Programming with XHTML, PHP, and MySQL PDF eBook |
Author | Guy W. Lecky-Thompson |
Publisher | Evans Publishing Group |
Pages | 452 |
Release | 2008 |
Genre | Computers |
ISBN | 9781598634815 |
Provides information on creating interactive Web sites, including bulletin boards and Web stores, using XHTML, PHP, and MySQL.