Graphics Programming with PHIGS and PHIGS PLUS
Title | Graphics Programming with PHIGS and PHIGS PLUS PDF eBook |
Author | Joseph Edward Kasper |
Publisher | Addison Wesley Longman |
Pages | 862 |
Release | 1993 |
Genre | Computers |
ISBN |
Teaches programmers how to use the routines that are included in an international standard software system called PHIGS, with added functionality defined by an extension to the standard called PHIGS PLUS. In order to best demonstrate how to write code, the authors use many programming examples in both C and FORTRAN using Hewlett- Packard's implementation of the PHIGS standard. Annotation copyright by Book News, Inc., Portland, OR
Federal Information Processing Standards Publication
Title | Federal Information Processing Standards Publication PDF eBook |
Author | |
Publisher | |
Pages | 288 |
Release | 1987 |
Genre | |
ISBN |
Scientific Visualization
Title | Scientific Visualization PDF eBook |
Author | K.W. Brodlie |
Publisher | Springer Science & Business Media |
Pages | 301 |
Release | 2012-12-06 |
Genre | Computers |
ISBN | 364276942X |
Background A group of UKexperts on Scientific Visualization and its associated applications gathered at The Cosener's House in Abingdon, Oxford shire (UK) in February 1991 to consider all aspects of scientific visualization and to produce a number of documents: • a detailed summary of current knowledge, techniques and appli cations in the field (this book); • an Introductory Guide to Visualization that could be widely dis tributed to the UK academic community as an encouragement to use visualization techniques and tools in their work; • a Management Report (to the UK Advisory Group On Computer Graphics - AGOCG) documenting the principal results of the workshop and making recommendations as appropriate. This book proposes a framework through which scientific visualiza tion systems may be understood and their capabilities described. It then provides overviews of the techniques, data facilities and human-computer interface that are required in a scientific visualiza tion system. The ways in which scientific visualization has been applied to a wide range of applications is reviewed and the available products that are scientific visualization systems or contribute to sci entific visualization systems are described. The book is completed by a comprehensive bibliography of literature relevant to scientific visualization and a glossary of terms. VI Scientific Visualization Acknowledgements This book was predominantly written during the workshop in Abingdon. The participants started from an "input document" pro duced by Ken Brodlie, Lesley Ann Carpenter, Rae Earnshaw, Julian Gallop (with Janet Haswell), Chris Osland and Peter Quarendon.
Course Notes
Title | Course Notes PDF eBook |
Author | |
Publisher | |
Pages | 142 |
Release | 1990 |
Genre | Computer graphics |
ISBN |
PHIGS Programming Manual
Title | PHIGS Programming Manual PDF eBook |
Author | Tom Gaskins |
Publisher | O'Reilly Media |
Pages | 982 |
Release | 1992 |
Genre | Computers |
ISBN | 9780937175859 |
Visual Computing
Title | Visual Computing PDF eBook |
Author | Tosiyasu L. Kunii |
Publisher | Springer Science & Business Media |
Pages | 926 |
Release | 2013-04-17 |
Genre | Computers |
ISBN | 443168204X |
This volume presents the proceedings of the 10th International Conference of the Computer Graphics Society, CG International '92, Visual Computing - Integrating Computer Graphics with Computer Vision -, held at Kogakuin University, Tokyo in Japan from June 22-26,1992. Since its foundation in 1983, this conference has continued to attract high quality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), and in the United States of America (1991). Future CG International conferences are planned in Switzerland (1993), in Australia (1994), and in the United Kingdom (1995). It has been the editor's dream to research the integration of computer graphics with computer vision through data structures. The conference the editor put together in Los Angeles in 1975 involving the UCLA and IEEE Computer Societies had to spell out these three areas explicitly in the conference title, "computer graphics," "pattern recognition" and "data structures," as well as in the title of the proceedings published by IEEE Computer Society Press. In 1985, the editor gave the name "visual computer" to machines having all the three functionalities as seen in the journal under that name from Springer. Finally, the research in integrating visual information processing has now reached reality as seen in this proceedings of CG International '92. Chapters on virtual reality, and on tools and environments provide examples.
Advances in Computer Graphics
Title | Advances in Computer Graphics PDF eBook |
Author | Gerald Garcia |
Publisher | Springer Science & Business Media |
Pages | 451 |
Release | 2012-12-06 |
Genre | Computers |
ISBN | 3642762867 |
This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).