Object-oriented Software Construction

Object-oriented Software Construction
Title Object-oriented Software Construction PDF eBook
Author Bertrand Meyer
Publisher Prentice Hall
Pages 556
Release 1988
Genre Computers
ISBN 9780136290490

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Software -- Software Engineering.

Object-oriented Software Construction

Object-oriented Software Construction
Title Object-oriented Software Construction PDF eBook
Author Bertrand Meyer
Publisher Prentice Hall
Pages 1306
Release 1997
Genre Computer software
ISBN

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This volume aims to study how practicing software developers, in industrial as well as academic environments, can use object technology to improve the quality of the software they produce. It includes topics on concurrency and Internet programming.

Object-Oriented Construction Handbook

Object-Oriented Construction Handbook
Title Object-Oriented Construction Handbook PDF eBook
Author Heinz Züllighoven
Publisher Elsevier
Pages 546
Release 2005
Genre Computers
ISBN 1558606874

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Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense

Code Complete

Code Complete
Title Code Complete PDF eBook
Author Steve McConnell
Publisher Pearson Education
Pages 952
Release 2004-06-09
Genre Computers
ISBN 0735636974

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Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project

Beginning C# Object-Oriented Programming

Beginning C# Object-Oriented Programming
Title Beginning C# Object-Oriented Programming PDF eBook
Author Dan Clark
Publisher Apress
Pages 370
Release 2011-08-12
Genre Computers
ISBN 1430235314

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Beginning C# Object-Oriented Programming brings you into the modern world of development as you master the fundamentals of programming with C# and learn to develop efficient, reusable, elegant code through the object-oriented programming (OOP) methodology. Take your skills out of the 20th century and into this one with Dan Clark's accessible, quick-paced guide to C# and object-oriented programming, completely updated for .NET 4.0 and C# 4.0. As you develop techniques and best practices for coding in C#, one of the world's most popular contemporary languages, you'll experience modeling a “real world” application through a case study, allowing you to see how both C# and OOP (a methodology you can use with any number of languages) come together to make your code reusable, modern, and efficient. With more than 30 fully hands-on activities, you'll discover how to transform a simple model of an application into a fully-functional C# project, including designing the user interface, implementing the business logic, and integrating with a relational database for data storage. Along the way, you will explore the .NET Framework, the creation of a Windows-based user interface, a web-based user interface, and service-oriented programming, all using Microsoft's industry-leading Visual Studio 2010, C#, Silverlight, the Entity Framework, and more.

Touch of Class

Touch of Class
Title Touch of Class PDF eBook
Author Bertrand Meyer
Publisher Springer Science & Business Media
Pages 926
Release 2009-08-28
Genre Computers
ISBN 3540921443

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This text combines a practical, hands-on approach to programming with the introduction of sound theoretical support focused on teaching the construction of high-quality software. A major feature of the book is the use of Design by Contract.

Effective C++

Effective C++
Title Effective C++ PDF eBook
Author Scott Douglas Meyers
Publisher Addison-Wesley Professional
Pages 292
Release 1998
Genre Computers
ISBN

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Effective C++ has been updated to reflect the latest ANSI/ISO standards. The author, a recognised authority on C++, shows readers fifty ways to improve their programs and designs.