Object, Image, Inquiry
Title | Object, Image, Inquiry PDF eBook |
Author | Elizabeth Bakewell |
Publisher | Getty Publications |
Pages | 216 |
Release | 1988 |
Genre | Art |
ISBN | 9780892361359 |
This series is a vehicle for texts generated through the experiences of writers, scholars, and artists who have been residents at the Getty Research Institute or involved in its programs.
Object, Image, Inquiry
Title | Object, Image, Inquiry PDF eBook |
Author | Elizabeth Bakewell |
Publisher | |
Pages | 0 |
Release | 1988 |
Genre | |
ISBN |
Object, Image, Inquiry
Title | Object, Image, Inquiry PDF eBook |
Author | Elizabeth Bakewell |
Publisher | |
Pages | 199 |
Release | 1988 |
Genre | |
ISBN |
Object, Image, Inquiry
Title | Object, Image, Inquiry PDF eBook |
Author | Marilyn Schmitt |
Publisher | |
Pages | 199 |
Release | 1988 |
Genre | Art |
ISBN |
Image Objects
Title | Image Objects PDF eBook |
Author | Jacob Gaboury |
Publisher | MIT Press |
Pages | 323 |
Release | 2021-08-03 |
Genre | Computers |
ISBN | 0262045036 |
How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.
Disappearing Object Phenomenon
Title | Disappearing Object Phenomenon PDF eBook |
Author | Tony Jinks |
Publisher | McFarland |
Pages | 192 |
Release | 2016-10-14 |
Genre | Body, Mind & Spirit |
ISBN | 0786498609 |
Have you ever had your car keys or television remote control inexplicably vanish from under your nose, only to reappear months later in another part of the house for no evident reason? Most would dismiss it as absent-mindedness, with perhaps a joking remark about paranormal activity. Yet remarkable circumstances surrounding many such accounts suggest that the mysterious disappearance of objects could be more than "just one of those things." Examining a large selection of fascinating narratives, this book reviews the "disappearing object phenomenon" (DOP) from a scientific standpoint. Both skeptical and supportive perspectives on DOP are considered, leading to the conclusion that disappearing, appearing and reappearing objects are indicators of a controversial take on the nature of reality.
More Picture-perfect Science Lessons
Title | More Picture-perfect Science Lessons PDF eBook |
Author | Karen Rohrich Ansberry |
Publisher | NSTA Press |
Pages | 255 |
Release | 2007 |
Genre | Education |
ISBN | 1933531126 |
Teacher's handbook for teaching science.