3D Storytelling

3D Storytelling
Title 3D Storytelling PDF eBook
Author Bruce Block
Publisher Taylor & Francis
Pages 258
Release 2013-07-04
Genre Performing Arts
ISBN 1136038817

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3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to: * Think in 3D * Integrate 3D design into your script or story * Direct and design the 3D depth of your shots * Use stereoscopic windows * Work with the depth cues in 3D * Create a comfortable viewing experience for the audience * Plan editing and directorial considerations for 3D * Understand closed, open, and unstable 3D space Brimming with practical information that can be immediately applied to your 3D production, the book also features interviews with some of the industry’s leading stereographers, as well as 3D diagrams and photographs that illustrate how 3D works, how it can be controlled in production, and how 3D can be used to tell a story.

Sociology

Sociology
Title Sociology PDF eBook
Author David M. Newman
Publisher SAGE Publications
Pages 687
Release 2022-08-16
Genre Social Science
ISBN 1071849506

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In the Fourteenth Edition of Sociology: Exploring the Architecture of Everyday Life, David Newman shows students how to see the "unfamiliar in the familiar"—to step back and see organization and predictability in their take-for-granted personal experiences. With his approachable writing style and lively anecdotes, the author’s goal from the first edition has been the same: to write a textbook that "reads like a real book." Many adopters of this book are fans of Peter Berger′s classic works, which helped introduce the idea of "social constructionism" to sociology. Newman uses the metaphors of "architecture" and "construction" to help students understand that society is not something that exists "out there," independently of themselves; it is a human creation that is planned, maintained, or altered by individuals. Using vivid prose, current examples, and fresh data, this text presents a unique and thought-provoking overview of how society is constructed and experienced. Instead of surveying every subfield in sociology, the more streamlined coverage (14 chapters) focuses on the individual and society, the construction of self and society, and social inequality in the context of social structures. This title is accompanied by a complete teaching and learning package in SAGE Vantage, an intuitive learning platform that integrates quality SAGE textbook content with assignable multimedia activities and auto-graded assessments to drive student engagement and ensure accountability. Unparalleled in its ease of use and built for dynamic teaching and learning, Vantage offers customizable LMS integration and best-in-class support.

The Streets of Baltimore

The Streets of Baltimore
Title The Streets of Baltimore PDF eBook
Author Joe Frantz
Publisher Blackstone Publishing
Pages 305
Release 2023-03-14
Genre Biography & Autobiography
ISBN

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Brandon Novak, an actor known for the films Jackass and Viva La Bam, among others, was a teenage skateboarder, but his lust for heroin led to a junkie’s destiny on the streets of Baltimore. Arrests, rehabs, and drug-tortured love triangles consumed Novak’s life, until his childhood friend and Jackass alumnus Bam Margera guided him to MTV fame. But Novak’s stardom led him down a self-destructive path that forced him to sculpt his future. This suspenseful memoir is interspersed with action, humor, and inspiration.

Jackass

Jackass
Title Jackass PDF eBook
Author Sean Cliver
Publisher MTV Press
Pages 0
Release 2010
Genre Jackass (Television program).
ISBN 9781576875551

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On this, the auspicious 10th anniversary of "Jackass," this deluxe photo book celebrates and commemorates the iconic crew for lasting so long in the "here-today-gone-tomorrow" world of entertainment pop culture.

Ride

Ride
Title Ride PDF eBook
Author John Buultjens
Publisher Pitch Publishing
Pages 0
Release 2017
Genre Adoptees
ISBN 9781785313387

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Ride lays bare the harrowing beginnings and the tough life lessons learned by superstar John Buultjens on his rise to BMX glory. Raised by his poor family in Glasgow, he slept rough to escape his father's beatings. Placed in a children's home, he adopted by a bi-racial couple. After conquering his own racism, his life turned around, and the movie E.T. inspired a love of BMX. John's emigration to Australia saw him becoming one of BMX's biggest names. Then came the call from California to lead the most famous BMX brand, Haro. Now their global brand manager, he backs and sponsors riders across the globe. Hollywood has turned his unbelievable journey into a movie. Here, John reveals inner secrets including murders, hatred, sexual abuse--and how his white-knuckle ride has taken him to the top against all the odds.

Finnish Video Games

Finnish Video Games
Title Finnish Video Games PDF eBook
Author Juho Kuorikoski
Publisher McFarland
Pages 331
Release 2015-05-11
Genre Games & Activities
ISBN 1476621195

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In the past three decades Finland's video game industry has become the backbone of Finnish cultural export. Angry Birds and Clash of Clans are dominating sales around the world and the small Nordic nation has become a gaming superpower. Drawing on more than 60 interviews, this book covers the Finnish video game phenomenon as told by the people behind its success. The history of the industry is documented in detail for the first time. Two hundred game reviews are included, presenting the best (and worst) of commercial video games made in Finland.

Plugged in

Plugged in
Title Plugged in PDF eBook
Author Patti M. Valkenburg
Publisher Yale University Press
Pages 341
Release 2017-01-01
Genre Psychology
ISBN 0300218877

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Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z