Moving Layers Contextual Video in Art and Architecture (color)

Moving Layers Contextual Video in Art and Architecture (color)
Title Moving Layers Contextual Video in Art and Architecture (color) PDF eBook
Author Alexandro Ladaga
Publisher Lulu.com
Pages 98
Release 2014
Genre Video art
ISBN 1291463097

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Louis Sauer The Architect of Low-rise High-density Housing (color version)

Louis Sauer The Architect of Low-rise High-density Housing (color version)
Title Louis Sauer The Architect of Low-rise High-density Housing (color version) PDF eBook
Author Antonino Saggio
Publisher Lulu.com
Pages 172
Release 2013-12-18
Genre History
ISBN 1291674357

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As one walks the streets of the Philadelphia, Sauer's buildings stand out for the masterly way he calibrates architectural composition and the varied playfulness of his solutions which, through a complex body of intuitively defined rules, one will find the very essence of Sauer's field of action where he interprets the reality of the setting and its surroundings. This book, then, is an enjoyable, lively read, because it proposes a profoundly democratic architecture that opens individuals' minds, leaves room to the end-user's aesthetic sensibility and presupposes a curious, imagining heart.

Introduction to Art: Design, Context, and Meaning

Introduction to Art: Design, Context, and Meaning
Title Introduction to Art: Design, Context, and Meaning PDF eBook
Author Pamela Sachant
Publisher Good Press
Pages 614
Release 2023-11-27
Genre Art
ISBN

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Introduction to Art: Design, Context, and Meaning offers a deep insight and comprehension of the world of Art. Contents: What is Art? The Structure of Art Significance of Materials Used in Art Describing Art - Formal Analysis, Types, and Styles of Art Meaning in Art - Socio-Cultural Contexts, Symbolism, and Iconography Connecting Art to Our Lives Form in Architecture Art and Identity Art and Power Art and Ritual Life - Symbolism of Space and Ritual Objects, Mortality, and Immortality Art and Ethics

Digital Performance

Digital Performance
Title Digital Performance PDF eBook
Author Steve Dixon
Publisher MIT Press
Pages 828
Release 2015-01-30
Genre Performing Arts
ISBN 0262527529

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The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts. The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive performance have emerged in participatory installations, on CD-ROM, and on the Web. In Digital Performance, Steve Dixon traces the evolution of these practices, presents detailed accounts of key practitioners and performances, and analyzes the theoretical, artistic, and technological contexts of this form of new media art. Dixon finds precursors to today's digital performances in past forms of theatrical technology that range from the deus ex machina of classical Greek drama to Wagner's Gesamtkunstwerk (concept of the total artwork), and draws parallels between contemporary work and the theories and practices of Constructivism, Dada, Surrealism, Expressionism, Futurism, and multimedia pioneers of the twentieth century. For a theoretical perspective on digital performance, Dixon draws on the work of Philip Auslander, Walter Benjamin, Roland Barthes, Jean Baudrillard, and others. To document and analyze contemporary digital performance practice, Dixon considers changes in the representation of the body, space, and time. He considers virtual bodies, avatars, and digital doubles, as well as performances by artists including Stelarc, Robert Lepage, Merce Cunningham, Laurie Anderson, Blast Theory, and Eduardo Kac. He investigates new media's novel approaches to creating theatrical spectacle, including virtual reality and robot performance work, telematic performances in which remote locations are linked in real time, Webcams, and online drama communities, and considers the "extratemporal" illusion created by some technological theater works. Finally, he defines categories of interactivity, from navigational to participatory and collaborative. Dixon challenges dominant theoretical approaches to digital performance—including what he calls postmodernism's denial of the new—and offers a series of boldly original arguments in their place.

Rhetorical Image

Rhetorical Image
Title Rhetorical Image PDF eBook
Author Milena Kalinovska
Publisher
Pages 104
Release 1990
Genre Art
ISBN

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Basics Interactive Design: User Experience Design

Basics Interactive Design: User Experience Design
Title Basics Interactive Design: User Experience Design PDF eBook
Author Gavin Allanwood
Publisher Bloomsbury Publishing
Pages 184
Release 2015-01-29
Genre Design
ISBN 1474238726

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By putting people at the centre of interactive design, user experience (UX) techniques are now right at the heart of digital media design and development. As a designer, you need to create work that will impact positively on everyone who is exposed to it. Whether it's passive and immutable or interactive and dynamic, the success of your design will depend largely on how well the user experience is constructed. User Experience Design shows how researching and understanding users' expectations and motivations can help you develop effective, targeted designs. The authors explore the use of scenarios, personas and prototyping in idea development, and will help you get the most out of the latest tools and techniques to produce interactive designs that users will love. With practical projects to get you started, and stunning examples from some of today's most innovative studios, this is an essential introduction to modern UXD.

Roman Art

Roman Art
Title Roman Art PDF eBook
Author Nancy Lorraine Thompson
Publisher Metropolitan Museum of Art
Pages 218
Release 2007
Genre Art, Roman
ISBN 1588392228

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A complete introduction to the rich cultural legacy of Rome through the study of Roman art ... It includes a discussion of the relevance of Rome to the modern world, a short historical overview, and descriptions of forty-five works of art in the Roman collection organized in three thematic sections: Power and Authority in Roman Portraiture; Myth, Religion, and the Afterlife; and Daily Life in Ancient Rome. This resource also provides lesson plans and classroom activities."--Publisher website.