3-Minute Motivators, Revised and Expanded Edition

3-Minute Motivators, Revised and Expanded Edition
Title 3-Minute Motivators, Revised and Expanded Edition PDF eBook
Author Paterson, Kathy
Publisher Pembroke Publishers Limited
Pages 162
Release 2014-07-28
Genre Education
ISBN 1551382954

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This jam-packed new edition offers practical strategies that will develop a number of important life skills to help defuse negative situations, encourage classroom participation, and instill the joy of learning. With over 75% new material, the 200 activities in this remarkable resource will guide students through a myriad of challenging situations, from understanding technology, to defusing anger and stress, to giving a controlled escape for excess energy, to practicing cooperation and collaboration. This practical book has everything teachers and students need to cope with frustration and boredom, have fun, and get back to learning!

3-Minute Motivators

3-Minute Motivators
Title 3-Minute Motivators PDF eBook
Author Kathy Paterson
Publisher Pembroke Publishers Limited
Pages 98
Release 2013
Genre Creative activities and seat work
ISBN 155138826X

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When the thrills of the real world overwhelm the routines of your classroom, this book will show you how to turn unmotivated, unfocused students into eager classroom participants and learners. This practical handbook includes more than 100 simple ideas that will refocus a group, release excess energy, or start a class with a bang.

The Mystery of Merlin and the Gruesome Ghost

The Mystery of Merlin and the Gruesome Ghost
Title The Mystery of Merlin and the Gruesome Ghost PDF eBook
Author Vince Evans
Publisher Sourcebooks, Inc.
Pages 130
Release 2008-10-01
Genre Juvenile Fiction
ISBN 1402234201

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Guaranteed to crack you up! Bacon and Eggs walk into a diner. The waitress says, "We don't serve breakfast." (This has nothing to do with this book.) All kids have to go to school, even detectives' sidekicks. But Rat really doesn't want to. That is, until he finds out that he might be King Arthur reborn and gets invited to join Merlin's Institute for the Knowledge of Everything. But there is a problem. Princess Lily, Humpty and Rat's new friend, claims there is a ghost haunting the school. And not just any ghost one that eats magic! Can our three heroes banish the ghost from the school? Or will the ghost splatter and scramble Humpty and his friends? Don't forget to read Humpty's first egg*citing case: Humpty Dumpty Jr: Hardboiled Detective The Case of the Fiendish Flapjack Flop

The Gypsy Morph

The Gypsy Morph
Title The Gypsy Morph PDF eBook
Author Terry Brooks
Publisher Del Rey
Pages 417
Release 2008-08-26
Genre Fiction
ISBN 0345509552

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BONUS: This edition contains an excerpt from Terry Brooks's The Measure of the Magic. Terry Brooks won instant acclaim with his phenomenal New York Times bestseller The Sword of Shannara. Its sequels earned Brooks legendary status. Then his darkly enthralling The Word and the Void trilogy revealed new depths and vistas to his mastery of epic fantasy. Armageddon’s Children and The Elves of Cintra took Brooks’s remarkable mythos to a breathtaking new level by delving deep into the history of Shannara. And now, The Gypsy Morph rounds out–with an adventure of unforgettably imaginative scope–the first phase of a new chapter in this classic series. Eighty years into the future, the United States is a no-man’s-land: its landscape blighted by chemical warfare, pollution, and plague; its government collapsed; its citizens adrift, desperate, fighting to stay alive. In fortified compounds, survivors hold the line against wandering predators, rogue militias, and hideous mutations spawned from the toxic environment, while against them all stands an enemy neither mortal nor merciful: demons and their minions bent on slaughtering and subjugating the last of humankind. But from around the country, allies of good unite to challenge the rampaging evil. Logan Tom, wielding the magic staff of a Knight of the Word, has a promise to keep–protecting the world’ s only hope of salvation–and a score to settle with the demon that massacred his family. Angel Perez, Logan’s fellow Knight, has risked her life to aid the elvish race, whose peaceful, hidden realm is marked for extermination by the forces of the Void. Kirisin Belloruus, a young elf entrusted with an ancient magic, must deliver his entire civilization from a monstrous army. And Hawk, the rootless boy who is nothing less than destiny’s instrument, must lead the last of humanity to a latter-day promised land before the final darkness falls. The Gypsy Morph is an epic saga of a world in flux as the mortal realm yields to a magical one; as the champions of the Word and the Void clash for the last time to decide what will be and what must cease; and as, from the remnants of a doomed age, something altogether extraordinary rises.

Multimedia Madness

Multimedia Madness
Title Multimedia Madness PDF eBook
Author Ron Wodaski
Publisher Prentice Hall
Pages 1190
Release 1994
Genre Computers
ISBN 9780672304132

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The multimedia market continues to grow and new hardware and software are on the cutting edge of technology. This updated edition includes the newest multimedia software and hardware. Two CD-ROMs are packed with the latest multimedia shareware and product demos. Provides step-by-step instructions for authoring multimedia projects.

3D Madness!

3D Madness!
Title 3D Madness! PDF eBook
Author Michael Jones
Publisher Prentice Hall
Pages 680
Release 1994
Genre Computers
ISBN 9780672304927

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3D Madness! takes advantage of the growing interest in this area of computer graphics. 3D Madness! includes lots of tips, tricks, and traps as well as a Top 100 Graphics Techniques featured in the text and referenced in a jump table on the inside front cover. The CD-ROM is filled with 3D software. The disk contains a subset of the material on the CD-ROM.

Supercinema

Supercinema
Title Supercinema PDF eBook
Author William Brown
Publisher Berghahn Books
Pages 196
Release 2013-05-01
Genre Performing Arts
ISBN 0857459503

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Drawing on a variety of popular films, including Avatar, Enter the Void, Fight Club, The Matrix, Speed Racer, X-Men and War of the Worlds, Supercinema studies the ways in which digital special effects and editing techniques require a new theoretical framework in order to be properly understood. Here William Brown proposes that while analogue cinema often tried to hide the technological limitations of its creation through ingenious methods, digital cinema hides its technological omnipotence through the use of continued conventions more suited to analogue cinema, in a way that is analogous to that of Superman hiding his powers behind the persona of Clark Kent. Locating itself on the cusp of film theory, film-philosophy and cognitive approaches to cinema, Supercinema also looks at the relationship between the spectator and film that utilizes digital technology to maximum, ‘supercinematic’ effect.