Modeling and Simulating Bodies and Garments

Modeling and Simulating Bodies and Garments
Title Modeling and Simulating Bodies and Garments PDF eBook
Author Nadia Magnenat-Thalmann
Publisher Springer Science & Business Media
Pages 203
Release 2010-07-23
Genre Computers
ISBN 1849962634

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This book contains the research on modeling bodies, cloth and character based adaptation performed during the last 3 years at MIRALab at the University of Geneva. More than ten researchers have worked together in order to reach a truly 3D Virtual Try On. What we mean by Virtual Try On is the possibility of anyone to give dimensions on her predefined body and obtain her own sized shape body, select a 3D cloth and see oneself animated in Real-Time, walking along a catwalk. Some systems exist today but are unable to adapt to body dimensions, have no real-time animation of body and clothes. A truly system on the web of Virtual Try On does not exist so far. This book is an attempt to explain how to build a 3D Virtual Try On system which is now very much in demand in the clothing industry. To describe this work, the book is divided into five chapters. The first chapter contains a brief historical background of general deformation methods. It ends with a section on the 3D human body scanner systems that are used both for rapid p- totyping and statistical analyses of the human body size variations.

Modeling and Simulating Bodies and Garments

Modeling and Simulating Bodies and Garments
Title Modeling and Simulating Bodies and Garments PDF eBook
Author Nadia Magnenat-Thalmann
Publisher Springer
Pages 186
Release 2011-07-23
Genre Computers
ISBN 9781849962643

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This book contains the research on modeling bodies, cloth and character based adaptation performed during the last 3 years at MIRALab at the University of Geneva. More than ten researchers have worked together in order to reach a truly 3D Virtual Try On. What we mean by Virtual Try On is the possibility of anyone to give dimensions on her predefined body and obtain her own sized shape body, select a 3D cloth and see oneself animated in Real-Time, walking along a catwalk. Some systems exist today but are unable to adapt to body dimensions, have no real-time animation of body and clothes. A truly system on the web of Virtual Try On does not exist so far. This book is an attempt to explain how to build a 3D Virtual Try On system which is now very much in demand in the clothing industry. To describe this work, the book is divided into five chapters. The first chapter contains a brief historical background of general deformation methods. It ends with a section on the 3D human body scanner systems that are used both for rapid p- totyping and statistical analyses of the human body size variations.

Advances in Modelling, Animation and Rendering

Advances in Modelling, Animation and Rendering
Title Advances in Modelling, Animation and Rendering PDF eBook
Author John Vince
Publisher Springer Science & Business Media
Pages 574
Release 2002-06-27
Genre Computers
ISBN 9781852336547

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"Advances in computer technology and developments such as the Internet provide a constant momentum to design new techniques and algorithms to support computer graphics. Modelling, animation and rendering remain principal topics in the filed of computer graphics and continue to attract researchers around the world." This volume contains the papers presented at Computer Graphics International 2002, in July, at the University of Bradford, UK. These papers represent original research in computer graphics from around the world and cover areas such as: - Real-time computer animation - Image based rendering - Non photo-realistic rendering - Virtual reality - Avatars - Geometric and solid modelling - Computational geometry - Physically based modelling - Graphics hardware architecture - Data visualisation - Data compression The focus is on the commercial application and industrial use of computer graphics and digital media systems.

Virtual Clothing

Virtual Clothing
Title Virtual Clothing PDF eBook
Author Pascal Volino
Publisher Springer Science & Business Media
Pages 299
Release 2012-12-06
Genre Computers
ISBN 3642572782

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In an accessible style that will appeal to the professional, student and laymen, the authors explain the methods for creating and simulating clothes for virtual humans. Using numerous detailed illustrations, colourful images, and step-by-step analysis they map out the terrain of this exciting and cutting-edge discipline. Starting with the beginnings in the mid 1980s and the basic foundations from the field of mechanics, the reader is gradually introduced to the subject. The text draws on a number of related fields such as computer graphics, algorithmics, computational geometry, simulation, modeling, animation, visualization, and virtual reality. The MIRACloth system, developed by the authors, is used as a case study for the results and techniques discussed. The book comes with a CD-ROM featuring dynamic demonstrations of 3D clothes and fashion shows. This is an indispensable text for anybody who wants an intelligent and readable book on virtual clothing.

Computer Simulation

Computer Simulation
Title Computer Simulation PDF eBook
Author Dragan Cvetković
Publisher BoD – Books on Demand
Pages 268
Release 2017-06-07
Genre Computers
ISBN 9535132059

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The first chapter provides an overview of the development of a novel agent-based simulation model of socio-environmental innovation diffusion. The second chapter shows the study about rendering of colours with three rendering engines. The third and fourth chapters are devoted to modelling clothes at different levels. The fifth chapter describes the modelling of computer simulation in the optimization of bioprocess technology. Chapters 6 and 7 formulate a physical model of deformation of steel and idea of constructing a scientific workshop focused on high-temperature processes. Chapter 8 formulates surrogate models. Chapter 9 shows computer simulation of high-frequency electromagnetic fields. Chapter 10 proposes the modelling of the task allocation problem by the use of Petri Nets. Chapter 11 presents various scenarios whose ranking is done according to defined criteria and weight coefficients.

HCI in Business, Government and Organizations

HCI in Business, Government and Organizations
Title HCI in Business, Government and Organizations PDF eBook
Author Fiona Fui-Hoon Nah
Publisher Springer Nature
Pages 296
Release 2024
Genre Business
ISBN 303161318X

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This two-volume set of HCIBGO 2024 constitutes the refereed proceedings of the 11h International Conference on HCI in Business, Government and Organizations, held as part of the 26th International Conference, HCI International 2024, which took place in from June 29 - July 4, 2024 in Washington DC, USA. Two volumes of the HCII 2024 proceedings are dedicated to this year’s edition of the HCIBGO conference. The first covers topics related to Digital Commerce and Marketing, Artificial Intelligence in Business, and Workplace, Well-being and Productivity. The second focuses on topics related to Teleworking and Virtual Collaboration, and Improving User Experience and Service Efficiency.

Advances in Apparel Production

Advances in Apparel Production
Title Advances in Apparel Production PDF eBook
Author Catherine Fairhurst
Publisher Elsevier
Pages 328
Release 2008-05-28
Genre Technology & Engineering
ISBN 1845694465

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Apparel production is a complex process often involving an international supply chain which must respond rapidly to the changing needs and tastes of consumers. This important book discusses the technological improvements which are transforming the speed, flexibility and productivity of the industry.The first part of the book reviews advances in apparel design. There are chapters on modelling fabric and garment drape, computer-aided colour matching, yarn design and pattern making. Other chapters discuss key issues in apparel sizing and fit, and the role of 3-D body scanning in improving garment fit and design. The second part of the book surveys advances in production, beginning with product development before looking at advances in knitting, sewing, printing, finishing and fabric inspection.With its distinguished editor and international team of contributors, Advances in apparel production is a standard work for those researching and working in this important industry. - Discusses the technological improvements transforming the speed, flexibility and productivity of the industry - Examines computer aided colour matching, garment drape and yarn design - Explores key issues in apparel sizing and fit, the role of three-dimensional body scanning in improving garment fit and design