Mini Games to Make and Play
Title | Mini Games to Make and Play PDF eBook |
Author | Rebecca Felix |
Publisher | Capstone |
Pages | 33 |
Release | 2023-08 |
Genre | Juvenile Nonfiction |
ISBN | 1669016617 |
Looking to host a game night? Think mini! Craft a bitty bowling alley for marble bowling balls. Create a deck of petite playing cards. Then play your games with family and friends. Easy instructions and step photos will help you become a miniature game master. Tiny games are tons of fun!
The Great Game of Business
Title | The Great Game of Business PDF eBook |
Author | Jack Stack |
Publisher | |
Pages | 375 |
Release | 2014-07-03 |
Genre | Business & Economics |
ISBN | 9781781251539 |
In the early 1980s, Springfield Remanufacturing Corporation (SRC) in Springfield, Missouri, was a near bankrupt division of International Harvester. Today it's one of the most successful and competitive companies in the United States, with a share price 3000 times what it was thirty years ago. This miracle turnaround is all down to one man, Jack Stack, and his revolutionary system of Open-Book Management, in which every employee understands the company's key figures, can act on them and has a real stake in the business. In Stack's own words: 'When employees think, act and feel like owners ... everybody wins.'As a management strategy, 'the great game of business' is so simple and effective that it's been taken up by companies from Intel to Harley Davidson.
Go Fun! Spot Six Differences
Title | Go Fun! Spot Six Differences PDF eBook |
Author | Bob Weber |
Publisher | Andrews McMeel Publishing |
Pages | 128 |
Release | 2015-07-28 |
Genre | Juvenile Nonfiction |
ISBN | 1449475736 |
Looks can be deceiving. At first glance, two comics can appear to be identical, but your keen eye will soon spot the six differences between the "twin" pictures. Spy the changes and go have fun with Go Fun! Spot Six Differences.
Cat Kid Comic Club
Title | Cat Kid Comic Club PDF eBook |
Author | Dav Pilkey |
Publisher | Graphix |
Pages | 176 |
Release | 2020-12 |
Genre | Cartoonists |
ISBN | 9781536467451 |
Welcome to the Cat Kid Comic Club, where Li'l Petey (LP), Flippy, and Molly introduce twenty-one rambunctious, funny, and talented baby frogs to the art of comic making. As the story unwinds with mishaps and hilarity, readers get to see the progress,
Creating Games
Title | Creating Games PDF eBook |
Author | Morgan McGuire |
Publisher | CRC Press |
Pages | 500 |
Release | 2008-12-23 |
Genre | Computers |
ISBN | 1439865922 |
Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground.
The Monster Princess
Title | The Monster Princess PDF eBook |
Author | D.J. MacHale |
Publisher | Simon and Schuster |
Pages | 40 |
Release | 2011-05-10 |
Genre | Juvenile Fiction |
ISBN | 1442435321 |
Lala dwells in a cave that lies deep below the ground, worlds away from the castle where three beautiful princesses live. She is the best krinkle-nut digger by far, but she longs for more: the dresses, the parties, the royal life. Up, up, up Lala climbs and sneaks into the castle. She tries on the princesses’ gowns…and is caught. But the princesses dress Lala up and let her attend a ball. She stumbles. She bumbles. She is laughed at. Can Lala find it in her heart to forgive the girls who tricked her? Will Lala find out what it means to be a real princess?
Play to Learn
Title | Play to Learn PDF eBook |
Author | Sharon Boller |
Publisher | Association for Talent Development |
Pages | 186 |
Release | 2017-03-03 |
Genre | Business & Economics |
ISBN | 1562867725 |
When trainers use games, learners win big. As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view. But how do you become the Milton Bradley of learning games? Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs. Play to Learn will also show you how to: Link game design to your business needs and learning objectives. Test your prototype and refine your design. Deploy your game to motivated and excited learners. So don't just play around. Think big, design well, and use Play to Learn as your guide.