Mastering Java through Biology

Mastering Java through Biology
Title Mastering Java through Biology PDF eBook
Author Peter Garst
Publisher Peter Garst
Pages 328
Release 2014-07-22
Genre Computers
ISBN 1483534405

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Mastering Java

Mastering Java
Title Mastering Java PDF eBook
Author Sufyan Bin Uzayr
Publisher Mastering Computer Science
Pages 0
Release 2022
Genre Computer programming
ISBN 9781032134086

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Mastering Java aims to introduce developers of all ages to the beautiful and valuable world of Java.

Learn Java 12 Programming

Learn Java 12 Programming
Title Learn Java 12 Programming PDF eBook
Author Nick Samoylov
Publisher Packt Publishing Ltd
Pages 674
Release 2019-04-30
Genre Computers
ISBN 1789958482

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A comprehensive guide to get started with Java and gain insights into major concepts such as object-oriented, functional, and reactive programming Key FeaturesStrengthen your knowledge of important programming concepts and the latest features in JavaExplore core programming topics including GUI programming, concurrency, and error handlingLearn the idioms and best practices for writing high-quality Java codeBook Description Java is one of the preferred languages among developers, used in everything right from smartphones, and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You will then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts like abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps. You will also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming, which will hone your skills in building professional-grade apps. Further on, you’ll understand how to create a graphic user interface using JavaFX and learn to build scalable apps by taking advantage of reactive and functional programming. By the end of this book, you’ll not only be well versed with Java 10, 11, and 12, but also gain a perspective into the future of this language and software development in general. What you will learnLearn and apply object-oriented principlesGain insights into data structures and understand how they are used in JavaExplore multithreaded, asynchronous, functional, and reactive programmingAdd a user-friendly graphic interface to your applicationFind out what streams are and how they can help in data processingDiscover the importance of microservices and use them to make your apps robust and scalableExplore Java design patterns and best practices to solve everyday problemsLearn techniques and idioms for writing high-quality Java codeWho this book is for Students, software developers, or anyone looking to learn new skills or even a language will find this book useful. Although this book is for beginners, professional programmers can benefit from it too. Previous knowledge of Java or any programming language is not required.

Mastering Data Structures and Algorithms with Java

Mastering Data Structures and Algorithms with Java
Title Mastering Data Structures and Algorithms with Java PDF eBook
Author Aditya Pratap Bhuyan
Publisher Aditya Pratap Bhuyan
Pages 852
Release 2024-09-20
Genre Computers
ISBN

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Mastering Data Structures and Algorithms with Java is an essential guide for anyone looking to build a solid foundation in software development. Whether you're a beginner or an experienced developer, this book offers a comprehensive approach to understanding and implementing key data structures and algorithms using Java. Covering a wide range of topics, from basic structures like arrays, linked lists, and stacks, to advanced topics such as trees, graphs, heaps, and tries, the book provides clear, step-by-step explanations of each concept. In addition to covering foundational data structures, it dives into sorting and searching algorithms, dynamic programming, recursion, and graph traversal techniques like BFS and DFS. Each chapter includes real-world examples and Java implementations to bridge the gap between theory and practice. Designed for both students and professionals, Mastering Data Structures and Algorithms with Java also prepares you for coding interviews, offering a series of problem-solving exercises, coding challenges, and detailed explanations of solutions. The book is not just about learning algorithms; it’s about applying them effectively to solve real-world problems, optimize software performance, and design scalable systems. With this guide, you'll gain the skills needed to excel in technical interviews and in your software development career.

Mastering Java

Mastering Java
Title Mastering Java PDF eBook
Author William J Buchanan
Publisher Bloomsbury Publishing
Pages 368
Release 1998-11-11
Genre Computers
ISBN 1349147729

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This book provides an introduction to the Java programming language and also covers other related areas such as HTML, JavaScript, CGIscript and VRML. Most of the Java programs relate to practical examples, including: - Menus and forms - Graphics - Event-driven software, such as mouse and keyboard events - Networking - Interacting with other programs - Animation It also covers fundamental areas such as TCP/IP and the HTTP protocol. The Java compiler, source code, background information and source code is available from the author over the Internet.

Mastering Java

Mastering Java
Title Mastering Java PDF eBook
Author
Publisher
Pages 968
Release 1996
Genre Java (Computer program language)
ISBN 9789812144478

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Mastering Java

Mastering Java
Title Mastering Java PDF eBook
Author Vivian Siahaan
Publisher SPARTA PUBLISHING
Pages 482
Release 2019-10-06
Genre Computers
ISBN

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The lessons in this book are a highly organized and well-indexed set of tutorials meant for students and programmers. Netbeans, a specific IDE (Integrated Development Environment) is used to create GUI (Graphical User Interface applications).The finished product is the reward, but the readers are fully engaged and enriched by the process. This kind of learning is often the focus of training. In this book, you will learn how to build from scratch a SQLite database management system using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. Gradually and step by step, you will be taught how to use SQLite in Java. In chapter one, you will learn: How to create SQLite database and six tables In chapter two, you will study: Creating the initial three table projects in the school database: Teacher table, TClass table, and Subject table; Creating database configuration files; Creating a Java GUI for viewing and navigating the contents of each table; Creating a Java GUI for inserting and editing tables; and Creating a Java GUI to join and query the three tables. In chapter three, you will learn: Creating the main form to connect all forms; Creating a project will add three more tables to the school database: the Student table, the Parent table, and Tuition table; Creating a Java GUI to view and navigate the contents of each table; Creating a Java GUI for editing, inserting, and deleting records in each table; Creating a Java GUI to join and query the three tables and all six tables. In chapter four, you will study how to query the six tables. In chapter five, you will create Bank database and its four tables. In chapter six, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In chapter seven, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In chapter eight, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In chapter nine, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path.