Mario Kart
Title | Mario Kart PDF eBook |
Author | Doug Walsh |
Publisher | Bradygames |
Pages | 0 |
Release | 2001 |
Genre | Game Boy video games |
ISBN | 9780744000917 |
BradyGames "Mario Kart: Super Circuit Official Racing Guide" provides strategies for each playable character and course maps for the various tracks. Tips for finding shortcuts in the track courses are included along with coverage of power-up icons and other important items. Game secrets revealed!
Mario Titles
Title | Mario Titles PDF eBook |
Author | |
Publisher | PediaPress |
Pages | 489 |
Release | |
Genre | |
ISBN |
Mario Kart, Super Circuit
Title | Mario Kart, Super Circuit PDF eBook |
Author | Stratton Bros |
Publisher | |
Pages | 0 |
Release | 2001 |
Genre | Video games |
ISBN | 9780761537090 |
Nintendo
Title | Nintendo PDF eBook |
Author | Paige V. Polinsky |
Publisher | Bellwether Media |
Pages | 32 |
Release | 2023-01-01 |
Genre | Juvenile Nonfiction |
ISBN |
Some of the world’s most well-known video game characters were created by Nintendo! In this engaging title, readers are introduced to the iconic gaming brand through crisp photos and fact-filled text. They will explore the brand from its early days to the present, including famous games, favorite consoles, charitable giving, fan engagement, and more. Features locate the company headquarters, profile an important person within the brand, highlight sales figures, lay out important events in a timeline, and more. This title is full of Nintendo fun!
Library of Congress Subject Headings
Title | Library of Congress Subject Headings PDF eBook |
Author | Library of Congress |
Publisher | |
Pages | 1704 |
Release | 2009 |
Genre | Subject headings, Library of Congress |
ISBN |
The Walkthrough
Title | The Walkthrough PDF eBook |
Author | Doug Walsh |
Publisher | Snoke Valley Books |
Pages | 211 |
Release | 2019-05-16 |
Genre | Computers |
ISBN | 1732746745 |
The Walkthrough offers a rare peek behind the curtain of the secretive video game industry from an unlikely perspective, that of a career strategy guide writer. For eighteen years, Doug Walsh was one of the most prolific authors of officially licensed video game strategy guides. One part memoir and one part industry tell-all, The Walkthrough takes players on an entertaining march through gaming’s recent history, from the dawn of the PlayStation to the Xbox 360 and Nintendo Switch. Follow along as Walsh retraces his career and reveals how the books were made, what it was like writing guides to some of the industry’s most celebrated — and derided — titles, and why the biggest publishers of guidebooks are no longer around. Walsh devotes entire chapters to many of gaming’s most popular franchises, including Tony Hawk’s Pro Skater, Gears of War, and Diablo, among others. From inauspicious beginnings with Daikatana to authoring the books for the entire Bioshock trilogy, with plenty of highs, lows, and Warp Pipes along the way, Walsh delivers a rare treat to twenty-first century gamers. The Walkthrough is sure to satisfy the curiosity of anyone who grew up with the works of BradyGames and Prima Games sprawled across their laps. With over one hundred books to his credit, and countless weeks spent at many of the most famous studios in North America, he is uniquely qualified to give an insider’s perspective of a little-known niche within the multi-billion-dollar industry.
Vintage Games
Title | Vintage Games PDF eBook |
Author | Bill Loguidice |
Publisher | CRC Press |
Pages | 409 |
Release | 2012-08-21 |
Genre | Art |
ISBN | 1136137580 |
Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.