Macromedia Flash MX Advanced for Windows and Macintosh
Title | Macromedia Flash MX Advanced for Windows and Macintosh PDF eBook |
Author | Russell Chun |
Publisher | Peachpit Press |
Pages | 630 |
Release | 2002 |
Genre | Computers |
ISBN | 9780201758467 |
Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Macromedia Flash MX for Windows and Macintosh
Title | Macromedia Flash MX for Windows and Macintosh PDF eBook |
Author | Katherine Ulrich |
Publisher | Peachpit Press |
Pages | 644 |
Release | 2002 |
Genre | Computers |
ISBN | 9780201794816 |
Discusses topics including creating and modifying graphics, using non-Flash graphics, frame-by-frame animations, interactivity, and adding sound and video.
Macromedia Director MX for Windows and Macintosh
Title | Macromedia Director MX for Windows and Macintosh PDF eBook |
Author | Andre Persidsky |
Publisher | Peachpit Press |
Pages | 540 |
Release | 2003 |
Genre | Computers |
ISBN | 9780321193995 |
• Covers the latest version of Macromedia Director MX. >• Quickly gets readers up-to-speed on all of the product's new features, including the streamlined Macromedia MX user interface, Mac OS X support, and new workflow efficiencies. >• More than 335 million Web users have already installed Macromedia Shockwave Player--the software used to play Macromedia Director MX projects.
Macromedia Flash MX Game Design Demystified
Title | Macromedia Flash MX Game Design Demystified PDF eBook |
Author | Jobe Makar |
Publisher | Macromedia Press |
Pages | 652 |
Release | 2003 |
Genre | Computers |
ISBN | 9780201770216 |
So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.
Macromedia Flash MX
Title | Macromedia Flash MX PDF eBook |
Author | Chrissy Rey |
Publisher | Macromedia Press |
Pages | 478 |
Release | 2002 |
Genre | Computers |
ISBN | 9780201794823 |
Explores how to use and create features including graphics, text, symbols, animation, interactivity, sound, video, ActionScript, content, printable movies, and Web sites.
Macromedia Flash Communication Server MX
Title | Macromedia Flash Communication Server MX PDF eBook |
Author | Kevin Towes |
Publisher | Peachpit Press |
Pages | 504 |
Release | 2002 |
Genre | Computers |
ISBN | 9780735713338 |
Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.
The British National Bibliography
Title | The British National Bibliography PDF eBook |
Author | Arthur James Wells |
Publisher | |
Pages | 870 |
Release | 2007 |
Genre | Bibliography, National |
ISBN |