Sinclair ZX Spectrum: A Visual Compendium

Sinclair ZX Spectrum: A Visual Compendium
Title Sinclair ZX Spectrum: A Visual Compendium PDF eBook
Author Clive Sinclair
Publisher
Pages 304
Release 2015-11-17
Genre
ISBN 9780993012938

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The Story of the Sinclair ZX Spectrum in Pixels

The Story of the Sinclair ZX Spectrum in Pixels
Title The Story of the Sinclair ZX Spectrum in Pixels PDF eBook
Author Chris Wilkins
Publisher
Pages 232
Release 2014
Genre
ISBN 9780993131509

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The ZX Spectrum ULA

The ZX Spectrum ULA
Title The ZX Spectrum ULA PDF eBook
Author Chris Smith
Publisher
Pages 324
Release 2010
Genre Computers
ISBN 9780956507105

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This book takes the reader through the design and implementation of the Sinclair ZX Spectrum's custom chip, revealing for the first time the decisions behind its design and its hidden secrets. By using it as case study, the techniques required to design an 8-bit microcomputer are explained, along with comprehensive details of the Ferranti ULA manufacturing process. If you have ever wanted to design your own computer or wondered what was behind the most successful microcomputer of the 1980s, then this is the book for you. For the first time, the inner working of the Sinclair ZX Spectrum's custom chip and heart of the computer, the Ferranti ULA, is exposed in minute detail. Packed with over 140 illustrations and circuit diagrams, this book takes the reader through the cutting edge technology that was the Ferranti ULA and the design of the ZX Spectrum home computer, illustrating the principles and techniques involved in creating a cost effective computer that required nothing more than a television set and a cassette recorder. The ZX Spectrum ULA is an essential read for the electronics hobbyist, student or electronic engineer wishing to design their own retro-style microcomputer or anyone with an interest in historical micro-electronic and digital design. All topics are explained in simple yet precise terms, building on their careful introduction towards the full functionality presented by the Sinclair computer. Some of the topics covered are: The architecture of the standard microcomputer, Ferranti and their ULA, manufacturing process and structure, The functional layout of the ZX Spectrum ULA, Video display generation, Memory contention and timing, ZX Spectrum design bugs such as "The Snow Effect," Hidden features, ULA version differences.

A Guide to ZX Spectrum Adventure Games - 1982 - 1985

A Guide to ZX Spectrum Adventure Games - 1982 - 1985
Title A Guide to ZX Spectrum Adventure Games - 1982 - 1985 PDF eBook
Author Shaun McClure
Publisher
Pages 579
Release 2021-10-28
Genre
ISBN

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This book is a guide to ZX Spectrum adventure games released between 1982 to 1985. It includes all of the hit games, plus many that you've probably never even heard of (188 games in total), complete with screenshots, covers and some adverts from the era... Plus oodles of new artwork from Robin Grenville-Evans. This thick tome (over 575 pages) has an introduction from Mike Gerrard (Your Sinclair adventure game columist), plus interviews with developers Don Woods (Colossal Caves), Mel Croucher (Automata), Charles Cecil (Artic Computing), Scott Adams (Adventure International), Tim Gilberts (Gilsoft), Trevor Hall (Mikro Gen), Terry Greer (Interceptor Micros), Tony Barber (Phipps Associates, RamJam Corporation), Pete Austin (Level 9 Computing) and Roy Carnell (Carnell Software). You can download free maps from www.retro-spective-books.co.uk

The Sinclair ZX Spectrum

The Sinclair ZX Spectrum
Title The Sinclair ZX Spectrum PDF eBook
Author
Publisher PediaPress
Pages 125
Release
Genre
ISBN

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The Spectrum of Adventure

The Spectrum of Adventure
Title The Spectrum of Adventure PDF eBook
Author Thomas a Christie
Publisher
Pages 674
Release 2016-03-01
Genre
ISBN 9780993493218

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A brief history of text adventure games on the Sinclair ZX Spectrum in the 1980s, discussing 100 interactive fiction titles which helped to shape the genre in the United Kingdom.

ZX Spectrum Demoscene

ZX Spectrum Demoscene
Title ZX Spectrum Demoscene PDF eBook
Author Piotr Marecki
Publisher Jagiellonian University Press
Pages 152
Release 2020-10
Genre
ISBN 9788323348627

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This book describes three phenomena in digital media. Firstly, it concerns the 8-bit personal computer ZX Spectrum produced by the British company Sinclair Research since 1982. As a publication about a specific platform, it falls into the mainstream category of platform studies and it pays special attention to how the computer was used for creative purposes. Secondly, the story about the platform will also be presented from the perspective of the community that flocked around it. Therefore, it is mainly a book about people who identify with the ZX Spectrum. We do not describe all the users of the platform here (players, people using apps), rather we adopt the demoscene criterion (which we explain below). And the last and third phenomenon discussed in our book deals with the decentering of digital media or discovering digital phenomena from beyond the hegemonic center. Therefore, even though the ZX Spectrum was created in Great Britain the use of the computer in the country of its birth will not interest us. Thanks to its creator, Sir Clive Sinclair, the ZX Spectrum was designed as a computer primarily for educational purposes. As it often happens, the work detached itself from its creator and took on a life of its own. In our narrative, we will focus on the acquisition (cloning) and creative use of the computer in Eastern and Central Europe.