Light Calvary In Interstellar

Light Calvary In Interstellar
Title Light Calvary In Interstellar PDF eBook
Author Xiao Zu
Publisher Funstory
Pages 377
Release 2020-01-08
Genre Fiction
ISBN 1647963966

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As the humans continued to expand their horizons, the Star Alliance, which was formed by the humans, began to fight against the other races in the universe. And the Pang Great Emperor, which was formed by the Talambo people, became the strongest opponent for the human race.Having just joined the light cavalry army, An Chunhua relied on the military training he received when he was young to quickly display his skills in battle. In the many battles that followed, An Chun Hua was able to see the ugliness of war. After abandoning the idea of building a career, He Chunhua only wanted his comrades to survive in this seemingly endless war under his leadership.

BattleTech Legends: The Hunters

BattleTech Legends: The Hunters
Title BattleTech Legends: The Hunters PDF eBook
Author Thomas S. Gressman
Publisher Catalyst Game Labs
Pages 346
Release 2018-11-22
Genre Fiction
ISBN

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UNITE OR DIE! “Carry the fight to the Clans!” has become the rallying cry for the armies of the Successor States. Now, as the Great Houses launch an offensive against the Clan Occupation Zone, a combined armed task force, drawn from across the Inner Sphere, begins its own desperate journey. Following the road marked out for them by a Clan defector, Task Force Serpent sets out to strike a blow at the heart of the Clans, at their home worlds. For so many years, the Inner Sphere has been the prey of the Clans. Now, in a war to end all wars, the hunted have become… THE HUNTERS.

BattleTech: Shrapnel, Year One

BattleTech: Shrapnel, Year One
Title BattleTech: Shrapnel, Year One PDF eBook
Author Philip A. Lee
Publisher Catalyst Game Labs
Pages 1290
Release 2023-08-26
Genre Fiction
ISBN

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Strap into the Cockpit! Proudly carrying the battle standard for BattleTech short fiction, the first year of Shrapnel: The Official BattleTech Magazine continues the tradition of explosive, hard-hitting stories set in the war-torn, BattleMech-dominated interstellar future of the 31st century. In this collection of issues #1–4, you will attempt to escape from a bandit king’s stronghold, ally with longtime enemies on the front lines of the swift and merciless Clan invasion, and fight brutal arena duels on the game world of Solaris VII. You will defend your home in the Deep Periphery from opportunistic invaders, share tales of victory and woe at a popular MechWarrior bar, and discover a long-abandoned ’Mech that helps build an idealistic young woman’s sense of purpose. Then go beyond the story and forge your own legend with in-universe articles, conspiracy theories, technical readouts, unit and planet digests, playable scenarios, role-playing adventures, weapons catalogs, social commentaries, and much, much more! This collection also includes the entire four-part Kell Hounds serial novel, If Auld Acquaintance Be Forgot… by New York Times-bestselling author Michael A. Stackpole. Tighten your safety harness, thumb off your weapon safeties, and march into battle to see where it all began, with heart-wrenching stories and powerful game features penned by long-time BattleTech luminaries and exciting new authors. Note: this is the same file that all Kickstarter Mercenaries backers have already received. If you backed the campaign at any level, you have already received this file as part of your pledge.

BattleTech: Conflicts of Interest

BattleTech: Conflicts of Interest
Title BattleTech: Conflicts of Interest PDF eBook
Author Joel Steverson
Publisher Catalyst Game Labs
Pages 70
Release 2021-04-30
Genre Fiction
ISBN

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TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part One: Conflicts of Interest by Joel Steverson: As part of the Star League Defense Force, the Eridani Light Horse battled the army of a madman for a dozen years, and helped bring peace to the Inner Sphere. But a new threat is rising as House Lords jockey for position and power, and soon the men and woman of the ELH face another terrible decision—stay and try to protect the Inner Sphere from being engulfed in war again, or leave...perhaps forever...

BattleTech: Dying Dignity

BattleTech: Dying Dignity
Title BattleTech: Dying Dignity PDF eBook
Author Chris Hussey
Publisher Catalyst Game Labs
Pages 63
Release 2021-06-03
Genre Fiction
ISBN

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TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Three: Dying Dignity by Chris Hussey: For a raid into the Lyran Commonwealth, the Eridani Light Horse teams up with the Black Warriors, a band of former Star League troops much like the Light Horse. But something about this mission does not add up…

BattleTech: There's No We In Mercenary

BattleTech: There's No We In Mercenary
Title BattleTech: There's No We In Mercenary PDF eBook
Author Jason Hansa
Publisher Catalyst Game Labs
Pages 80
Release 2021-08-07
Genre Fiction
ISBN

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TRADITIONS RUN DEEP... Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Five: There's No We In Mercenary by Jason Hansa: On the battlefields of the Fourth Succession War, the Eridani Light Horse faces down the fearsome Warrior House Hiritsu, but defeating the Capellan force might require the ultimate sacrifice.

BattleTech: The Hand That Feeds

BattleTech: The Hand That Feeds
Title BattleTech: The Hand That Feeds PDF eBook
Author Randall N. Bills
Publisher Catalyst Game Labs
Pages 80
Release 2021-07-05
Genre Fiction
ISBN

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TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Four: The Hand That Feeds by Randall N. Bills: During the Third Succession War, the Eridani Light Horse undertakes a recon-in-force to the planet Benet for their new employer, House Davion. But when a Draconis Combine ambush threatens the entire operation, it is up to a group of brave Light Horsemen MechWarriors to cover the retreat…no matter the cost.