The Yahtzee Manifesto
Title | The Yahtzee Manifesto PDF eBook |
Author | Rick McCallister |
Publisher | |
Pages | 0 |
Release | 2022-11 |
Genre | |
ISBN | 9780983944508 |
Do you delight in high-fiving your peers in a fit of jubilation upon rolling a Yahtzee? Learn how to conjure more of those special moments with The Yahtzee Manifesto.Learn the latest tips, tricks, and strategies. Explore the game's rich history and colorful characters. Brush up on Yahtzee rules and tabletop gaming etiquette.Master the Yahtzee scorecard and learn how to make your own.Increase your high score potential with strategic insights that only the World Yahtzee Institute can provide.Senior dice researchers Louise Proctor and Rick McCallister draw on over 65 years of combined Yahtzee-playing experience to delve into the game's innermost crevices. Take your Yahtzee obsession to the next level with The Yahtzee Manifesto. Join the revolution today!
Yahtzee Scratch and Play
Title | Yahtzee Scratch and Play PDF eBook |
Author | Peter Gordon |
Publisher | Sterling Publishing Company |
Pages | 134 |
Release | 2007-10 |
Genre | Games & Activities |
ISBN | 9781402750915 |
The Milton Bradley game of YAHTZEE, with its five dice and special score sheets, sold in the millions last year. Now experienced players and newcomers alike can enjoy the game anywhere (in a moving car, for instance), without worrying about losing any of the dice. It's an ingenious use of the scratch-off concept made familiar by lottery games, and which has made a big hit in books such as "Scratch & Solve(R) Hangman." The object of YAHTZEE is to get high-ranking combinations of the dice, similar to poker hands. With this version, competitors "roll" by scratching. Using two copies of the book, readers can complete in exciting head-to-head competitions, where both players start each round with the same roll.
How to Play Yahtzee
Title | How to Play Yahtzee PDF eBook |
Author | Yahtzee Score Pad Print |
Publisher | |
Pages | 128 |
Release | 2020-04-15 |
Genre | |
ISBN |
Love Playing Yahtzee !! How To Play Yahtzee: makes it easy, a great book Includes Yahtzee game rules with 120 score sheets, save it for your favorite yahtzee Dice Board game. Features: Yahtzee game rules 120 score sheets (Double-sided) Pocket-size: 6" x 9" Inch Glossy Cover get your copy today.
YAHTZEE Scratch and Play to Go!
Title | YAHTZEE Scratch and Play to Go! PDF eBook |
Author | Tom Verhoeff |
Publisher | Sterling Publishing Company, Inc. |
Pages | 136 |
Release | 2009-05 |
Genre | |
ISBN | 9781402764356 |
No more dice to lose, and it can go anywhere: everybody s a winner with this addictive new book! Just as with Hasbro s real YAHTZEE game, players get to roll five dice three times to find their highest score. But instead of throwing actual dice, they "scratch" them off the page, lottery-styleand keep only the dice they want as they go for better combinations with their remaining rolls. With multiple copies of the book, readers can stage head-to-head competitions. And for extra fun, players can compare their score with the author s, with the score obtained using perfect strategy, and with the best possible score you could get if you had x-ray vision.-Hasbro s popular game meets our own best-selling "Scratch & Solve" series for assured success- Today, more than 50 million YAHTZEE games are sold annually-Written by one of the most esteemed puzzle creators around, a championship winner and bestselling author whose work has appeared in America s top newspapers- This easy-to-play and portable version of YAHTZEE can go anywhere, and be enjoyed solo: it s perfect for trips, commutes, or whenever there are a few minutes to spare"
Mogworld
Title | Mogworld PDF eBook |
Author | Yahtzee Croshaw |
Publisher | Dark Horse Comics |
Pages | 336 |
Release | 2018-05-29 |
Genre | Fiction |
ISBN | 1506706428 |
In a world full to bursting with would-be heroes, Jim couldn't be less interested in saving the day. His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all. On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams — and a team of programmers racing a deadline to hammer out the last few bugs in their AI. *Mogworld is the debut novel from video-game icon Yahtzee Croshaw (Zero Punctuation)! With an exclusive one-chapter preview of Yahtzee Croshaw's next novel, Jam—coming to bookstores in October 2012! *Ben "Yahtzee" Croshaw's video review site, Zero Punctuation, receives over 2,500,000 unique hits a month, and has been licensed by G4 Television. *Yahtzee's blog receives about 150,000 hits per day. "The first legitimate breakout hit from the gaming community in recent memory." -Boing Boing
Learning to Scratch
Title | Learning to Scratch PDF eBook |
Author | Tannis Calder |
Publisher | Lulu.com |
Pages | 125 |
Release | 2011 |
Genre | Microcomputers |
ISBN | 0981158714 |
Gaming the Past
Title | Gaming the Past PDF eBook |
Author | Jeremiah McCall |
Publisher | Routledge |
Pages | 198 |
Release | 2013-06-17 |
Genre | Education |
ISBN | 1136832092 |
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.