Theoretical Aspects of Object-oriented Programming

Theoretical Aspects of Object-oriented Programming
Title Theoretical Aspects of Object-oriented Programming PDF eBook
Author Carl A. Gunter
Publisher MIT Press
Pages 568
Release 1994
Genre Computers
ISBN 9780262071550

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Although the theory of object-oriented programming languages is far from complete, this book brings together the most important contributions to its development to date, focusing in particular on how advances in type systems and semantic models can contribute to new language designs.The fifteen chapters are divided into five parts: Objects and Subtypes, Type Inference, Coherence, Record Calculi, and Inheritance. The chapters are organized approximately in order of increasing complexity of the programming language constructs they consider - beginning with variations on Pascal- and Algol-like languages, developing the theory of illustrative record object models, and concluding with research directions for building a more comprehensive theory of object-oriented programming languages.Part I discusses the similarities and differences between "objects" and algebraic-style abstract data types, and the fundamental concept of a subtype. Parts II-IV are concerned with the "record model" of object-oriented languages. Specifically, these chapters discuss static and dynamic semantics of languages with simple object models that include a type or class hierarchy but do not explicitly provide what is often called dynamic binding. Part V considers extensions and modifications to record object models, moving closer to the full complexity of practical object-oriented languages.Carl A. Gunter is Professor in the Department of Computer and Information Science at the University of Pennsylvania. John C. Mitchell is Professor in the Department of Computer Science at Stanford University.

Object-Oriented Programming Languages: Interpretation

Object-Oriented Programming Languages: Interpretation
Title Object-Oriented Programming Languages: Interpretation PDF eBook
Author Iain D. Craig
Publisher Springer Science & Business Media
Pages 258
Release 2007-07-16
Genre Computers
ISBN 184628774X

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This comprehensive examination of the main approaches to object-oriented language explains key features of the languages in use today. Class-based, prototypes and Actor languages are all examined and compared in terms of their semantic concepts. This book provides a unique overview of the main approaches to object-oriented languages. Exercises of varying length, some of which can be extended into mini-projects are included at the end of each chapter. This book can be used as part of courses on Comparative Programming Languages or Programming Language Semantics at Second or Third Year Undergraduate Level. Some understanding of programming language concepts is required.

Advanced Object-Oriented Analysis and Design Using UML

Advanced Object-Oriented Analysis and Design Using UML
Title Advanced Object-Oriented Analysis and Design Using UML PDF eBook
Author James J. Odell
Publisher Cambridge University Press
Pages 270
Release 1998-02-13
Genre Computers
ISBN 9780521648196

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This 1998 book conveys the essence of object-oriented programming and software building through the Unified Modeling Language.

Object-Oriented Programming

Object-Oriented Programming
Title Object-Oriented Programming PDF eBook
Author Günther Blaschek
Publisher Springer Science & Business Media
Pages 341
Release 2012-12-06
Genre Computers
ISBN 3642780776

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Object-oriented programming is a popular buzzword these days. What is the reason for this popularity? Is object-oriented programming the solution to the software crisis or is it just a fad? Is it a simple evolutionary step or a radical change in software methodology? What is the central idea behind object-orien ted design? Are there special applications for which object-oriented program ming is particularly suited? Which object-oriented language should be used? There is no simple answer to these questions. Although object-oriented programming was invented more than twenty years ago, we still cannot claim that we know everything about this programming technique. Many new con cepts have been developed during the past decade, and new applications and implications of object-oriented programming are constantly being discovered. This book can only try to explain the nature of object-oriented program ming in as much detail as possible. It should serve three purposes. First, it is intended as an introduction to the basic concepts of object-oriented program ming. Second, the book describes the concept of prototypes and explains why and how they can improve the way in which object-oriented programs are developed. Third, it introduces the programming language Omega, an object oriented language that was designed with easy, safe and efficient software development in mind.

Aliasing in Object-Oriented Programming

Aliasing in Object-Oriented Programming
Title Aliasing in Object-Oriented Programming PDF eBook
Author David Clarke
Publisher Springer
Pages 521
Release 2013-03-21
Genre Computers
ISBN 3642369464

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This book presents a survey of the state-of-the-art on techniques for dealing with aliasing in object-oriented programming. It marks the 20th anniversary of the paper The Geneva Convention On The Treatment of Object Aliasing by John Hogg, Doug Lea, Alan Wills, Dennis de Champeaux and Richard Holt. The 22 revised papers were carefully reviewed to ensure the highest quality.The contributions are organized in topical sections on the Geneva convention, ownership, concurrency, alias analysis, controlling effects, verification, programming languages, and visions.

Object-Oriented Programming and Java

Object-Oriented Programming and Java
Title Object-Oriented Programming and Java PDF eBook
Author Danny C. C. Poo
Publisher Springer Science & Business Media
Pages 328
Release 2008
Genre Computers
ISBN 1846289629

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Covering the latest in Java technologies, Object-Oriented Programming and Java teaches the subject in a systematic, fundamentals-first approach. It begins with the description of real-world object interaction scenarios and explains how they can be translated, represented and executed using object-oriented programming paradigm. By establishing a solid foundation in the understanding of object-oriented programming concepts and their applications, this book provides readers with the pre-requisites for writing proper object-oriented programs using Java.

Concise Guide to Object-Oriented Programming

Concise Guide to Object-Oriented Programming
Title Concise Guide to Object-Oriented Programming PDF eBook
Author Kingsley Sage
Publisher Springer
Pages 204
Release 2019-04-23
Genre Computers
ISBN 3030133044

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This engaging textbook provides an accessible introduction to coding and the world of Object-Oriented (OO) programming, using Java as the illustrative programming language. Emphasis is placed on what is most helpful for the first-time coder, in order to develop and understand their knowledge and skills in a way that is relevant and practical. The examples presented in the text demonstrate how skills in OO programming can be used to create applications and programs that have real-world value in daily life. Topics and features: presents an overview of programming and coding, a brief history of programming languages, and a concise introduction to programming in Java using BlueJ; discusses classes and objects, reviews various Java library objects and packages, and introduces the idea of the Application Programming Interface (API); highlights how OO design forms an essential role in producing a useful solution to a problem, and the importance of the concept of class polymorphism; examines what to do when code encounters an error condition, describing the exception handling mechanism and practical measures in defensive coding; investigates the work of arrays and collections, with a particular focus on fixed length arrays, the ArrayList, HashMap and HashSet; describes the basics of building a Graphical User Interface (GUI) using Swing, and the concept of a design pattern; outlines two complete applications, from conceptual design to implementation, illustrating the content covered by the rest of the book; provides code for all examples and projects at an associated website. This concise guide is ideal for the novice approaching OO programming for the first time, whether they are a student of computer science embarking on a one-semester course in this area, or someone learning for the purpose of professional development or self-improvement. The text does not require any prior knowledge of coding, software engineering, OO, or mathematics.