Issues in Computer Science and Theory: 2013 Edition

Issues in Computer Science and Theory: 2013 Edition
Title Issues in Computer Science and Theory: 2013 Edition PDF eBook
Author
Publisher ScholarlyEditions
Pages 1061
Release 2013-05-01
Genre Computers
ISBN 149010643X

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Issues in Computer Science and Theory / 2013 Edition is a ScholarlyEditions™ book that delivers timely, authoritative, and comprehensive information about Soft Computing. The editors have built Issues in Computer Science and Theory: 2013 Edition on the vast information databases of ScholarlyNews.™ You can expect the information about Soft Computing in this book to be deeper than what you can access anywhere else, as well as consistently reliable, authoritative, informed, and relevant. The content of Issues in Computer Science and Theory: 2013 Edition has been produced by the world’s leading scientists, engineers, analysts, research institutions, and companies. All of the content is from peer-reviewed sources, and all of it is written, assembled, and edited by the editors at ScholarlyEditions™ and available exclusively from us. You now have a source you can cite with authority, confidence, and credibility. More information is available at http://www.ScholarlyEditions.com/.

Fundamentals of Discrete Math for Computer Science

Fundamentals of Discrete Math for Computer Science
Title Fundamentals of Discrete Math for Computer Science PDF eBook
Author Tom Jenkyns
Publisher Springer Science & Business Media
Pages 424
Release 2012-10-16
Genre Computers
ISBN 1447140699

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This textbook provides an engaging and motivational introduction to traditional topics in discrete mathematics, in a manner specifically designed to appeal to computer science students. The text empowers students to think critically, to be effective problem solvers, to integrate theory and practice, and to recognize the importance of abstraction. Clearly structured and interactive in nature, the book presents detailed walkthroughs of several algorithms, stimulating a conversation with the reader through informal commentary and provocative questions. Features: no university-level background in mathematics required; ideally structured for classroom-use and self-study, with modular chapters following ACM curriculum recommendations; describes mathematical processes in an algorithmic manner; contains examples and exercises throughout the text, and highlights the most important concepts in each section; selects examples that demonstrate a practical use for the concept in question.

Lectures in Game Theory for Computer Scientists

Lectures in Game Theory for Computer Scientists
Title Lectures in Game Theory for Computer Scientists PDF eBook
Author Krzysztof R. Apt
Publisher Cambridge University Press
Pages 308
Release 2011-01-06
Genre Computers
ISBN 9780521198660

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Games provide mathematical models for interaction. Numerous tasks in computer science can be formulated in game-theoretic terms. This fresh and intuitive way of thinking through complex issues reveals underlying algorithmic questions and clarifies the relationships between different domains. This collection of lectures, by specialists in the field, provides an excellent introduction to various aspects of game theory relevant for applications in computer science that concern program design, synthesis, verification, testing and design of multi-agent or distributed systems. Originally devised for a Spring School organised by the GAMES Networking Programme in 2009, these lectures have since been revised and expanded, and range from tutorials concerning fundamental notions and methods to more advanced presentations of current research topics. This volume is a valuable guide to current research on game-based methods in computer science for undergraduate and graduate students. It will also interest researchers working in mathematical logic, computer science and game theory.

Connecting Discrete Mathematics and Computer Science

Connecting Discrete Mathematics and Computer Science
Title Connecting Discrete Mathematics and Computer Science PDF eBook
Author David Liben-Nowell
Publisher Cambridge University Press
Pages 694
Release 2022-08-04
Genre Computers
ISBN 1009174746

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Computer science majors taking a non-programming-based course like discrete mathematics might ask 'Why do I need to learn this?' Written with these students in mind, this text introduces the mathematical foundations of computer science by providing a comprehensive treatment of standard technical topics while simultaneously illustrating some of the broad-ranging applications of that material throughout the field. Chapters on core topics from discrete structures – like logic, proofs, number theory, counting, probability, graphs – are augmented with around 60 'computer science connections' pages introducing their applications: for example, game trees (logic), triangulation of scenes in computer graphics (induction), the Enigma machine (counting), algorithmic bias (relations), differential privacy (probability), and paired kidney transplants (graphs). Pedagogical features include 'Why You Might Care' sections, quick-reference chapter guides and key terms and results summaries, problem-solving and writing tips, 'Taking it Further' asides with more technical details, and around 1700 exercises, 435 worked examples, and 480 figures.

Computer Graphics

Computer Graphics
Title Computer Graphics PDF eBook
Author Jonas Gomes
Publisher CRC Press
Pages 554
Release 2012-04-24
Genre Computers
ISBN 1439865574

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Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inher

Mathematics of Discrete Structures for Computer Science

Mathematics of Discrete Structures for Computer Science
Title Mathematics of Discrete Structures for Computer Science PDF eBook
Author Gordon J. Pace
Publisher Springer Science & Business Media
Pages 302
Release 2012-09-13
Genre Computers
ISBN 3642298400

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Mathematics plays a key role in computer science, some researchers would consider computers as nothing but the physical embodiment of mathematical systems. And whether you are designing a digital circuit, a computer program or a new programming language, you need mathematics to be able to reason about the design -- its correctness, robustness and dependability. This book covers the foundational mathematics necessary for courses in computer science. The common approach to presenting mathematical concepts and operators is to define them in terms of properties they satisfy, and then based on these definitions develop ways of computing the result of applying the operators and prove them correct. This book is mainly written for computer science students, so here the author takes a different approach: he starts by defining ways of calculating the results of applying the operators and then proves that they satisfy various properties. After justifying his underlying approach the author offers detailed chapters covering propositional logic, predicate calculus, sets, relations, discrete structures, structured types, numbers, and reasoning about programs. The book contains chapter and section summaries, detailed proofs and many end-of-section exercises -- key to the learning process. The book is suitable for undergraduate and graduate students, and although the treatment focuses on areas with frequent applications in computer science, the book is also suitable for students of mathematics and engineering.

A Basis for Theoretical Computer Science

A Basis for Theoretical Computer Science
Title A Basis for Theoretical Computer Science PDF eBook
Author M.A. Arbib
Publisher Springer Science & Business Media
Pages 228
Release 2012-12-06
Genre Computers
ISBN 1461394554

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Computer science seeks to provide a scientific basis for the study of inform a tion processing, the solution of problems by algorithms, and the design and programming of computers. The last forty years have seen increasing sophistication in the science, in the microelectronics which has made machines of staggering complexity economically feasible, in the advances in programming methodology which allow immense programs to be designed with increasing speed and reduced error, and in the development of mathematical techniques to allow the rigorous specification of program, process, and machine. The present volume is one of a series, The AKM Series in Theoretical Computer Science, designed to make key mathe matical developments in computer science readily accessible to under graduate and beginning graduate students. Specifically, this volume takes readers with little or no mathematical background beyond high school algebra, and gives them a taste of a number of topics in theoretical computer science while laying the mathematical foundation for the later, more detailed, study of such topics as formal language theory, computability theory, programming language semantics, and the study of program verification and correctness. Chapter 1 introduces the basic concepts of set theory, with special emphasis on functions and relations, using a simple algorithm to provide motivation. Chapter 2 presents the notion of inductive proof and gives the reader a good grasp on one of the most important notions of computer science: the recursive definition of functions and data structures.