IOS Animations by Tutorials (Seventh Edition)
Title | IOS Animations by Tutorials (Seventh Edition) PDF eBook |
Author | raywenderlich Tutorial Team |
Publisher | Razeware LLC |
Pages | 0 |
Release | 2022-03-22 |
Genre | |
ISBN | 9781950325658 |
Make Delightful Animations with Swift!There's no denying it: creating animations is one of the most enjoyable parts of iOS development.Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use.In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great.Who This Book Is ForThis book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations.Topics Covered in iOS Animations by Tutorials:SwiftUI: Learn how to bring this exciting new technology to life.View Animations: Learn how to animate views: size, position, color, and more.Springs: Make your animations bounce with realistic spring behavior.Transitions: Add subtle transitions when you add or remove subviews.Keyframe Animations: Learn how to make complex animations with precise multi-stage timing.Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints.Layer Animations: Dive deeper and use layer animation for more advanced techniques.Shapes and Masks: Learn how to use shapes and layer masks for cool effects.Gradient Animations: Make moving gradients like the "slide to unlock" screen.Stroke and Path Animations: Animate lines moving over time along a path.3D Animations: Rotate, translate, and scale your layers over time in three dimensions.
Graphics and Animation on IOS
Title | Graphics and Animation on IOS PDF eBook |
Author | Vandad Nahavandipoor |
Publisher | "O'Reilly Media, Inc." |
Pages | 78 |
Release | 2011-05-03 |
Genre | Computers |
ISBN | 1449305679 |
"A beginner's guide to core graphics and core animation"--Cover.
IOS Core Animation
Title | IOS Core Animation PDF eBook |
Author | Nick Lockwood |
Publisher | Pearson Education |
Pages | 357 |
Release | 2013-08-12 |
Genre | Computers |
ISBN | 0133440753 |
Core Animation is the technology underlying Apple's iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces. In this in-depth guide, iOS developer Nick Lockwood takes you step-by-step through the Core Animation framework, building up your understanding through sample code and diagrams together with comprehensive explanations and helpful tips. Lockwood demystifies the Core Animation APIs, and teaches you how to make use of Layers and views, software drawing and hardware compositing Layer geometry, hit testing and clipping Layer effects, transforms and 3D interfaces Video playback, text, tiled images, OpenGL, particles and reflections Implicit and explicit animations Property animations, keyframes and transitions Easing, frame-by-frame animation and physics Performance tuning and much, much more! Approximately 356 pages.
IOS Games by Tutorials
Title | IOS Games by Tutorials PDF eBook |
Author | raywenderlich.com Tutorial Team |
Publisher | |
Pages | 799 |
Release | 2014 |
Genre | Application software |
ISBN | 9780989675161 |
"Beginning 2D iOS game development with Swift"--Page 1 of cover.
IOS Games by Tutorials
Title | IOS Games by Tutorials PDF eBook |
Author | Ray Wenderlich |
Publisher | |
Pages | 824 |
Release | 2013-09 |
Genre | Application software |
ISBN | 9780989675116 |
"Learn to program games using Apple's new framework: Sprite Kit!"--Cover.
IOS 5 by Tutorials: Volume 2 (2nd Edition)
Title | IOS 5 by Tutorials: Volume 2 (2nd Edition) PDF eBook |
Author | Ray Wenderlich |
Publisher | |
Pages | 470 |
Release | 2013-02-06 |
Genre | Computers |
ISBN | 9781482092615 |
This is Volume 2 of a 2-Volume book. iOS 5 was one of the biggest upgrades to iOS so far, and has a ton of awesome features that you'll definitely want to start using in your apps. The only problem is, there's not a ton of documentation or sample code on the APIs, so they're often quite hard to learn! This is where iOS 5 By Tutorials comes in! The goal of the book is to help intermediate and advanced iOS developers get up-to-speed with the APIs introduced in iOS 5 in the quickest and easiest way - via tutorials! Updated for iOS 6. This new second edition is fully up-to-date with iOS 6 and Xcode 4.5. Although the book focuses on APIs introduced in iOS 5, the chapters have been updated to work on iOS 6, use Modern Objective C syntax, and more. This book is for intermediate or advanced iOS developers, who already know the basics of iOS development but want to upgrade their skills to iOS 5. iOS 5 by Tutorials Volume 2 covers the following APIs: Twitter Integration: Learn how to use the new built-in Twitter integration support in iOS 5. Newsstand: Learn how to make a magazine-style app that is integrated with the new Newsstand app. UIPageViewController: Learn how to make your view controllers transition with page curls. Turn-Based Gaming: Learn how to make turn-based games easily with the new Game Center API. Core Image: Learn how to use the new Core Image framework to apply filters to your app's images. View Controller Containment: Learn how to contain view controllers inside others - the right way. Working with JSON in iOS 5: Learn how to use the new built-in JSON parsing and writing support. UIKit Particle Systems: Learn how to make neat particle effects in UIKit. Using the iOS Dictionary: Learn how to integrate the iOS 5 dictionary directly in your apps. New AddressBook APIs: Learn about the new social profile, vCards, and more. New Location APIs: Learn how forward and reverse geocoding just got a lot easier. New Game Center APIs: Learn about the new notification banner, player photos, and more. New Calendar APIs: Learn about the new calendar chooser and custom calendars. The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps. By the time you're finished reading this book, your skills will be completely up to date with iOS 5, and you'll be ready to use these new technologies right away in your apps!
SwiftUI by Tutorials (Fourth Edition)
Title | SwiftUI by Tutorials (Fourth Edition) PDF eBook |
Author | raywenderlich Tutorial Team |
Publisher | |
Pages | |
Release | 2021-11-11 |
Genre | |
ISBN | 9781950325542 |
Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.