Introduction to Game Theory in Business and Economics

Introduction to Game Theory in Business and Economics
Title Introduction to Game Theory in Business and Economics PDF eBook
Author Thomas J. Webster
Publisher Routledge
Pages 426
Release 2018-10-24
Genre Business & Economics
ISBN 1315497239

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Game theory is the study of strategic behavior in situations in which the decision makers are aware of the interdependence of their actions. This innovative textbook introduces students to the most basic principles of game theory - move and countermove - with an emphasis on real-world business and economic applications. Students with a background in principles of economics and business mathematics can readily understand most of the material.Demonstration problems in each chapter are designed to enhance the student's understanding of the concepts presented in the text. Many chapters include non-technical applications designed to further the student's intuitive understanding of strategic behavior. Case studies help underscore the usefulness of game theory for analyzing real-world situations. Each chapter concludes with a review and questions and exercises. An online Instructor's Manual with test bank is available to professors who adopt the text.

Game Theory

Game Theory
Title Game Theory PDF eBook
Author Aviad Heifetz
Publisher Cambridge University Press
Pages 461
Release 2012-05-31
Genre Business & Economics
ISBN 0521176042

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A guide to the fundamentals of game theory for undergraduates and MBA students.

Game Theory

Game Theory
Title Game Theory PDF eBook
Author Steve Tadelis
Publisher Princeton University Press
Pages 416
Release 2013-01-06
Genre Business & Economics
ISBN 0691129088

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The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students

Strategy and Game Theory

Strategy and Game Theory
Title Strategy and Game Theory PDF eBook
Author Felix Munoz-Garcia
Publisher Springer
Pages 362
Release 2016-08-10
Genre Mathematics
ISBN 3319329634

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This textbook presents worked-out exercises on game theory with detailed step-by-step explanations. While most textbooks on game theory focus on theoretical results, this book focuses on providing practical examples in which students can learn to systematically apply theoretical solution concepts to different fields of economics and business. The text initially presents games that are required in most courses at the undergraduate level and gradually advances to more challenging games appropriate for masters level courses. The first six chapters cover complete-information games, separately analyzing simultaneous-move and sequential-move games, with applications in industrial economics, law, and regulation. Subsequent chapters dedicate special attention to incomplete information games, such as signaling games, cheap talk games, and equilibrium refinements, emphasizing common steps and including graphical illustrations to focus students’ attention on the most relevant payoff comparisons at each point of the analysis. In addition, exercises are ranked according to their difficulty, with a letter (A-C) next to the exercise number. This allows students to pace their studies and instructors to structure their classes accordingly. By providing detailed worked-out examples, this text gives students at various levels the tools they need to apply the tenets of game theory in many fields of business and economics. This text is appropriate for introductory-to-intermediate courses in game theory at the upper undergraduate and master’s level.

Games and Information

Games and Information
Title Games and Information PDF eBook
Author Eric Rasmusen
Publisher
Pages 0
Release 1994
Genre Game theory
ISBN

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Game Theory and Economic Modelling

Game Theory and Economic Modelling
Title Game Theory and Economic Modelling PDF eBook
Author David M. Kreps
Publisher Oxford University Press
Pages 204
Release 1990
Genre Business & Economics
ISBN 0198283814

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Comprises lectures given at Tel Aviv University and Oxford University in 1990.

Game Theory

Game Theory
Title Game Theory PDF eBook
Author Hans Peters
Publisher Springer
Pages 493
Release 2015-06-04
Genre Mathematics
ISBN 3662469502

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This textbook presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It is the second, revised version of the successful 2008 edition. The book covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book contains a problem section. Hints, answers and solutions are included.