Instant Math Games That Teach
Title | Instant Math Games That Teach PDF eBook |
Author | Adela Garcia |
Publisher | |
Pages | 0 |
Release | 1995 |
Genre | Educational games |
ISBN | 9781574710984 |
Step-by-step directions and fun game boards to reproduce or laminate. 38 games reinforce math skills from computation to strategy and logic. 104 pages.
Instant Math Practice Pages for Homework - Or Anytime!
Title | Instant Math Practice Pages for Homework - Or Anytime! PDF eBook |
Author | Betsy Franco |
Publisher | Scholastic Inc. |
Pages | 68 |
Release | 2002-12 |
Genre | Education |
ISBN | 9780439370776 |
50 super-fun math reproducibles that help kids build essential math skills and meet the NCTM standards.
Instant Math Practice
Title | Instant Math Practice PDF eBook |
Author | Mara Ellen Guckian |
Publisher | |
Pages | 0 |
Release | 2013 |
Genre | Mathematics |
ISBN |
Math curriculum supplement to help reinforce mathematical relationships, critical thinking, and problem-solving.
Instant Math Storymats
Title | Instant Math Storymats PDF eBook |
Author | Mary Beth Spann |
Publisher | Scholastic Inc. |
Pages | 92 |
Release | 1996 |
Genre | Education |
ISBN | 9780590603393 |
This book contains 18 reproducible Math Storymats, each one a refreshing addition to your early elementary math program. Each storymat is accompanied by two separate read-aloud story selections for you to present to your students. These stories guide children in using plastic disk-shaped markers to interact with mats in specific and open-ended ways. Together, the mats and the manipulative help children explore and practice math skills and concepts. As you observe your children manipulating markers on the mat, you gain insight into their ability to employ math strategies in performing activities or solving problems. Because the mats are versatile enough to use in an individual, small, or large group setting, there are lots of opportunities for you to engage in 'math talk' with your students.
T 20 Instant Math Learning Centers Kids Will Love!
Title | T 20 Instant Math Learning Centers Kids Will Love! PDF eBook |
Author | Krista Pettit |
Publisher | Scholastic Inc. |
Pages | 116 |
Release | 2002-11 |
Genre | Education |
ISBN | 9780439227292 |
Setting up math learning centers is a snap! Just photocopy the ready-to-go patterns and easy-to-read step-by-step directions for each center and file them in a folder or envelope. Kids make number-shaped cookies, create funny-looking creatures using basic shapes for body parts, measure animal pictures using crayons, sort colorful bugs according to various attributes, and much more. Other essential math concepts include graphing, addition, subtraction, money, time, and more.
File Folder Games
Title | File Folder Games PDF eBook |
Author | Karen Finch |
Publisher | |
Pages | |
Release | 1990 |
Genre | |
ISBN | 9781594416583 |
Designing Games for Children
Title | Designing Games for Children PDF eBook |
Author | Carla Fisher |
Publisher | CRC Press |
Pages | 257 |
Release | 2014-12-03 |
Genre | Computers |
ISBN | 1317915135 |
When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing