Image Beyond the Screen

Image Beyond the Screen
Title Image Beyond the Screen PDF eBook
Author Daniel Schmitt
Publisher John Wiley & Sons
Pages 272
Release 2020-02-25
Genre Science
ISBN 1119706823

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Videomapping with its use of digital images is an audiovisual format that has gained traction with the creative industries. It consists of projecting images onto diverse surfaces, according to their geometric characteristics. It is also synonymous with spatial augmented reality, projection mapping and spatial correspondence. Image Beyond the Screen lays the foundations for a field of interdisciplinary study, encompassing the audiovisual, humanities, and digital creation and technologies. It brings together contributions from researchers, and testimonials from some of the creators, technicians and organizers who now make up the many-faceted community of videomapping. Live entertainment, museum, urban or event planning, cultural heritage, marketing, industry and the medical field are just a few examples of the applications of this media.

Image Beyond the Screen

Image Beyond the Screen
Title Image Beyond the Screen PDF eBook
Author Daniel Schmitt
Publisher John Wiley & Sons
Pages 194
Release 2020-02-19
Genre Science
ISBN 1119706858

Download Image Beyond the Screen Book in PDF, Epub and Kindle

Videomapping with its use of digital images is an audiovisual format that has gained traction with the creative industries. It consists of projecting images onto diverse surfaces, according to their geometric characteristics. It is also synonymous with spatial augmented reality, projection mapping and spatial correspondence. Image Beyond the Screen lays the foundations for a field of interdisciplinary study, encompassing the audiovisual, humanities, and digital creation and technologies. It brings together contributions from researchers, and testimonials from some of the creators, technicians and organizers who now make up the many-faceted community of videomapping. Live entertainment, museum, urban or event planning, cultural heritage, marketing, industry and the medical field are just a few examples of the applications of this media.

Beyond the Screen

Beyond the Screen
Title Beyond the Screen PDF eBook
Author Marta Braun
Publisher Indiana University Press
Pages 346
Release 2012-08-22
Genre Performing Arts
ISBN 0861969138

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This scholarly anthology presents a new framework for understanding early cinema through its usage outside the realm of entertainment. From its earliest origins until the beginning of the twentieth century, cinema provided widespread access to remote parts of the globe and immediate reports on important events. Reaching beyond the nickelodeon theatres, cinema became part of numerous institutions, from churches and schools to department stores and charitable organizations. Then, in 1915, the Supreme Court declared moviemaking a “busines, pure and simple,” entrenching the film industry’s role as a producer of “harmless entertainment.” In Beyond the Screen, contributors shed light on how pre-1915 cinema defined itself through institutional interconnections and publics interested in science, education, religious uplift, labor organizing, and more.

Beyond the Screen

Beyond the Screen
Title Beyond the Screen PDF eBook
Author Andrew Zirschky
Publisher Abingdon Press
Pages 180
Release 2015-12-15
Genre Religion
ISBN 1501810081

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It's no secret that teenagers are perpetually connected via social media and mobile devices, but while we've analyzed as a culture how youth are connecting we've done less well at understanding why teenagers are drawn to the glow of the screen. Beyond the Screen explores the reality that teenagers use these technologies in desperate bid for an intimacy and depth of relationship largely absent from face-to-face society and the church. Employing the latest ethnographic research on youth and digital media in tandem with theological reflection and interviews with teens themselves, author Andrew Zirschky provides a deeper glimpse into the world of teens and social media and gives new direction and directives for ministering to Millennials.

The Orientation of Future Cinema

The Orientation of Future Cinema
Title The Orientation of Future Cinema PDF eBook
Author Bruce Isaacs
Publisher A&C Black
Pages 312
Release 2013-02-14
Genre Performing Arts
ISBN 1623569133

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What is the fate of cinema in an age of new technologies, new aesthetic styles, new modes of cultural production and consumption? What becomes of cinema and a century-long history of the moving image when the theatre is outmoded as a social and aesthetic space, as celluloid gives over to digital technology, as the art-house and multiplex are overtaken by a proliferation of home entertainment systems? The Orientation of Future Cinema offers an ambitious and compelling argument for the continued life of cinema as image, narrative and experience. Commencing with Lumière’s Arrival of a Train at a Station, Bruce Isaacs confronts the threat of contemporary digital technologies and processes by returning to cinema’s complex history as a technological and industrial phenomenon. The technology of moving images has profoundly changed; and yet cinema materialises ever more forcefully in digital capture and augmentation, 3-D perception and affect, High Frame Rate cinema, and the evolution of spectacle as the dominant aesthetic mode in contemporary studio production.

Entertainment Computing – ICEC 2021

Entertainment Computing – ICEC 2021
Title Entertainment Computing – ICEC 2021 PDF eBook
Author Jannicke Baalsrud Hauge
Publisher Springer Nature
Pages 549
Release 2021-10-31
Genre Computers
ISBN 3030893944

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This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and selected from 84 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.

High School Laboratory Manual of Physics

High School Laboratory Manual of Physics
Title High School Laboratory Manual of Physics PDF eBook
Author Dudley Grant Hays
Publisher
Pages 166
Release 1893
Genre Physics
ISBN

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