HTML5 Game Development by Example: Beginner's Guide

HTML5 Game Development by Example: Beginner's Guide
Title HTML5 Game Development by Example: Beginner's Guide PDF eBook
Author Makzan,
Publisher Packt Publishing Ltd
Pages 354
Release 2015-06-26
Genre Computers
ISBN 1785287885

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HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

HTML5 Game Development For Dummies

HTML5 Game Development For Dummies
Title HTML5 Game Development For Dummies PDF eBook
Author Andy Harris
Publisher John Wiley & Sons
Pages 406
Release 2013-04-08
Genre Computers
ISBN 1118236521

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Create games with graphics that pop for the web and mobile devices! HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning curve. Illustrated in full color, the book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web. Learn to use the new HTML5 technology that makes it easier to create games with lots of action, colorful 2D graphics, and interactivity--for both the web and mobile devices Test and debug your games before deploying them Take advantage of how HTML5 allows for SQL-like data storage, which is especially valuable if you're not well versed in database management Explore creating games suitable for community activity and powerful, profitable games that require large amounts of data Whether you want to build games as a fun hobby or hope to launch a new career, this full-color guide covers everything you need to know to make the most of HTML5 for game design.

Build an HTML5 Game

Build an HTML5 Game
Title Build an HTML5 Game PDF eBook
Author Karl Bunyan
Publisher No Starch Press
Pages 220
Release 2015-03-01
Genre Computers
ISBN 1593276788

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If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

Learning HTML5 Game Programming

Learning HTML5 Game Programming
Title Learning HTML5 Game Programming PDF eBook
Author James L. Williams
Publisher Addison-Wesley Professional
Pages 253
Release 2012
Genre Computers
ISBN 0321767365

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Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.

Html5 Web Application Development by Example Beginner's Guide

Html5 Web Application Development by Example Beginner's Guide
Title Html5 Web Application Development by Example Beginner's Guide PDF eBook
Author J. M. Gustafson
Publisher Packt Publishing Ltd
Pages 470
Release 2013-01-01
Genre Computers
ISBN 1849695954

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The best way to learn anything is by doing. The author uses a friendly tone and fun examples to ensure that you learn the basics of application development. Once you have read this book, you should have the necessary skills to build your own applications.If you have no experience but want to learn how to create applications in HTML5, this book is the only help you'll need. Using practical examples, HTML5 Web Application Development by Example will develop your knowledge and confidence in application development.

Building HTML5 Games with ImpactJS

Building HTML5 Games with ImpactJS
Title Building HTML5 Games with ImpactJS PDF eBook
Author Jesse Freeman
Publisher "O'Reilly Media, Inc."
Pages 140
Release 2012-02-15
Genre Computers
ISBN 1449331238

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Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element.

Monkey Game Development

Monkey Game Development
Title Monkey Game Development PDF eBook
Author Michael Hartlef
Publisher Packt Publishing Ltd
Pages 747
Release 2012-01-01
Genre Computers
ISBN 1849692092

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The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience is required.