High-Quality Visual Experience

High-Quality Visual Experience
Title High-Quality Visual Experience PDF eBook
Author Marta Mrak
Publisher Springer Science & Business Media
Pages 544
Release 2010-09-08
Genre Technology & Engineering
ISBN 3642128025

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Last few years have seen rapid acceptance of high-definition television (HDTV) technology around the world. This technology has been hugely successful in delivering more realistic television experience at home and accurate imaging for professional applications. Adoption of high definition continues to grow as consumers demand enhanced features and greater quality of content. Following this trend, natural evolution of visualisation technologies will be in the direction of fully realistic visual experience and highly precise imaging. However, using the content of even higher resolution and quality is not straightforward as such videos require significantly higher access bandwidth and more processing power. Therefore, methods for radical reduction of video bandwidth are crucial for realisation of high visual quality. Moreover, it is desirable to look into other ways of accessing visual content, solution to which lies in innovative schemes for content delivery and consumption. This book presents selected chapters covering technologies that will enable greater flexibility in video content representation and allow users to access content from any device and to interact with it.

Energy-Aware Communications

Energy-Aware Communications
Title Energy-Aware Communications PDF eBook
Author Ralf Lehnert
Publisher Springer
Pages 233
Release 2011-09-01
Genre Computers
ISBN 3642235417

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This book constitutes the refereed proceedings of the 17th EUNICE 2011 Workshop on energy-aware communications, held in Dresden, in September 2011. The proceedings comprise 16 full papers and 7 poster papers which are presented together with the abstracts of the 3 invited talks. The topics covered are: network architectures; ad-hoc and wireless networks; system simulation; network planning, optimization, and migration; traffic engineering; quality of experience; and energy efficient architectures.

AC/E Digital Culture Annual Report.

AC/E Digital Culture Annual Report.
Title AC/E Digital Culture Annual Report. PDF eBook
Author Javier Celaya
Publisher Acción Cultural Española, AC/E
Pages 190
Release 2018-04-17
Genre Art
ISBN 8415272936

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The AC/E Digital Culture Annual Report is a publication which looks at the impact of the internet on our society. Its aim is to delve into the transformation happening within the arts and culture sector and to help entities and professionals create experiences that are in line with the expectations of 21st century consumers. The first part of the 2018 edition brings together texts from professionals in the arts and culture sector as well as from experts in the digital field, in order to get up to speed on important issues regarding main trends. Every year the second part of the edition (Focus) looks at the changes happening among readers and reading material. The aim is to outline a map of digital reading material. Mario Tascón takes a close look at our most connected cities that have been created by the latest interconnected devices and the Internet of Things. He then analyses the role that cultural spaces are destined to perform within these cities. Next, JosО Manuel MenОndez and David Jimeno Bermejo describe the latest challenges faced by immersive technologies and its growing role within the ecosystem of digital content. The Experimental UNIT of the University of Valencia reviews its experience with the use of digital design and analyses how the latest possibilities of mobile devices can offer resources for the construction of the museography debate. Jovanka Adzic discusses a burning issue. In her analysis on the evolution of social networks and their continuously expanding influence on our way of life, she also takes a look at the problem of fake news on the internet. Jovanka goes on to refl ect on the competitive advantage of FANG obtained through large volumes of social data, within an economy driven by Big Data. Elena Neira takes a look at the impact of consumption of on-screen culture and the business models that are based on subscriptions— the so-called “Netfl ix model”. And Emma Rodero – in line with this year’s central theme of Focus – examines the theme of orality and analyses the growing influence of sound and voice in the digital era. Pablo GervЗs builds on the concept of computational creativity and its impact on literary creation. We have a total of seven articles by renowned experts to help us learn and reflect on the changes affecting our society as a whole and to give us a glimpse of new opportunities for the sector of arts and culture. Every year the second part of the edition (Focus) reflects and explains – through the use of best-practice examples both nationally and internationally – the biggest changes happening among readers and reading material in the digital era. The main objective of this section is to present a unified view on the matter. Authors Luis Miguel Cencerrado, Elisa Yuste and Javier Celaya outlines a map to help us navigate with ease through all types of texts; highlighting the role of the reader in the current context of hybrid literature (paper, digital, audio, visual, transmedia, etc.) which is favoured by the digital era we live in. The annual review is published in both Spanish and English, in PDF and EPUB format and can be downloaded for free under the licence of Creative Commons. The publication can be downloaded on the AcciЧn Cultural EspaЦola website in the section digital publications. A copy can also be obtained from major distributors of national and international digital books.

Academic Press Library in Signal Processing

Academic Press Library in Signal Processing
Title Academic Press Library in Signal Processing PDF eBook
Author David Bull
Publisher Academic Press
Pages 505
Release 2014-06-12
Genre Technology & Engineering
ISBN 0124201571

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This fifth volume, edited and authored by world leading experts, gives a review of the principles, methods and techniques of important and emerging research topics and technologies in image and video compression and multimedia. With this reference source you will: - Quickly grasp a new area of research - Understand the underlying principles of a topic and its application - Ascertain how a topic relates to other areas and learn of the research issues yet to be resolved - Quick tutorial reviews of important and emerging topics of research in Image and Video Compression and Multimedia - Comprehensive references to journal articles and other literature on which to build further, more specific and detailed knowledge - Edited by leading people in the field who, through their reputation, have been able to commission experts to write on a particular topic

Handbook on Digital Corporate Communication

Handbook on Digital Corporate Communication
Title Handbook on Digital Corporate Communication PDF eBook
Author Vilma Luoma-aho
Publisher Edward Elgar Publishing
Pages 483
Release 2023-05-09
Genre Business & Economics
ISBN 1802201963

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This comprehensive Handbook offers an extensive overview of current knowledge of corporate communication from a digital perspective. It provides a state-of-the-art view of the ubiquitous impact, both positive and negative, of digital technologies and digitalisation processes on corporate communication.

Title PDF eBook
Author
Publisher Springer Nature
Pages 748
Release
Genre
ISBN 9464635126

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Virtual Reality and Augmented Reality

Virtual Reality and Augmented Reality
Title Virtual Reality and Augmented Reality PDF eBook
Author Bruno Arnaldi
Publisher John Wiley & Sons
Pages 376
Release 2018-03-15
Genre Computers
ISBN 1119341043

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Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience. This book aims at making a statement about those novelties as well as distinguishing them from the complexes challenges they raise by proposing real use cases, replacing those recent evolutions through the VR/AR dynamic and by providing some perspective for the years to come.