Graphics Programming with PHIGS and PHIGS PLUS

Graphics Programming with PHIGS and PHIGS PLUS
Title Graphics Programming with PHIGS and PHIGS PLUS PDF eBook
Author Joseph Edward Kasper
Publisher Addison Wesley Longman
Pages 862
Release 1993
Genre Computers
ISBN

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Teaches programmers how to use the routines that are included in an international standard software system called PHIGS, with added functionality defined by an extension to the standard called PHIGS PLUS. In order to best demonstrate how to write code, the authors use many programming examples in both C and FORTRAN using Hewlett- Packard's implementation of the PHIGS standard. Annotation copyright by Book News, Inc., Portland, OR

Object-Oriented and Mixed Programming Paradigms

Object-Oriented and Mixed Programming Paradigms
Title Object-Oriented and Mixed Programming Paradigms PDF eBook
Author Peter Wisskirchen
Publisher Springer Science & Business Media
Pages 196
Release 2012-12-06
Genre Computers
ISBN 3642610625

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The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.

A Practical Introduction to PHIGS and PHIGS Plus

A Practical Introduction to PHIGS and PHIGS Plus
Title A Practical Introduction to PHIGS and PHIGS Plus PDF eBook
Author Toby L. J. Howard
Publisher Addison-Wesley Professional
Pages 380
Release 1991
Genre Computers
ISBN

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Presents full and comprehensive coverage of the new ISO Standard PHIGS and its extension PHIGS PLUS. The concepts and functions of PHIGS (Programmer's Hierarchical Interactive Graphics Systems) and PHIGS PLUS are given along with practical programming applications. Includes a wealth of practical examples expressed in ISO Pascal.

Advances in Computer Graphics

Advances in Computer Graphics
Title Advances in Computer Graphics PDF eBook
Author Gerald Garcia
Publisher Springer Science & Business Media
Pages 451
Release 2012-12-06
Genre Computers
ISBN 3642762867

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This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).

Object-Oriented Programming for Graphics

Object-Oriented Programming for Graphics
Title Object-Oriented Programming for Graphics PDF eBook
Author Chris Laffra
Publisher Springer Science & Business Media
Pages 285
Release 2012-12-06
Genre Computers
ISBN 3642791921

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Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.

The Computer Graphics Interface

The Computer Graphics Interface
Title The Computer Graphics Interface PDF eBook
Author Karla Steinbrugge Chauveau
Publisher Butterworth-Heinemann
Pages 395
Release 2014-05-16
Genre Computers
ISBN 1483144879

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The Computer Graphics Interface provides a concise discussion of computer graphics interface (CGI) standards. The title is comprised of seven chapters that cover the concepts of the CGI standard. Figures and examples are also included. The first chapter provides a general overview of CGI; this chapter covers graphics standards, functional specifications, and syntactic interfaces. Next, the book discusses the basic concepts of CGI, such as inquiry, profiles, and registration. The third chapter covers the CGI concepts and functions, while the fourth chapter deals with the concept of graphic objects. Chapter 5 discusses segments, while Chapter 6 tackles raster devices. The last chapter covers mechanism for manipulating graphic objects through the use of input/output devices. The text will be of great use to both novice and expert computer graphics artist, particularly those who are involved in designing user interface.

Federal Information Processing Standards Publication

Federal Information Processing Standards Publication
Title Federal Information Processing Standards Publication PDF eBook
Author
Publisher
Pages 288
Release 1987
Genre
ISBN

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