Graphics Modeling and Visualization in Science and Technology

Graphics Modeling and Visualization in Science and Technology
Title Graphics Modeling and Visualization in Science and Technology PDF eBook
Author Martin Göbel
Publisher Springer
Pages 263
Release 1993-07-29
Genre Computers
ISBN 9783540559658

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The book reports on a workshop on Graphics Modeling and Visualization in scientific, engineering and technical applications. Visualization is known as the key technology to control massive data sets and to achieve insight into these tera bytes of data. Graphics Modeling is the enabling technology for advanced interaction. The papers report on applied visualization or basic research in modeling and visualization. Applications - using commercial or experimental visualization tools - cover the following fields: engineering and design, environmental research, material science, computational sciences, fluid dynamics and algorithmic visualization.

Graphics Modeling and Visualization in Science and Technology

Graphics Modeling and Visualization in Science and Technology
Title Graphics Modeling and Visualization in Science and Technology PDF eBook
Author Martin Göbel
Publisher Springer Science & Business Media
Pages 285
Release 2012-12-06
Genre Computers
ISBN 3642778119

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The book reports on a workshop on Graphics Modeling and Visualization in scientific, engineering and technical applications. Visualization is known as the key technology to control massive data sets and to achieve insight into these tera bytes of data. Graphics Modeling is the enabling technology for advanced interaction. The papers report on applied visualization or basic research in modeling and visualization. Applications - using commercial or experimental visualization tools - cover the following fields: engineering and design, environmental research, material science, computational sciences, fluid dynamics and algorithmic visualization.

Scientific Visualization

Scientific Visualization
Title Scientific Visualization PDF eBook
Author Lawrence J. Rosenblum
Publisher Academic Press
Pages 570
Release 1994
Genre Computers
ISBN

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Numerical simulations of global warming, Mars observation data, and aircraft design are but a few of the topics where the use of human visual perception for data understanding are considered essential. Ten years agoa handful of pioneers professed the value of visualization to skeptical audiences. Today, with supercomputers and sensors producing ever-increasing amounts of data, scientific visualization is accepted throughout much of science and engineering as the fundamental tool for data analysis. Written by a world-wide panel of visualization experts, Scientific Visualization: Advances and Challenges presents astute coverage of prevailing trends, issues, and practice of scientific visualization. From algorithmic topics such as volume graphics and the modeling and visualization of large data sets, to foundations, perception, and interface technology (including virtual reality), this book provides the latest advances in the area. The book demonstrates new techniques, examines diverse application areas, and discusses current limitations and upcoming requirements. Scientific Visualization:Advances and Challenges $> presents readers with a unique opportunity to examine expert thinking and current practice, and to obtain a vision of potential future directions. It will be essential reading for scientific and engineering practitioners and visualization researchers alike. Offers extremely topical and timely coverage of a rapidly evolving area Includes contributions from an international panel of visualization experts in one accessible volume Provides scientific and engineering practitioners as well as visualization researchers with an essential guide to the literature

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells
Title Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells PDF eBook
Author Giorgio Luciano
Publisher CRC Press
Pages 229
Release 2019-02-07
Genre Computers
ISBN 0429624557

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The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images. Key Features This book provides a reference where none exist. Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create. Demonstrates professional artistic tools used by scientists to create better images for their work. Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach. Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter.

Scientific Visualization and Graphics Simulation

Scientific Visualization and Graphics Simulation
Title Scientific Visualization and Graphics Simulation PDF eBook
Author Daniel Thalmann
Publisher John Wiley & Sons
Pages 304
Release 1990
Genre Computers
ISBN

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Dedicated to scientific visualization--the new approach in the field of numerical simulation--which focuses on basic geometric, animation and rendering techniques specific to visualization, as well as concrete applications in sciences and medicine. Chapters are written by recognized experts in various aspects of visualization. Following an overview of graphics workstations and processors, covers fundamental problems of computational geometry, various aspects related to representing volume and special methods for modelling natural objects. Particle systems and modular maps, basic and advanced techniques in computer animation, and robotics methods for task-level and behavioral animation are discussed, in addition to applications of visualization and graphics simulation, and computer vision.

Modelling and Graphics in Science and Technology

Modelling and Graphics in Science and Technology
Title Modelling and Graphics in Science and Technology PDF eBook
Author Jose Teixeira
Publisher Springer Science & Business Media
Pages 295
Release 2012-12-06
Genre Science
ISBN 364261020X

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Graphics and Modelling are key technologies to support visualisation and product development tasks. Based on the recent developments in the areas of (scientific) visualisation, interaction techniques, distributed systems, and product design, in dustrial and applied research have improved the possibilities for further approaches and issues and for exchanging experiences. A workshop on Graphics and Model ling in Science & Technology was held in Coimbra, Portugal in June 1994, and the programme committee selected 19 papers for presentation. The workshop had a good international participation. Due to the extensive scientific contacts between Portuguese and German researchers, the workshop included the third Luso-German Computer Graphics Meeting. This book reflects the results of the workshop. The papers were updated after the workshop presentations to reflect the discussions during the meeting. Correspond ing to the different topics addresses in the workshop, the book is divided into the following six sections. CAD Models and Architectures Short overviews of the Reference Architecture for CAD and the Integration Con cept for CAD applications are given in this section. The integration ability of the international standard STEP is analysed, as well as STEP's integration approaches for product data sharing and product data exchange.

Visualization of Natural Phenomena

Visualization of Natural Phenomena
Title Visualization of Natural Phenomena PDF eBook
Author Robert S. Wolff
Publisher Springer
Pages 374
Release 1993-08-20
Genre Computers
ISBN 9780387978093

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by David C Nagel In the last five years visualization has gone from the lab to become a desktop technology for many scientists. Images and 3-D renderings of data sets and mathematical models have evolved from the high-priced hardware and customized software of graphics professionals to low-cost, off-the-shelf commercial software running on personal computers. fu such, scientific visualization has taken its place beside mathematical modeling as an everyday means of interacting with one's data. This has significantly changed both the amount and the quality of information that scientists are able to extract from raw data, and has effectively established a new paradigm for scientific computing. In addi tion, new, low-cost hardware and software technologies such as CD-ROMs, digital video, and Apple's QuickTime time-based media of image and and compression technologies have enabled large amounts animation data to be easily accessible to the average researcher or teacher through the personal computer. However, little has been done in the way of providing a context within which the researcher or teacher could learn which approaches might be best suited for a given problem. Furthermore, most scientists are unfamiliar with the terminology and concepts in modern computer graphics, which simply steepens the learning curve for them to apply the new technologies to their work. fu a result, researchers and teachers are not yet taking full advantage of the new paradigm.