Creativity
Title | Creativity PDF eBook |
Author | John Cleese |
Publisher | Crown |
Pages | 76 |
Release | 2020-09-08 |
Genre | Self-Help |
ISBN | 0385348282 |
The legendary comedian, actor, and writer of Monty Python, Fawlty Towers, and A Fish Called Wanda fame shares his key ideas about creativity: that it’s a learnable, improvable skill. “Many people have written about creativity, but although they were very, very clever, they weren't actually creative. I like to think I'm writing about it from the inside.”—John Cleese You might think that creativity is some mysterious, rare gift—one that only a few possess. But you’d be wrong. As John Cleese shows in this short, practical, and often amusing guide, creativity is a skill that anyone can acquire. Drawing on his lifelong experience as a writer, Cleese shares his insights into the nature of creativity and offers advice on how to get your own inventive juices flowing. What do you need to do to get yourself in the right frame of mind? When do you know that you’ve come up with an idea that might be worth pursuing? What should you do if you think you’ve hit a brick wall? We can all be more creative. John Cleese shows us how.
Creative Block
Title | Creative Block PDF eBook |
Author | Danielle Krysa |
Publisher | Chronicle Books |
Pages | 289 |
Release | 2014-02-18 |
Genre | Self-Help |
ISBN | 1452130027 |
Creative block presents the most crippling—and unfortunately universal—challenge for artists. No longer! This chunky blockbuster of a book is chock-full of solutions for overcoming all manner of artistic impediment. The blogger behind The Jealous Curator interviews 50 successful international artists working in different mediums and mines their insights on how to conquer self-doubt, stay motivated, and get new ideas to flow. Each artist offers a tried-and-true exercise—from road trips to 30-day challenges to cataloging the medicine cabinet— that will kick-start the creative process. Abundantly visual with more than 300 images showcasing these artists' resulting work, Creative Block is a vital ally to students, artists, and creative professionals.
All The Different Yous: 50 simple techniques for getting creative inspiration on tap
Title | All The Different Yous: 50 simple techniques for getting creative inspiration on tap PDF eBook |
Author | Daniel Patrick Quinn |
Publisher | Daniel Patrick Quinn |
Pages | 18 |
Release | 2021-07-13 |
Genre | Self-Help |
ISBN |
All creative people have experienced them. The times when the inspiration is simply not flowing and you cannot see the way ahead with a creative project. It might be design, film, music, literature, art, cooking, or anything else that requires imagination as its primary ingredient. But the problem is the same one across all these creative disciplines. Drawing on over twenty years of experience, the author gives 50 simple solutions for overcoming creative problems and getting closer to completing your project.
Creative Confidence
Title | Creative Confidence PDF eBook |
Author | Tom Kelley |
Publisher | Crown Currency |
Pages | 306 |
Release | 2013-10-15 |
Genre | Business & Economics |
ISBN | 0385349378 |
IDEO founder and Stanford d.school creator David Kelley and his brother Tom Kelley, IDEO partner and the author of the bestselling The Art of Innovation, have written a powerful and compelling book on unleashing the creativity that lies within each and every one of us. Too often, companies and individuals assume that creativity and innovation are the domain of the "creative types." But two of the leading experts in innovation, design, and creativity on the planet show us that each and every one of us is creative. In an incredibly entertaining and inspiring narrative that draws on countless stories from their work at IDEO, the Stanford d.school, and with many of the world's top companies, David and Tom Kelley identify the principles and strategies that will allow us to tap into our creative potential in our work lives, and in our personal lives, and allow us to innovate in terms of how we approach and solve problems. It is a book that will help each of us be more productive and successful in our lives and in our careers.
Get It Done
Title | Get It Done PDF eBook |
Author | Sam Bennett |
Publisher | New World Library |
Pages | 242 |
Release | 2014 |
Genre | Business & Economics |
ISBN | 1608682102 |
""Helps creative people make progress toward their goals with 15-minute exercises. Addresses procrastination, lack of focus, and time-wasting habits, as well as writer's block, fear of failure, and self-sabotage"--Provided by publisher"--
Creativity, Inc. (The Expanded Edition)
Title | Creativity, Inc. (The Expanded Edition) PDF eBook |
Author | Ed Catmull |
Publisher | Random House |
Pages | 367 |
Release | 2014-04-08 |
Genre | Business & Economics |
ISBN | 0679644504 |
The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.
180 Creative Ideas for Getting Students Involved, Engaged, and Excited
Title | 180 Creative Ideas for Getting Students Involved, Engaged, and Excited PDF eBook |
Author | McGraw Hill |
Publisher | McGraw Hill Professional |
Pages | 332 |
Release | 2003-08-22 |
Genre | Self-Help |
ISBN | 0071436014 |
From the editors of The Teacher's Calendar and Chase's Calendar of Events comes an indispensable classroom resource for educators of grades K-8. Here are 180 lesson plan supplements--one for each day of the school year--that will give teachers ready access to an abundance of practical, do-able activities and listings of very helpful resources to enrich lessons and encourage student participation. Ideas are presented chronologically by month, but are also keyed by subject area (math, science, language arts, etc.) for maximum ease of use.