Genius at Play

Genius at Play
Title Genius at Play PDF eBook
Author Siobhan Roberts
Publisher Princeton University Press
Pages 480
Release 2024-10-29
Genre Biography & Autobiography
ISBN 0691267510

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A multifaceted biography of a brilliant mathematician and iconoclast A mathematician unlike any other, John Horton Conway (1937–2020) possessed a rock star’s charisma, a polymath’s promiscuous curiosity, and a sly sense of humor. Conway found fame as a barefoot professor at Cambridge, where he discovered the Conway groups in mathematical symmetry and the aptly named surreal numbers. He also invented the cult classic Game of Life, a cellular automaton that demonstrates how simplicity generates complexity—and provides an analogy for mathematics and the entire universe. Moving to Princeton in 1987, Conway used ropes, dice, pennies, coat hangers, and the occasional Slinky to illustrate his winning imagination and share his nerdish delights. Genius at Play tells the story of this ambassador-at-large for the beauties and joys of mathematics, lays bare Conway’s personal and professional idiosyncrasies, and offers an intimate look into the mind of one of the twentieth century’s most endearing and original intellectuals.

Discrete Encounters

Discrete Encounters
Title Discrete Encounters PDF eBook
Author Craig Bauer
Publisher CRC Press
Pages 718
Release 2020-05-14
Genre Mathematics
ISBN 0429682891

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Eschewing the often standard dry and static writing style of traditional textbooks, Discrete Encounters provides a refreshing approach to discrete mathematics. The author blends traditional course topics and applications with historical context, pop culture references, and open problems. This book focuses on the historical development of the subject and provides fascinating details of the people behind the mathematics, along with their motivations, deepening readers’ appreciation of mathematics. This unique book covers many of the same topics found in traditional textbooks, but does so in an alternative, entertaining style that better captures readers’ attention. In addition to standard discrete mathematics material, the author shows the interplay between the discrete and the continuous and includes high-interest topics such as fractals, chaos theory, cellular automata, money-saving financial mathematics, and much more. Not only will readers gain a greater understanding of mathematics and its culture, they will also be encouraged to further explore the subject. Long lists of references at the end of each chapter make this easy. Highlights: Features fascinating historical context to motivate readers Text includes numerous pop culture references throughout to provide a more engaging reading experience Its unique topic structure presents a fresh approach The text’s narrative style is that of a popular book, not a dry textbook Includes the work of many living mathematicians Its multidisciplinary approach makes it ideal for liberal arts mathematics classes, leisure reading, or as a reference for professors looking to supplement traditional courses Contains many open problems Profusely illustrated

Building SimCity

Building SimCity
Title Building SimCity PDF eBook
Author Chaim Gingold
Publisher MIT Press
Pages 488
Release 2024-06-04
Genre Games & Activities
ISBN 0262547481

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A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing. Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations. Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide—from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis’s complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright’s career; Maxis’s failure to back The Sims to completion; and the company’s sale to Electronic Arts. A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity’s operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo’s manga-style “Dr. Wright” character design, just to name a few.

Genius At Home; A Play in Three Acts

Genius At Home; A Play in Three Acts
Title Genius At Home; A Play in Three Acts PDF eBook
Author Elizabeth A. Drew
Publisher
Pages 61
Release 1938
Genre
ISBN

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When Music Goes to School

When Music Goes to School
Title When Music Goes to School PDF eBook
Author Danette Littleton
Publisher Rowman & Littlefield
Pages 174
Release 2015-09-04
Genre Music
ISBN 1475813368

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Experts in child psychology and pedagogy concur that how children are schooled today seriously conflicts with how they learn and develop. Children are being left behind and the promises and possibilities of childhood are slipping away. This book aims to disclose a deeper understanding of music’s importance in children’s lives and their need to know, explore, wonder, and play. Directed toward music teachers, teacher educators, and scholars, this text invites inquiries and provides insights into contemporary challenges to learning and teaching in an era of standardization. A compendium of essays, classroom voices and vignettes is supported by relevant research in music education and companion disciplines in psychology, philosophy, and sociology. Storytelling with scholarship contributes authenticity and strengthens the premise of this book.

GENIUS AT PLAY

GENIUS AT PLAY
Title GENIUS AT PLAY PDF eBook
Author WOLFGANG AMADEUS. MOZART
Publisher
Pages 24
Release 2006
Genre
ISBN

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SPIN

SPIN
Title SPIN PDF eBook
Author
Publisher
Pages 116
Release 2004-07
Genre
ISBN

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From the concert stage to the dressing room, from the recording studio to the digital realm, SPIN surveys the modern musical landscape and the culture around it with authoritative reporting, provocative interviews, and a discerning critical ear. With dynamic photography, bold graphic design, and informed irreverence, the pages of SPIN pulsate with the energy of today's most innovative sounds. Whether covering what's new or what's next, SPIN is your monthly VIP pass to all that rocks.