The Penguin Book of Card Games

The Penguin Book of Card Games
Title The Penguin Book of Card Games PDF eBook
Author David Parlett
Publisher Penguin UK
Pages 688
Release 2008-08-07
Genre Games & Activities
ISBN 0141916109

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The Penguin Book of Card Games is the authoritative up-to-date compendium, describing an abundance of games to be played both for fun and by serious players. Auctions, trumpless hands, cross-ruffing and lurching: card players have a language all of their own. From games of high skill (Bridge) to games of high chance (Newmarket) to trick-taking (Whist) and banking (Pontoon), David Parlett, seasoned specialist in card games, takes us masterfully through the countless games to choose from. Not content to merely show us games with the conventional fifty-two card pack, Parlett covers many games played with other types of cards - are you brave enough to play with Tarot? With a 'working description' of each game, with the rules, variations and origins of each, as well as an appendix of games invented by the author himself, The Penguin Book of Card Games will delight, entertain and inform both the novice and the seasoned player.

BlankExpression

BlankExpression
Title BlankExpression PDF eBook
Author Winslow Games
Publisher
Pages 128
Release 1996-10-01
Genre
ISBN 9780964292017

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Lit Wit Deck

Lit Wit Deck
Title Lit Wit Deck PDF eBook
Author Richard Lederer
Publisher Potter Style
Pages 0
Release 2010-03-16
Genre
ISBN 9780307465368

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If you think you're an avid reader, prepare to be stumped and stimulated Overflowing with fascinating trivia questions covering topics ranging from Shakespeare to Salinger, Gertude Stein to Frankenstein, The Scarlet Letter to The Scarlet Pimpernel, this deck is a riveting game to play with friends, family, and book club members--or you can even quiz yourself to brush up on your book smarts. Featuring Q & As, mix-and-matches, fill-in-the-blanks, and more, this deck guarantees hours of erudite fun

The Book of Parlour Games

The Book of Parlour Games
Title The Book of Parlour Games PDF eBook
Author
Publisher
Pages 312
Release 1854
Genre Games
ISBN

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The Art of Game Design

The Art of Game Design
Title The Art of Game Design PDF eBook
Author Jesse Schell
Publisher CRC Press
Pages 935
Release 2019-07-31
Genre Computers
ISBN 1351803638

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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.

The Book of Parlour Games

The Book of Parlour Games
Title The Book of Parlour Games PDF eBook
Author
Publisher
Pages 316
Release 1853
Genre Amusements
ISBN

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Reading Games

Reading Games
Title Reading Games PDF eBook
Author Kimberly Bohman-Kalaja
Publisher Dalkey Archive Press
Pages 280
Release 2007
Genre Literary Criticism
ISBN 9781564784735

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In Reading Games, Kimberly Bohman-Kalaja guides us through an entertaining and instructive exploration of a neglected literary genre, the Play-Text. Focusing on the works of Flann O'Brien, Samuel Beckett, and Georges Perec, Bohman-Kalaja's book provides insightful analysis of game and play theories, as well as a new perspective on the world of experimental fiction -- discovering, step by step, the innovative strategies of those authors who play reading games.