Fundamentals of Puzzle and Casual Game Design

Fundamentals of Puzzle and Casual Game Design
Title Fundamentals of Puzzle and Casual Game Design PDF eBook
Author Ernest W. Adams
Publisher Pearson Education
Pages 35
Release 2014
Genre Computer games
ISBN 0133811948

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of designing for the puzzle and casual game genres and shows you how to use the right techniques to create fun and challenging experiences for your players.

Fundamentals of Game Design

Fundamentals of Game Design
Title Fundamentals of Game Design PDF eBook
Author Ernest Adams
Publisher Pearson Education
Pages 577
Release 2014
Genre Computers
ISBN 0321929675

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Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They'll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning. This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

Fundamentals of Adventure Game Design

Fundamentals of Adventure Game Design
Title Fundamentals of Adventure Game Design PDF eBook
Author Ernest Adams
Publisher Peachpit Press
Pages 76
Release 2014-02-11
Genre Computers
ISBN 0133812324

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the adventure game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

Fundamentals of Puzzle and Casual Game Design

Fundamentals of Puzzle and Casual Game Design
Title Fundamentals of Puzzle and Casual Game Design PDF eBook
Author Ernest Adams
Publisher New Riders
Pages 35
Release 2014-09-12
Genre Computers
ISBN 0133812332

Download Fundamentals of Puzzle and Casual Game Design Book in PDF, Epub and Kindle

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of designing for the puzzle and casual game genres and shows you how to use the right techniques to create fun and challenging experiences for your players.

Fundamentals of Game Design

Fundamentals of Game Design
Title Fundamentals of Game Design PDF eBook
Author Ernest Adams
Publisher Prentice Hall
Pages 726
Release 2007
Genre Computers
ISBN

Download Fundamentals of Game Design Book in PDF, Epub and Kindle

Game design is the most fundamental skill you need for a career in the video game industry. Noted authors and game developers Ernest Adams and Andrew Rollings lead you through the concepts, principles, and techniques for designing an entire video game. The first half of the book gives you the necessary groundwork for creating worlds, characters, stories, gameplay, core mechanics, and a user interface. It also shows you a process by which to approach the task. The second half of the book applies the principles of the first half to the most common game genres on the market today including action games, strategy games, role-playing games, and vehicle simulations.

Basics of Game Design

Basics of Game Design
Title Basics of Game Design PDF eBook
Author Michael Moore
Publisher CRC Press
Pages 378
Release 2016-04-19
Genre Computers
ISBN 1439867763

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Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t

Fundamentals of Sports Game Design

Fundamentals of Sports Game Design
Title Fundamentals of Sports Game Design PDF eBook
Author Ernest W. Adams
Publisher Pearson Education
Pages 51
Release 2014
Genre Computer games
ISBN 013381193X

Download Fundamentals of Sports Game Design Book in PDF, Epub and Kindle

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the sports game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the sports game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.